Tag Archives: wolfenstein
Mon, Apr 06, 2009 | 14:18 BST
Wolfenstein creative director Eric Biessman has told VG247 that Wolfenstein isn’t just another WWII shooter. In fact, according to the developer, it’s not a WWII game at all.
We said: “Why should we be excited? This is just another ‘spooky’ WWII FPS, right?”
Eric said: “There’s a lot to be excited about in Wolfenstein! The core gameplay of Wolfenstein is based on fast-action, visceral combat and heavy-duty firepower. Looking deeper at the game, you see that it’s set in a very compelling universe. While the game is set in WWII, it’s not a WWII game – that’s like saying the Indiana Jones movies are WWII movies.
“Dark science and strange occult mysteries combine to create larger than life characters, weaponry and enemies. This also lets us stray outside the realm of reality to create compelling game play – we don’t have to have realistic enemies and weapons, we can do things just for the sake of being fun and exciting. It really opened a lot of creative doors for us.
“When we started development of the game we asked ourselves, ‘What if?’ What if the Nazis had access to an unlimited power source? What if the Nazis could create beam weapons? What if the Nazis could create suits of powered armour? It was pretty cool to imagine the possibilities and see them come to life in Wolfenstein.”
The un-WWII shooter’s out for PC, 360 and PS3 this summer.
Tue, Mar 31, 2009 | 10:39 BST
Raven’s confirmed that this summer’s Wolfenstein is to feature drinking Nazis.
The inclusion may now be seen as a “trend”: Return to Castle Wolfenstein allowed you to sneak up on a drunk Nazi in a cellar.
Drinking and Nazis are going to be fused in a different way this time out, though.
“I can’t promise that you’ll see singing, drunken Nazis, but I can tell you that you might get to see what happens to a Nazi when he’s had too much to drink,” Eric Biessman, the game’s creative director at Raven, told VG247.
“You’ll just have to keep your eyes out for it when you play the game.”
Hot dog. The news brings only adds to our anticipation for the shooter, GDC impressions of which can be found here.
The game’s out for PC, PS3 and 360 this summer.
Mon, Mar 30, 2009 | 21:42 BST
Mon, Mar 30, 2009 | 18:37 BST
What’s great? Wolfenstein is. We were shown the Raven shooter at GDC and, without a doubt, it was one of the coolest games we saw during the entire conference.
Want to know why? Get full details on weapons, plot, mechanics and dominatrix Nazi women through the link.
Thu, Mar 26, 2009 | 21:50 GMT
Mon, Mar 23, 2009 | 18:50 GMT
Blue managed to remember to fire off an email to Activison about the fact that PC wasn’t listed a s format at the end of last week’s inaugural Wolfenstein trailer, and guess what? Mouse and keyboard fans have no need to worry.
“Wolfenstein is being simultaneously developed for Xbox 360, PlayStation 3 and PC and will be released on all three platforms,” said a rep.
So there we are. It was fun while it lasted. Sort of.
Sat, Mar 21, 2009 | 19:52 GMT
Sat, Mar 21, 2009 | 13:26 GMT
Activision released a new trailer of Raven’s Wolfenstein this morning, and pretty damn sensational it looked too. One thing, though: there’s no PC or Games for Windows logo listed in the game’s platforms at the end.
Eagle-eyed VG247 reader ShiroGamer spotted the omission, and it’s certainly true. Only 360 and PS3 are listed in the movie’s splash screen, as you can see in the image above.
The shooter was announced for “Xbox 360, PS3, Windows PC” just before E3 last year.
Has the PC version been dropped? Or did Mr Video-Maker do a booboo?
We’ll ask Acti on Monday.
Thu, Mar 19, 2009 | 20:40 GMT
A new Wolfenstein trailer will be popping up during tomorrow night’s episode of GameTrailers TV.
Raven will be showing “exclusive first-ever look at the new Wolfenstein in action”.
The half-hour special gives you a glimpse of the bosses, gameplay, cut-scenes, and the usual interviews with development staff.
Technically, GameTrailer TV episodes are posted on Saturday at 1:00am and that the actual “first look” at the game was during E3 last year. That does not matter though.
What matters is that it is Wolfenstein.
Also, check out the game’s official site. It just went up, and has new screens.
Mon, Mar 16, 2009 | 21:23 GMT
Shacknews has got its hands on what may or may not be some screens from Wolfenstein multiplayer levels.
There’s a ton of stuff through there, all watermarked. They look a bit… early.
Activision’s having none of it: “The screens in question were not distributed by Activision or approved by Activision, and thus Activision cannot confirm their authenticity.”
It’s out this year, real or not.
