Tag Archives: Yasuhiro Wada
Thu, Oct 03, 2013 | 21:37 BST
HomeTown Story from Harvest Moon creator Yasuhiro Wada, will launch in North America on October 22, Natsume has finally announced. Players who pre-order the game before launch receive an exclusive colored Ember the dragon plushie. The Emerald Green Ember can be had at GameStop stores and online, the Ruby Red Ember is available at Amazon, and the Sunny Yellow exclusive is available now at the Natsume Online Store. In addition, a Premium Edition of the game featuring an 11″ long Pochica plush, the adorable sprite that helps you run your shop, will be available for pre-order on the Natsume Online Store very soon. A shots of the plushies are below. WARNING: they are as cute as can be.
Rising Star Games will launch the title in Europe in Q1 2014 and it lands in Japan on December 12.
Tue, Mar 12, 2013 | 21:59 GMT
Harvest Moon creator Yasuhiro Wada’s new game, HomeTown Story, has been confirmed for localised release.
Mon, Mar 04, 2013 | 06:01 GMT
Harvest Moon creator Yasuhiro Wada has dropped a new title on his new village shop simulation, formerly known as Project Happiness – meet HomeTown Story.
Thu, Jan 17, 2013 | 00:18 GMT
Deadly Premonition creators Yasuhiro Wada, Tomio Kanazawa and Hidetaka “Swery” Suehiro have more than one horror game in the works, and at least one of them is grotesque enough to elicit a shocked reaction from Wada himself.
Tue, Jul 03, 2012 | 03:52 BST
Yasuhiro Wada, the man behind one of the most non-violent gaming franchises imaginable, is driven to create his paradise gaming worlds by the mayhem of mainstream release.
Tue, Jun 12, 2012 | 05:56 BST
Tue, Jun 05, 2012 | 08:22 BST
Mon, Mar 04, 2013 | 05:49 GMT
Rising Star Games and Harvest Moon creator Yasuhiro Wada have today announced the first project from the latter’s new studio, Toybox, known under the codename Project Happiness.
Thu, Apr 05, 2012 | 06:25 BST
Yasuhiro Wada believes the success of Farmville has helped grow the Harvest Moon fanbase.
Fri, Mar 09, 2012 | 15:30 GMT
During his GDC presentation on Harvest Moon, Yasuhiro Wada hinted at the possibility of two new installments of Deadly Premonition, one possibly a sequel and the other an enhanced version of the original for PS3.
Wed, Mar 07, 2012 | 01:37 GMT
Wed, Feb 08, 2012 | 21:51 GMT
GDC organizers have announced the return of Classic Game Postmortems, and this year’s line-up includes talks on Harvest Moon, Gauntlet, Alone in the Dark, and Fallout.
Thu, Feb 02, 2012 | 23:52 GMT
Yasuhiro Wada has wandered back out of obscurity, at the head of a brand new company called ToyBox Inc.
Thu, Feb 02, 2012 | 16:56 GMT
Yasuhiro Wada and Yoshiro Kimura have left Grasshopper Manufacture, according to a report on Siliconera.
Thu, Oct 14, 2010 | 10:10 BST
Japanese game development is dead, huh?
Try telling that to these guys.
Tue, Aug 04, 2009 | 19:04 BST
Marvelous Entertainment’s Yasuhiro Wada has weighed in on Nintendo’s core user to casual user ratio, and says that the company needs to focus on its small core userbase to help the games market grow.
“The Nintendo market is pretty humongous right now but I think that’s primarily because of all the light users, the casual users,” he told Gamasutra. “The core userbase for the Wii is really still small. One of the things that Nintendo is trying to do, like with the Motion Plus, is try to make it more advanced and more friendly to the gamer-gamer.
“But it’s still not enough because Sony and Microsoft are starting to do the same sorts of technology. In those cases they are still weak, but I think it’s really important to have more core titles such as Zelda and other titles from Nintendo to grow that core market area, so the whole market can grow as well.”
Wada goes on to state that while Marvelous creates plenty of games for Nintendo consoles, it is only bound to those platforms due to not using HD during the development process.
“It’s not like we really are in love with Nintendo, we’re in love with making good games. Some of those just happened to appear on all those Nintendo platforms. We’re in love with all the other platforms as well, so we orient any game to whichever platform.
“A lot of different companies are going to HD-heavy platforms, meaning their technology isn’t really so advanced that they can really utilize it. And because of that the idea part doesn’t have to be that solid but the technology is enough for people to play. I don’t think that Marvelous is at that level of technology yet, so that’s why we have to really fight with our ideas game planning and game design.
“At a certain point we will reach that place and we can advance to multiple platforms and different other venues.”
Wed, Jun 17, 2009 | 07:27 BST
Marvelous is to release a PS3-only Grasshopper game, according to this Siliconera report, and it’s against its better judgement, from the sound of it.
“If we do that [game] we might go bankrupt,” Yasuhiro Wada, Marvelous president joked.
“We are making it, but if we make everything then it’s a little too risky.”
Has to be awesome, innit. No details on what it actually is. Hit the link for more.