Tag Archives: warhammer 40
Mon, Dec 02, 2013 | 15:31 GMT
Storm of Vengeance is a new title based in the Warhammer 40,000 universe. It’s being developed for PC and mobile by new licensee Eutechynx, and is said to be a “lane strategy” game.
Tue, Nov 26, 2013 | 10:38 GMT
Space Hulk developer Full Control has confirmed it will releases its Warhammer 40K adaptation on iPad next week.
Thu, Jul 26, 2012 | 20:36 BST
A job listing from Vigil Games notes the firm is looking for a senior programmer with FPS experience. Among the many qualifications listed is the prerequisite that the applicant be “an avid FPS gamer with strong interest in pushing the genre forward creatively.”
Fri, Mar 30, 2012 | 22:16 BST
THQ has announced Warhammer 40,000: Dark Millennium Online is no longer an MMO, and the titles will be “refocused” as “an immersive single-player and online multiplayer experience with robust digital content, and engaging community features.” The resulting change has led to lay-offs at Vigil and Relic.
Tue, Aug 02, 2011 | 16:01 BST
THQ has announced its line-up for this year’s Eurogamer Expo. Folks attending the event will get hands-on time with Saints Row: The Third, WWE 12, UFC Undisputed 3 and Warhammer 40,000: Space Marine. The firm is also taking part in the event’s developer sessions, with a further announcement expected in the coming weeks. The EG Expo takes place September 22-25 at Earl’s Court.
Fri, Jul 01, 2011 | 14:54 BST
THQ has confirmed that Warhammer 40,000: Space Marine will be releasing on September 9 in Europe.
Wed, Mar 23, 2011 | 18:54 GMT
THQ’s confirmed that Warhammer 40k: Space Marine will release in August.
Fri, Mar 04, 2011 | 11:32 GMT
Friday shorts, part 1: Fruit Ninja acquiring “next big thing” status, John Romero’s still hardcore, much more
If we tried to write up all the little stories, all we’d do is write all day. What?
Sat, Feb 26, 2011 | 18:23 GMT
THQ has released the launch trailer for Relic’s latest, Warhammer 40,000: Dawn of War II – Retribution.
Thu, Feb 10, 2011 | 18:50 GMT
THQ has announced that it’s opening up the Warhammer40,000: Dawn of War II – Retribution beta to anyone who has bought a Dawn of War game through Steam or has registered one through their Steam account.
Tue, Jan 18, 2011 | 17:45 GMT
THQ has released a couple new screens for Warhammer 40,000: Space Marine. If you are an ork fan, you may wish to advert your eyes.
Mon, Jan 10, 2011 | 02:53 GMT
THQ have been extremely coy with release date information for Dawn of War II – Retribution, but antipodean gamers can now draw firm red circles on their calendars. The stand-alone expansion launches in Australia on March 2.
Wed, Feb 24, 2010 | 21:47 GMT
THQ as released a new video for the Chaos Rising expansion to Dawn of War II.
Tue, Jun 02, 2009 | 15:27 BST
If you’ve been wondering exactly what it is THQ are going to show at this year’s E3 in L.A., then wonder no more, as a press release has just been issued answering that exact question.
The short version we’ll list here, the full thing’s after the break:
- Warhammer 40,000: Space Marine
- MX vs. ATV Reflex
- Red Faction: Guerrilla
- Marvel Super Hero Squad
- Drawn to Life: The Next Chapter
- World of Zoo
Sat, May 09, 2009 | 20:37 BST
Relic has released more information regarding the upcoming patch for Dawn of War II.
Patch 1.3 will include new abilities, armor, wargear and weapons
The new scout armor provides a burst of speed to squads facing melee attacks, while new a weapon called the Roar of Revelation, is a shotgun that stuns and causes knockbacks from stealth.
A new sword, Ardent Wrath, dishes out 52 damage-per-second and can stun enemies with a charge attack. There’s also a new ability for the Dreadnaught assault cannon.
Via LA Examiner.
Mon, Jan 19, 2009 | 10:56 GMT
THQ and Relic have confirmed that Warhammer 40,000: Dawn of War II has gone gold.
The excellent looking RTS is a PC exclusive and will be released on February 19th.
“Warhammer 40,000: Dawn of War II will build on the critical acclaim and commercial success of the Dawn of War franchise, letting players experience RTS gaming like never before,” said Kevin Kraff, vice president of global brand management for THQ.
“Combining non-linear gameplay, cooperative multiplayer, cinematic visuals, and destructible battlefields brings a new, innovative dynamic to the genre.”
All our Dawn of War II coverage can be found here.
Full release after the break.