Fri, Aug 08, 2008 | 10:54 BST
Rubbish. Speaking to Eurogamer at QuakeCon, id’s lead artist Kevin Cloud has confirmed that Hitler won’t be making an appearance in the upcoming Wolfenstein sequel.
“No, he’s not in our game,” he said “We’ve got to save something for future Wolfensteins. We can’t do him in yet.”
We want to shoot Hitler, Kevin. He’d better be worth it in the end.
Sat, Aug 02, 2008 | 12:03 BST
According to this Eurogamer report, Roger Avary is currently working on the script to the long-delayed Wolfenstein movie.
“With the writer’s strike it took so long to get underway and Roger Avary, the writer, had a commitment that was in line before working the Wolfenstein stuff, but I’ve recently been in contact with Roger and he’s actually working on the script right now,” said id bos Todd Hollenshead.
“I think that from a progress standpoint it’s probably gone a little bit slower than what we would have expected – you can’t control these strikes and so on.”
No date’s been given for the film, but the more movies we have involving Nazis and supernature the better.
More through the link.
Fri, Aug 01, 2008 | 11:21 BST
After the break. We’re hot for this. Supernatural shooters don’t work unless they have Nazis in them, and there are more Nazis here than a double-putsch. A man says, “Welcome to the new Reich” at the end, which made all our hair stand on end. Watch it. Before it watches you.
There are some new screens on Joystiq as well.
Wed, Jul 16, 2008 | 19:48 BST
Endrant Studios is co-developing Raven Studios’ Wolfenstein, the outfit’s announced.
This is Endrant’s first project.
“Our goal is to make exciting, fun and accessible games that translate to the masses,” said Endrant boss Ben Smedstad, “Our backgrounds and experience enable us to be more creative, more focused and deliver a higher quality game no matter what the platform.”
Full thing below.
By Mike Bowden
Wed, Jul 16, 2008 | 16:12 BST
Tue, Jul 15, 2008 | 20:12 BST
Activision just confirmed that Wolfenstein is to be shown in LA this week, and gave first official details on the Raven game.
The shooter will have “class-based team objective gameplay with a full arsenal of conventional and supernatural weapons for addictive online warfare,” and “intense, story-driven combat.
See below. Taken from a press release:
From id Software’s critically-acclaimed and multi-million unit selling Wolfenstein universe, which pioneered and defined the first-person action genre, comes the ultimate supernatural thriller. Set within a near-fictional, historical WWII setting, players take on the role of the heroic OSA agent BJ Blazkowicz as they are thrust into the unknown and unexpected to battle against combat troops, otherworldly forces, and the dark science created by a supernatural Nazi force hell-bent on world domination. Wolfenstein offers players an action-packed experience as they investigate the powers of a dark parallel dimension, join with resistance forces, and employ an arsenal of conventional and otherworldly weapons in attempts to annihilate the Nazi war machine. Ensuring a deep variety of action, Wolfenstein provides gamers with an assortment of interlinked missions that drive an intense, story-driven combat experience; while the Wolfenstein multiplayer experience continues the world-renowned tradition of class-based team objective gameplay with a full arsenal of conventional and supernatural weapons for addictive online warfare. (Xbox 360™, PS3, Windows® PC).
Full thing after the link.
Mon, Jul 14, 2008 | 18:55 BST
Mon, Jul 14, 2008 | 11:15 BST
Mon, Jul 14, 2008 | 07:22 BST
NeoGAF’s posted the first details of the next Wolfenstein, now certain to be shown at E3. The info comes from a subs issue of Game Informer. Apparently:
- Pub: Activision, Dev: Raven Software/ID Software
- Takes place in WWII against Nazi’s fully dabbling in the occult
- BJ (the hero) will also make use of supernatural powers.
- Game gives you a city in which the game takes place. Missions and quests take you through different parts. As you complete quests, more of the city opens up. Kind of a non-linear path.
- Set piece and randomly generated activity block your path.
- There is an AI resistance force that will assist you during the game at times. Think of the resistance forces in MGS4 I guess?
- You will also enter “The Shroud”, an alternate reality version of the city. A dimension in which the Nazi’s are drawing power from.
PC, 360 and PS3. As if there was ever any doubt. No date.
Wed, Jul 09, 2008 | 18:00 BST
Spike TV, whose videogame coverage is actually less juvenile than you might expect, is covering E3. Now that we’ve halted the presses, onto the real news. In a hyperbole-packed presser sent out by Spike, Kotaku discovered an unintentional unveil.
“Also, tune in for more world exclusive surprises including something special from id Software and Raven Software,” read a small portion of the press release.
It’s likely referring to the spiffy new Wolfenstein title, which was announced way back in 2005.
With any luck, we’ll hear something about the title next week. There’s only room for one Duke Nukem Forever in this industry.