Tag Archives: Velvet Assassin
Fri, May 01, 2009 | 08:21 BST
Wed, Apr 22, 2009 | 22:33 BST
SouthPeak has announced that Velvet Assassin has gone gold.
To get more interest piqued, the publisher sent off a few new shots of the game to Shacknews.
Looks decent enough. See for yourself.
Should be in stores by April 30 for PC and Xbox 360.
Mon, Apr 06, 2009 | 12:37 BST
Southpeak released a new Velvet Assassin video this morning, showing heaps of stealth-action gameplay from the WWII title, as well as the protagonist’s enormous derriere. It’s after the break.
We’re assured the PC and 360 game – based on the life of WWII spy Violette Summer – is coming “soon”.
Seriously, just look at that woman’s backside at the 3.27 mark.
Tue, Feb 10, 2009 | 09:29 GMT
Velvet Assassin will release for European 360s this spring, Southpeak’s confirmed.
The game, based on the life of WWII spy Violette Summer, features “intense stealth-action gameplay with a startling real-time lighting system and surreal visuals,” according to a just-issued press release.
Sun, Feb 08, 2009 | 11:03 GMT
Those who pre-order Southpeak actioner Velvet Assassin through GameStop will receive a 15+ page digital graphic novel as a thank you.
Based, as is the game, on the life of WWII spy Violette Szabo, the graphic novel was designed by Peter Chung, the creator and director of Aeon Flux.
Chung previously had his hand in The Animatrix and The Chronicles of Riddick: Dark Fury animation projects.
Velvet Assassin releases for PC and Xbox 360 on April 14. While we’re on the subject, IGN has three new in-game screens posted for it here.
Press release after the jump.
Wed, Jan 21, 2009 | 06:26 GMT
Southpeak’s confirmed that morphine use will definitely play a part in upcoming WWII actioner Velvet Assassin, despite the fact its inclusion will almost certainly impact sales.
Speaking to MTV, marketing manager Aubrey Norris said morphine was “widely used” during the period and it “fits the realism of the game”.
Southpeak was preserving the developer’s “artistic integrity” be keeping the drug in the game, she added.
Morphine use slows down time in the title. A bit like junkie bullet time.
Hate to break this to you, Southpeak, but that’s not quite what happens when you inject morphine. But what the hey. Three cheers for someone ramming some common sense up Australia’s arse.
Thu, Oct 23, 2008 | 16:50 BST
Speaking to PSU, a Gamecock rep confirmed that the Replay Studios was not going to bring the World War II stealth action title, Velvet Assassin to PlayStation 3.
“Unfortunately there will not be a PS3 version of Velvet Assassin,” said the representative. “The reason being that Replay Studios started off as a PC development team, then branched into 360 development as the transition was ‘relatively simple’, but their engine does not support PS3.”
In case you missed it, Gamecock was acquired by Southpeak earlier this month.
Update: CVG has just posted some new screenshots.
Update 2: Video added. After the break. Thanks, Superfrog.
By Mike Bowden
Tue, Sep 09, 2008 | 15:43 BST
Gamecock’s Velvet Assassin has moved into the fourth quarter of next year, Eurogamer reports, back from a planned October release.
The move will bring the spy-based, WWII action title in line with its US launch, the publisher said today.
There’s more through there.
Wed, Jun 18, 2008 | 07:49 BST
Gamecock’s put out new shots and weapon details of upcoming WWII spy thing, Velvet Assassin. See the lot on Destructoid. This is starting to look promising, if we’re being honest, following a real-life lady spy behind enemy lines during the War.
Have a look.
Fri, Feb 29, 2008 | 16:42 GMT
Gamecock’s Sabotage has received a name-change, and is now called Velvet Assassin.
“Rather than a trite, overused, and generic working title like ‘Sabotage,’ ‘Velvet Assassin’ captures the heart of what we’re trying to accomplish,” said Sascha Jungnickel, creative director at developer Replay Studios. “From the start we’ve wanted a game with a strong female lead that stays true to the history of Violette Szabo while pulling players into a world of dark intrigue.”
The game’s inspired by the real story of British agent Violette Szabo, so it’s all behind enemy lines without support-type stuff. Press release after the link. It’s out this year for PC and “next-generation consoles”.