Tag Archives: wmp
Sat, Apr 17, 2010 | 18:48 BST
According to NPD numbers for March, Wii-exclusive Red Steel 2 sold 50K copies since its March 23 release.
Wed, Feb 17, 2010 | 20:46 GMT
Ubisoft’s put out a new video for Red Steel 2, which is below.
Tue, Jan 26, 2010 | 19:06 GMT
Sat, Jan 16, 2010 | 22:28 GMT
Ubisoft has revealed that its lowered sales expectations for its MotionPlus game Red Steel 2 by half.
Tue, Nov 03, 2009 | 23:36 GMT
Shigeru Miyamoto has said that the next Zelda game for Wii will use MotionPlus in order to provide more realistic sword combat and targeting.
“In this (installment of the series), we’re using MotionPlus to make you feel much more like you’re actually fighting while holding a sword in your hand,” Miyamoto stated during an October 30 Q&A session, per Edge.
“In the previous game, you aimed at things by pointing at the screen, but this time we’ll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.
During E3, Miyamoto stated that he would like to see the next Legend of Zelda game be exclusive to WMP, but there is still no word on whether that will be the case or not.
More through the link.
Tue, Oct 27, 2009 | 16:25 GMT
Amazon UK has the black Wii bundle up for preorder on its site and it’s currently discounted as well.
The bundle includes Wii Sports Resort, Wiimote, Nunchuk , MotionPlus, and Wii Sports for £164.99, which is £15 off the normal price.
It ships November 6 in the UK and other European territories November 20.
Fri, Sep 25, 2009 | 14:50 BST
Nintendo has announced that Wii Sports Resort has sold over 1.25 million units in North America.
The Wii MotionPlus has sold 2.9 million units, including ones sold with Sports Resort, and 1.36 million standalone sales.
WMP bundled with Tiger Woods PGA Tour 10 moved through 257,000 units.
That’s a lot of WMP peripherals in the hands of the continent.
Nintendo announced a second MotionPlus bundle for the US this morning, with Wii Sports Resort for October.
Wed, Sep 23, 2009 | 22:45 BST
Ghostfire Games has announced that its WiiWare title, Rage of the Gladiator, will be the first-ever WiiWare game to support MotionPlus.
The fantasy-themed, first-person fighting game allows players to accurately swing their weapon in either horizontal or vertical attacks using WMP.
You can still play the game without WMP though.
The game is expected sometime this fall.
More over on 1UP.
Fri, Jun 12, 2009 | 22:23 BST
Shigeru Miyamoto has told Wired that the reason the new Zelda game was show at the Q&A at E3 instead of the press event, is because it’s still a ways off.
“Media briefings, for us, that’s a place where we’re going to talk about our business for the coming year and the products that we’re going to release over the next 12 months or so,” he said.
“The development of Zelda has been focused strictly on the gameplay structure at this point. We haven’t devoted much in the way of efforts to things like graphical representation, and story, and those types of production elements.
“Because of that, we thought it was just more valuable to continue have the team focus their energies on creating what will be a very entertaining gameplay system, rather than have them waste their energies creating a trailer to announce a game at E3 very far in advance.”
As far as the new Zelda using Wii MotionPlus, he says at this point it’s a given.
“The goal at this point is that we would make Wii MotionPlus required in order to play Zelda,” he told the site.
“The bigger hurdle for us is not really whether people have a Wii MotionPlus or don’t have it, it’s whether or not the experience is one where people will think they want to have a Wii Motion Plus in order to experience it.”
Hit the link for more.
Tue, Jun 02, 2009 | 03:13 BST
A Red Steel 2 trailer was shown at Ubisoft’s E3 presser.
It showed a desert, a swordsman controlled by the player surrounded by enemies. Swordsman pulls out a gun, hits baddie with sword and shoots him while he was down.
That’s the dual-wielding weapons thing the devs have been talking about. The harder you swing the sword, the harder you hit.
It’s also bloodless, but brutal. You can knock enemies into the air, follow him into the sky, and back down.
In the demo shown, a guy was pulled by a motorcycle, almost hit by an 18-wheeler, escaped before an explosion, and he’s up and ready to fight.
Game runs at 60 frames per second and will be bundled with MotionPlus at launch.
Video courtesy of IGN after the jump.
Fri, May 22, 2009 | 22:12 BST
EA interviewed tennis legend John McEnroe in a mailer sent out to the press, and while it does indeed advertise Grand Slam Tennis, there are a few interesting tidbits in it.
For one, this is John McEnroe’s first appearance in a videogame, and he seems rather excited about it.
“I’m pretty excited to be with some of the younger guys and how we match up,” he said. “I’ve waited a long time—50 years young—so I’ll see how I match up against the Nadals and the Federers; probably not real well but maybe this will help my chances.”
Best part was when he was asked why he wanted his famous 70′s ‘fro to be his look for the game. He responded like most athletes would looking back on their prime.
“Can you blame me? It was a magical time though I’m probably biased since it was the time I was playing. But the late 70s into the mid-80s especially was a great time in tennis, it seemed to be exploding in popularity. We did do things a little differently, a lot of characters out there. I think you’ll see even me with my shorts a little shorter than the other players. We had some wild looking hair and the headbands.