By Mike Bowden
Mon, Mar 31, 2008 | 07:57 BST
Bet PC Gamer’s happy. Belgian magazine PC Gameplay’s preview of Dawn of War 2′s been internetalised properly now by the wacky kids at Neogaf, following a few sketchy details this morning and what looks like the game’s first teaser movie. Here’s what to expect from Relic’s next-gen RTS.
- Uses the Essence 2.0 engine with Havok physics, all optimised for DX10 and multicore support.
- It looks great, think of the DoW intro but with a bit less polygons here and there (in terms of lighting and all that it looks almost exactly the same).
- Units also use CoH-like unit AI for awareness and pathfinding to find cover and such.
- While DoW 2 shares the same (upgraded probably) engine as CoH it won’t be “CoH in space”, while soldiers in CoH will ask themselves if flanking the enemy is the right option, in DoW2 it will be more like Space Marines asking themselves if they should use their jetpacks to jump over an Ork squad to attack them in the back. Different settings, different kinds of warfare.
- Preview only showed a destroyed city landscape, akin to DoW (but more detailed), other tilesets will offer deserts, jungles, mountains and other cities.
- Only the Orkz and Space Marines were revealed, more races on the way obviously and to be to revealed later this year (though how many isn’t known).
- Co-op campaign for both the Orkz and Space Marines, apparently not for the other to-be-revealed races.
- More focus on making units and squads unique; every unit has got a name (at least in the campaign it seems), more details and more animations.
- Relic wants to give players rewards at the end of a mission like wargear (armor, weapons, rare objects); “Let’s pimp out squads with cool stuff!”, you will see these items in-game as well of course.
- You’ll fight your way through the campaign with the same squads.
- You can’t control more than six squads! I am not sure if this is campaign-only but the preview made it sound like it wasn’t.
- The squads are going to be a lot more interesting than before though.
- A squad leader (one or several?) will need to survive if you want to complete a mission; you really have to look out for your squads and don’t treat them like cannon fodder.
- There is a lot more interesting commentary from the units as well; if your SM commander is holding a Thunder Hammer f.e. then the opponent will specifically comment on that, Ork Warchief saying something like “Ooh, nice hammer, but mine is bigger!”. The warchief will say something else if the commander doesn’t have the hammer.
- The campaign lets Space Marines operate from a spaceship, you’ll get a view of an underlying planet and you’ll be able to choose from different missions (which are tagged with difficulty colours, green, blue and red).
- Certain reward items won’t be useable at once in the campaign, so they’ll be taken back to the SM spaceship for research.
- Dreadnought can now also trample Orkz.
- No sea or air units (though jetpacks are still in of course).
- Development team of 55 people has been working on it since September 2006.
- Release in early 2009 or later.
Wed, Feb 13, 2008 | 17:13 GMT
Metaboli‘s inked a new deal with THQ that will see Frontlines: Fuel of War and Warhammer 40,000 Soulstorm, as well as a range of high profile back catalogue titles such as Juiced 2: Hot Import Nights , S.T.A.L.K.E.R.: Shadow of Chernobyl and Company of Heroes, be made available for sale through its download service.
Soulstorm and Frontlines haven’t shipped yet, and there’s no detail on whether or not these are going to be available through Metaboli at the same time you can buy the discs. Metaboli man’s pretty happy about it, either way.
“This major deal is indicative of the strength that Metaboli has within this market,” said Metaboli’s content boss, Pierre Forest. “We are delighted to partner with THQ and look forward to growing the company’s market penetration through new online distribution channels.”
Wed, Feb 06, 2008 | 16:57 GMT
Links below so you don’t have to stumble round the internet first thing in the morning looking for scraps. It wasn’t the most exciting release in the world, but beggars can’t be choosers. If you’re the sort of person that enjoys listening to executives ramble on for long periods of time about figures and forecasts, there’s a link to a recording of the investor call right there.
THQ financials: Investor call webcast online now
THQ financials: THQ hits guidance but sees earnings slashed for third quarter
THQ financials: Next UFC game for Memorial Weekend unveiling
THQ financials: Ambition and “old fashion” killed Stuntman and Juiced
THQ financials: Warhammer 40K MMO up and running
THQ financials: Red Faction III confirmed for Xbox 360, PS3 and PC
Wed, Feb 06, 2008 | 15:12 GMT
THQ boss Brian Farrell, speaking in an investor call following the release of third quarter financials last night, said he’s seen a build of the previously announced Warhammer 40K MMO running at Vigil Games and said he was “pleasantly surprised” at the state of the game, adding “so far, so good”. Farrell noted that the title was some way off. No release date has been given for this as yet.