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Wasteland 2 • Page 2

  • Wasteland 2 to be distributed at retail by publisher Deep Silver

    Wasteland 2′s retail version will be distributed by Deep Silver, it has been announced on the project’s Kickstarter page.

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  • Wasteland 2 gets new gameplay screen and concept art

    Wasteland 2 developer inXile Entertainment has released a new in-engine shot of its post-apocalyptic strategy title, along with two new pieces of character art.

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  • Wasteland 2 inventory preview shows grid, list and image systems

    In this age of slick, seamless interfaces and accessible RPG systems, it’s hard to imagine younger gamers coping with the cumbersome menus and complicated systems of old school games. Wasteland 2 has a heck of a challenge in providing the complexity its backers demand while not actually delivering the confusing morass they’ve forgotten ever existed. […]

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  • Torment Kickstarter to save money, time and jobs

    Wasteland 2 and Torment: Tides of Numenera developer inXile Entertainment has explained its decision to go ahead with a second Kickstarter while its first crowdfunded project is still in development, painting a compelling picture of rolling development which eliminates the industry’s reliance on cyclical lay-offs.

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  • Wasteland 2: inXile addresses camera and dialogue concerns

    Wasteland 2′s camera and dialogue mechanics have supposedly caused developer inXile to suffer a big pile of backlash recently. The studio has now attempted to scoop up the steaming mess using a plastic bag made of practical examples and words in a new Kickstarter blog post.

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  • Wasteland 2 devs provide more detail on dialogues, HUD, and camera

    InXile has updated the Wasteland 2 Kickstarter page with an update pertaining to fan concerns over the HUD, and keyword dialogue system revealed in the last update. According to the the team, keywords and skills can affect conversations and quests in the game, and example of this was shown through full sentence previews keywords. You […]

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  • Wasteland 2 video gives a look into the game's progress

    The first look into the development of Wasteland 2 has been released in video form. In it, you will become privy to some of the radio broadcasts from across the Wasteland and you will also be given a tour of the Agricultural Center by development director Chris Keenan. After that, you can get a look […]

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  • Wasteland 2 - new work-in-progress screenshot surfaces, combat and inventory discussed

    A new, work-in-progress Wasteland 2 screenshot has been released, which shows off a an industrial area being explored by Rangers. inXile also recently held an Ask A Dev Q&A session, in which the team discusses the grid-based, weight limited inventory system, combat, as well as dialogue and more. You can check it out over on […]

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  • Wasteland 2 crowdsourcing 3D assets

    InXile has put out a cattle call for 3D models for Wasteland 2; anybody can submit a design and be paid and credited for their work.

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  • Planescape: Torment sequel gets Avellone's blessing

    Planescape: Torment has been rumoured for the sequel treatment following chatter from Obsidian’s Chris Avellone and one of the writers on the original Chris McComb. As Avellone is too busy with the Project Eternity Kickstarter, he has given McComb his permission to proceed with the game with Wasteland 2 developer InXile’s help. Set geekgasm sensors […]

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  • Wasteland 2 concept art depicts Synths, is beautiful

    InXile has released a gorgeous new piece of concept art for Wasteland 2; it’s a little too big for the front page, so click through. The artwork depicts one of the Synths, a faction nominated for highlight by fans, who are “not fond of the rangers”. Wasteland 2 is expected on a variety of platforms […]

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  • Wasteland 2's Fargo wants to return to Kickstarter for round two

    InXile’s Brian Fargo has stated that – regardless of whether or not Wasteland 2 is a success – he will return to Kickstarter again with future projects. Fargo also believes that the potential rewards of crowd-funding are too great to pass up.

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  • Wasteland 2 sci-fi to be scrutinised by academic consultants

    To ensure wasteland 2′s post-apocalyptic fiction is plausible, inXile has enlisted the services of a scientific consultancy firm.

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  • Wasteland 2 interview: Fargo's wonderful apocalypse

    Wasteland 2 has been a dream of InXile’s Brian Fargo for over 20 years, and Kickstarter made it possible. VG247′s Dave Cook speaks with Fargo about the game’s development, combat & design.

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  • Wasteland 2: Fargo talks perma-death, squad combat

    Wasteland 2 is going to be a hardcore RPG experience right down to the last pixel, according to inXile founder Brian Fargo. The developer gave VG247 more insight into the game’s companion system, perma-death mechanic and fast turn-based combat as part of a new interview.

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  • Wasteland 2's Fargo on Unity: 'I can't imagine us using any other engine'

    Wasteland 2′s Brian Fargo has discussed the game’s development progress with VG247, stating that as far as the studio was concerned, Unity was the only choice.

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  • Project Eternity: Obsidian adds first expansion & Wasteland 2 as funding reward

    Project Eternity developer Obsidian Entertainment has added a new $165+ funding tier to its Kickstarter funding initiative. Backers pledging the amount or above will receive the game’s first expansion as well as InXile’s post apocalyptic RPG Wasteland 2. See the rewards below.

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  • Wasteland 2 video shows a deserted area with a giant scorpion

    Wasteland 2 was shown by inXile’s Brian Fargo during his “Power of the Crowd” speech at Unite 2012. That video is below, courtesy of EvilAvatar and the fella who posted it on YouTube. It shows the location seen in the first in-game screeenshot released back in July. Wasteland 2 is expected on PC in October […]

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  • Wasteland 2 development 'kicking ass' thanks to lack of corporate meddling - Fargo

    Wasteland 2, the successful Kickstarter revival of Interplay’s Fallout predecessor is in development now and is ‘kicking ass’, according to InXile’s Brian Fargo. The reason? Independence and a lack of corporate interference.

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  • Black Isle veteran joins Wasteland 2 team

    InXile boss Brian Fargo has gleefully announced that Colin McComb has come on board Kickstarted CRPG sequel Wasteland 2. A writer and game designer, McComb served a stint at Black Isle Studios, once part of Interplay, and contributed to Fallout 2 and more notably Planescape: Torment. Wasteland 2 is expected on PC in October 2013. […]

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