“People remember that and I look back on it fondly, not every hair style but there’s a couple others that I could live with. The most famous of the matches, particularly that Borg match in ’80 Wimbledon, the way he looked in his outfit and my puffy hair look, it’s probably more appropriate I would say to have that one.”
You can read the full thing over on GoNintendo.
Fri, May 08, 2009 | 23:31 BST
EA has said that its upcoming sports games using Wii MotionPlus will not give gamers a competitive multiplayer advantage over those who do not have the add-on. Doesn’t
“We didn’t want to make it more beneficial for players who have MotionPlus,” said Grand Slam Tennis producer Thomas Singleton. “It’s just different.”
Differences between the two options of control will boil down to feeling and mechanics.
Tiger Woods PGA Tour 10 and Grand Slam Tennis are the first ones to use WMP, and both hits stores June 8.
More over on Kotaku.
Wed, May 06, 2009 | 23:02 BST
Virtua Tennis 2009 has been pushed into June to give it a bit more polish.
This is according to Sega site administrator RubyEclipse who stated on the forums:
As you may have already noticed, VT2009 has now been pushed back to a June ship date. It’s kind of a bummer as I know everyone is looking forward to the game, but believe me when I say it’s almost always worth it to add an extra level of polish and make sure the game is top-notch, as opposed to shipping early with problems.
A new release date is expected to be announced soon. We’ll keep you posted.
Wed, Apr 29, 2009 | 20:17 BST
Ubisoft has announced that Red Steel 2 will hit Wii exclusively for the holiday season, and was built from the ground up to use MotionPlus.
Set in a desert-bound metropolis, sword and gun play will be replicated on-screen using WMP. The stronger the swing, the larger the impact.
“Red Steel was a unique opportunity for Ubisoft to work in tandem with Nintendo to create a title exclusively for the launch of the Wii console,” said Ubisoft’s John Parkes.
“Red Steel 2 is another milestone for the company as it is the first Ubisoft title with full Wii MotionPlus integration.”
Press release is below.
Fri, Apr 24, 2009 | 20:21 BST
Destructoid got a hands on with EA’s Grand Slam Tennis at an event yesterday, and is calling it the most realistic tennis game to date.
Playing split-screen co-op, it was noticed that there was a bit of a lag between the players actual swings and what happened on-screen – this did not deter from the game being fun though.
As for graphics, the site said the game “doesn’t aim for realism in the visual department; instead, it succeeds with a neat, stylized look”.
There were also no frame-rate drops, which is always a good thing.
The game’s out June 12 and 15 in Europe and North America, respectively.
After the break, there’s a video of producer Thomas Singleton explaining how the game works.
Fri, Apr 17, 2009 | 22:57 BST
Here’s another Virtua Tennis 2009 video from Sega. Take a look after the break.
Sega confirmed earlier in the week that Virtua Tennis for Wii will have online modes just like the other versions, and, thanks to Wii MotionPlus, use of buttons is optional.
Game’s out in May.
Wed, Apr 15, 2009 | 21:29 BST
Sega said today that Virtua Tennis for Wii will have online modes just like the other versions, and, thanks to Wii MotionPlus, use of buttons is optional.
Which is the main reason Sega feels its tennis game will stand out from EA Grand Slam Tennis.
“I understand our competitors are using buttons?” said a Sega producer during a demo with Eurogamer.
Moreover, the game includes 100 percent of the content and modes included in the PC, PS3, and Xbox 360 versions.
Game’s out in May. Thanks, GoNintendo.
Wed, Apr 15, 2009 | 19:04 BST
Nintendo has told GameDaily that Wii MotionPlus will not work on older games, nor will a patch be released for WMP to work with Wii Fit.
“The Wii MotionPlus accessory is only for games that are designed to make use of its abilities,” said Nintendo in a statement.
The site originally theorized, that Nintendo would release patches that “will make the new accessory work with your already existing library.”
Sat, Apr 04, 2009 | 23:01 BST
A GoNintendo reader has seen an upcoming game release list at an Amsterdam retailer and took it upon himself to snap a picture of it.
According to the shot, Wii Sports Resort, Wii MotionPlus bundle and all, will hit stores on July 10.
Same goes for the the standalone WMP, apparently.
There’s something called Wii Fit Plus on there, slated for a November 19 release. What is it? No idea.
Goes without saying, but this may not exactly be the most solid information in the world.
Sat, Apr 04, 2009 | 18:03 BST
Star Fox creator Dylan Cuthbert has told G4 what he thinks about Wii and Miyamoto, and has said he’s not interesting in making another Star Fox game, especially for Wii – which he called a toy.
Even went so far as to say Miyamoto doesn’t care how core gamers feel about changes to Star Fox and just does as he pleases.
First off, Cuthbert said a Wii version of Star Fox wouldn’t work because of the controls.
“The Wii controller would be a bit too hard to use. I don’t know… maybe the new one [MotionPlus]. Maybe that’d be more fun to play with. I don’t know. The Wii is a bit more of a toy, I think.”
Then went on to say that changes from aerial combat to tank combat were not his idea, but Miyamoto’s.
“That’s all Miyamoto. Whenever I speak to Miyamoto about Star Fox, he says it’s not meant to be just a flying, sci-fi shooting game. It’s meant to be anything we want to think up,” said Cuthbert.
“But the core fans don’t want that, but Miyamoto doesn’t really care about that. He wants to make what he wants to make, so he just goes ahead and gets it done.”
More over on G4.