Tag Archives: Vanquish
Thu, Apr 29, 2010 | 18:57 BST
If Vanquish was a food, it’d contain 1000000% of your daily value of gunsplosion action punches.
Also, a bit of calcium.
Tue, Apr 06, 2010 | 06:39 BST
Head of Sega in the west Mike Hayes has said Madworld was a “mismatch” on Wii.
Thu, Apr 01, 2010 | 07:45 BST
Platinum’s released yet more screens of futuristic actioner Vanquish, showing the protagonist’s ARS suit in all its dashing glory. We really wish they hadn’t called it “ARS”.
Wed, Mar 31, 2010 | 12:20 BST
Famitsu’s revealed more details on the back-story that leads into Vanquish’s main plot of Americans vs Ruskies.
Mon, Mar 29, 2010 | 20:14 BST
Sega’s confirmed that Vanquish will be releasing this coming winter for the west for PS3 and 360.
Wed, Mar 17, 2010 | 22:16 GMT
Resident Evil creator Shinji Mikami has said that his decision to develop Vanquish for PS3 first was because he wanted to make sure it was not a shoddy port.
Fri, Mar 05, 2010 | 19:46 GMT
Shinji Mikami has confirmed there won’t be any multiplayer for Vanquish when it releases this year.
Thu, Mar 04, 2010 | 23:13 GMT
Sega has revealed Vanquish’s development is being led on PlayStation 3.
Thu, Mar 04, 2010 | 06:46 GMT
Sega’s released the first batch of in-game shots of Vanquish, the new third-person shooter from Bayonetta developer Platinum Games and Resident Evil creator Shinji Mikami.
Wed, Mar 03, 2010 | 09:18 GMT
Vanquish director Shinji Mikami has confirmed the new IP from Platinum will release this winter in Japan at least.
Mon, Feb 01, 2010 | 08:19 GMT
Fri, Jan 29, 2010 | 06:46 GMT
You’ve waited, and now, it’s time to watch. GameTrailers just pried the lid off Platinum Games’ latest project, a trigger-happy affair called Vanquish, which is being sown together by the deft hands of Resident Evil creator Shinji Mikami.
Hey, Mr. Vanquish Hero Guy, we could swear we’ve seen you somewhere before. Huh? This is your first videogame gig? Guess it’s just our imagination, then. Weird.
Judge for yourself by watching the trailer, which can be found after the break.