Tag Archives: world war II
Wed, Sep 02, 2009 | 23:13 BST
Order of War landing on PC September 22 in US

Square has announced that Order of War will land on PC in North American September 22.
Good news, that.
There is a demo over on the official website should you have yet to try it.
Might still be one up on Steam too.
Via Kotaku.
Wed, Apr 22, 2009 | 19:04 BST
Battlestations: Pacific demo to invade PC and XBL on April 30

A Battlestations: Pacific demo will hit PC and Xbox Live on April 30.
The teaser will showcase the Divine Winds of Leyte mission, which tells the tale of a Kamikaze attack on a US carrier fleet.
The game allows you to take control of either the US or Japanese fleet in WWII, and will release in North America on May 12 and May 15 across Europe and Australia.
It’s a PC and Xbox 360 affair.
Tue, Feb 17, 2009 | 22:12 GMT
Men of War: WWII RTS demo out now

505 and 1C have released a single-player demo for World War II RTS Men of War.
The full game releases for PC on February 27.
The demo includes the full opening stage of the Russian campaign. Downloaders will also get the chance to try out the “direct control” feature, which enables control of units using the directional keys instead of the mouse.
You can also get behind the controls of a tank to “smash through obstacles, crush soldiers under your tracks and fire armor-piercing shells at enemy placements”.
Lovely. Who hasn’t wanted to drive a tank over someone at one point in their life?
Thu, Sep 18, 2008 | 06:35 BST
Brothers in Arms: Hell’s Highway development lasted an eternity because…
…Gearbox designed the game as a multiplatform title. BOA director Jeramy Cooke explained, and MTV Multiplayer listened:
“This is the first time we have done a big, multi-platform game in-house, and it was brand-new technology, as well. You kind of expect when you buy off-the-shelf software [Unreal Engine 3] that you’re just going to be up and running on all three platforms.
“We made a lot of changes to the engine, so each platform reacts to those changes differently. There’s a lot to follow up and that kind of stuff, trying to make it work right on all the different platforms.”
The PS3 kicked and squirmed the hardest, however. According to Cooke, Hell’s Highway was Gearbox’s first unassisted PlayStation port, and forced the developer to “build up all that expertise in-house to understand that platform.”
Fortunately, the game made it down the chute relatively unscathed, and will be on shelves starting next week. Here’s hoping it rocks as hard as its name suggests.


Game & Wario screens showing off some mini-game action