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Xbox Live Community Games

Xbox Live Community games not “financially viable”

Clover developer Binary Tweed has told Digital Spy that the Xbox Live Community Games market is too small to be “financially viable”, and that the service’s only use is as an “arena for proving concepts”. “It’s a shame to say that Clover has not sold as many copies as we’d hoped for. As it stands, […]

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Xbox Live Community Games headlines

  • Xbox Live Community Games to get a name change

    Microsoft has decided to change the name of its Xbox Live Community Games to Xbox Live Indie Games, reports Gamasutra. The company’s reasoning is so that gamers can have a better “understanding and discoverability” of independent titles via the service. Makes more sense really. Expect the change to occur sometime after July.

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  • Microsoft details community XNA games business model

    Microsoft will start selling user-created games on Xbox Live this autumn, the firm announced today, at three different prices – the equivalent of $2.50, $5 or $10. Up to 70 percent of the revenue will be split with the games’ creators. As is already known, any game to make it to the store and be […]

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