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How the Ultima Trilogy Took a Genre from Tabletop to Hi-Tech
HISTORY OF RPGS | In Part One of our new monthly series, Lord British shares his perspectives on the process of bringing pen-and-paper RPGs into the digital realm.
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How Ultima 4 and Wasteland Ushered in a New Era of Maturity for RPGs
HISTORY OF RPGS | Inside Ultima 4 and Wasteland, two critical attempts to bring meaning to the genre of RPGs.
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How Richard Garriott Got Players to Start Thinking About the Choices They Make in Ultima IV
Today's in-game morality systems owe a huge debt to Ultima IV.