Tag Archives: webzen
Wed, Feb 06, 2013 | 01:40 GMT
Webzen snaps up Gala-net, gPotato
Korean MMO publisher Webzen has acquired free-to-play specialist publishers Gala-net Inc and Gala Networks Europe.
Mon, Aug 27, 2012 | 00:51 BST
Counter-strike map copied in new Webzen title – report
Counter-strike’s de_dust2 map has apparently been reproduced in free-to-play shooter, Arctic Combat.
Tue, Nov 01, 2011 | 08:51 GMT
Firefall gameplay and video interview talks unique elements and Manga art
Red 5 Studios, developer of free-to-play team-based shooter Firefall, has spoken about the modes, character classes and art style of its upcoming title as well as how they intend to balance the oft-prickly issue of micro-transactions.
Sat, Oct 01, 2011 | 18:01 BST
Red 5 Studios and Webzen settle legal disputes over FireFall
Red 5 Studios has announced it has entered into a settlement agreement with Webzen, to resolve legal disputes filed on both sides, which inlcudes the withdrawal of all pending legal claims.
Sat, Aug 28, 2010 | 15:46 BST
Huxley: The Dystopia still alive and kicking

Remember Huxley: The Dystopia? You’d be forgiven if you didn’t, or thought it was either vaporware or canceled.
We thought the later ourselves.
Sat, Oct 10, 2009 | 21:05 BST
Weekly mmo news round-up: Star Trek, LOTRO, EVE, it’s all here

Not a whole lot this week in MMOs that didn’t hit the front page – still, there’s still some news past the break.
Read on to find out more about changes in the Legendary System and Skirmishes to Lord of the Rings Online when Siege of Mirkwood is releases.
Also, while scanning through the bullet organizes updates, you will find information on crew member jobs for Star Trek Online, a release date for EVE Online: Dominion, and how families who play MMOs can keep safety in mind when letting children play online.
It’s all ahead. Click onward.
Sat, Apr 25, 2009 | 20:32 BST
Huxley: The Dystopia gets teaser site with countdown
Webzen has a teaser site for Huxley: The Dystopia up, complete with a countdown timer.
Gotta love a tease.
The site includes a flash video featuring game footage, and it looks rather awesome.
The MMOFPS is for PC and Xbox 360, and there’s still no release date – we’re getting a bit antsy for it.
Press release is below.
More »
Mon, Jun 30, 2008 | 20:08 BST
Huxley enters open beta in Korea
According to this press release, Webzen MMOFPS Huxley’s entered open beta in South Korea.
“Huxley is a creative, thrilling and immersive adventure, and we are excited to open the break-through game to the mass public for the first time anywhere in the world,” said Webzen meta-king Nam Ju Kim.
“Huxley combines the unmatched Unreal Engine 3-based first-person shooting action with Webzen’s proprietary networking technology for an online gaming experience like no other. We are expecting great results from the Korean beta, leading to broad anticipation and excitement for Huxley all around the world.”
Still no date on this for Europe. For shame. Out in the US this year.
Mon, Jun 02, 2008 | 17:00 BST
NHN to launch Huxley in “late 2008″
NHN USA just put out a press release saying MMOFPS Huxley is to release in the US in “late 2008″.
The American arm of the Korean internet giant will release the Webzen game via ijji.com.
“Huxley is one of the most anticipated online games currently in development, and we are very excited to bring the triple-A title to Western audiences,” said NHN USA boss Whon Namkoong.
“Huxley provides gamers with a unique and compelling experience that gamers everywhere are sure to enjoy. The revolutionary online shooter is a welcome addition to ijji.com, the site where millions of fans can play it later this year.”
Press release after the link.
Wed, Mar 05, 2008 | 07:53 GMT
Huxley release gets even further away
According to this, Webzen’s MMOFPS Huxley is still some way off. The Xbox 360 SKU is six months behind the PC outing, which is going to take another six months to localise from its native Korean.
The game is due out on PC in Korea in the first half of this year, apparently. We had no idea Webzen was even still working on this.



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