Tag Archives: vr
Wed, Oct 30, 2013 | 03:00 GMT
Oculus Rift has confirmed a dedicated mobile version of the VR headset, for Android devices only.
Tue, Sep 10, 2013 | 01:14 BST
PrioVR is a full body VR Kit on Kickstarter that works alongside the Oculus Rift, “8x faster than Kinect”
One of the odd things about using an Oculus Rift is the disconnect between the very immediate and naturalistic input of head tracking and the abstraction of hitting A to jump. A new Kickstarter by Yei Technology is setting out to remedy this problem by making a full body harness that’s bristling with sensors, to translate your full body movements into virtual environments.
Sun, Feb 24, 2013 | 23:04 GMT
In a lengthy and involved blog post, legendary engineer John Carmack has gone into detail on the problems he and the Oculus Rift team face trying to achieve the virtual reality dream. The headset-tech requires a maximum latency of about 20 milliseconds to feel like genuine head movement, Carmack said, but current systems only achieve average response times of 100 milliseconds. Carmack’s discussion of how he’s tackling this issue is technical but fascinating. Valve’s Michael Abrash has shared similar thoughts in the past.
Thu, Aug 23, 2012 | 00:41 BST
If you believe there’s no future for gaming in AR, VR and wearable computing, just think about the first time you saw a smartphone, says Valve’s Michael Abrash.