Tag Archives: Wii Vitality Sensor
Fri, Jul 05, 2013 | 19:32 BST
Iwata: Wii vitality sensor canned because it “was of narrower application than we had originally thought”
Thu, May 02, 2013 | 12:55 BST
Tue, May 03, 2011 | 07:11 BST
Nintendo: Vitality Sensor to hit 99 percent quality approach before release, Kinect not impacting Wii sales
Nintendo president Satoru Iwata has said that it won’t release Wii Vitality Sensor until its quality level is where it could approach 99 percent of users.
Tue, Apr 26, 2011 | 13:48 BST
Nintendo’s confirmed at its investor meeting that it’s still developing the Vitality Sensor for Wii, as well as confirming a summer launch for Kid Icarus: Uprising on 3DS.
Sat, Oct 09, 2010 | 22:35 BST
A patent application for Nintendo’s Wii Vitality Sensor was unearthed this week.
Thankfully, it’s just for Nintendo’s console and not for PS3, otherwise the device would explode when we play something like Demon’s Souls.
Sat, Jun 19, 2010 | 19:49 BST
Those wondering why Nintendo’s Wii Vitality Sensor was absent from E3 should instead look froward to seeing it at a different event.
Mon, Mar 22, 2010 | 15:41 GMT
Shigeru Miyamoto has revealed the new Legend of Zelda for Wii may use the Vitality Sensor.
Wed, Jan 13, 2010 | 10:32 GMT
Tue, Jan 12, 2010 | 22:23 GMT
Wed, Jan 06, 2010 | 08:42 GMT
Speaking in an interview with Japanese newspaper The Asashi Shimbun, Nintendo president Satoru Iwata has said you can expect to hear a lot more of the Wii Vitality Sensor this summer.
Mon, Aug 10, 2009 | 09:19 BST
Let’s see those fingers. Nintendo president Satoru Iwata has put a rough date on Wii’s Vitality Sensor for the first time, saying the peripheral will launch in 2010.
“We would like to deliver the actual product not too late in the year next year,” said the exec, speaking in an investor Q&A Nintendo posted in English yesterday.
Iwata then said that a “video game with a theme of relaxation” based on use of the peripheral is in the works at the company.
“We are conducting some tests internally at Nintendo, and found some patterns among our employees, like improving automatic nerve condition as the weekend nears or vice versa,” he said.
“Seeing what their condition is actually like, they can ‘visualize’ how they are looking forward to weekend. And see completely different patterns on each individual person.”
That actually sounds awesome. Hit the link and read answer five.
Fri, Jul 10, 2009 | 15:26 BST
Reggie Fils-Aime has said that reaction to Nintendo’s Wii Vitality Sensor is the same as when the Balance Board, DS, and the Wii controller were unveiled.
“If I told you that you would be standing on an oversized bathroom scale, and having fun doing it, you probably would have said, ‘Reggie, I don’t get it’”, he told Fast Company. “And yet, here we are with the balance board arguably as the third largest development platform across the globe.
“All I can tell you is, with the game developers that we have, we will bring forth an experience that you will say, ‘Wow, I get it’. Until you have that software, it’s tough to understand.
“There are a 150 million consumers in the markets that we do business, that say they’d be interested in videogames if they had the right content, but today don’t play. Those are the consumers that we believe something like the Vitality Sensor with the right software could compel to get in the game.”
More through Eurogamer.
Wed, Jun 03, 2009 | 06:55 BST
Asked about his ideas for the Wii Vitality Sensor, Shigeru Miyamoto said today that the peripheral could be used to help people learn to control their blood pressure. Thus, they would be able to relax more fully and de-stress.
Vitality Sensor: the anti-Wii Fit?
The developer was talking in a roundtable discussion at E3 earlier.
The Vitality Sensor was announced in Nintendo’s E3 press conference this afternoon.
Tue, Jun 02, 2009 | 18:32 BST
In probably the biggest bombshell at this year’s E3, Nintendo company President Satoru Iwata has announced the Wii Vitality Sensor.
It’s a device that recognises your pulse when you shove your finger in it and helps you stay vital, or something.
Looks like a bull-clip. Nasty.