Tag Archives: Tyrone Rodriguez
Thu, Jun 13, 2013 | 22:31 BST
Nicalis has announced 1001 Spikes and its coming to Vita this year. The team used Spelunker and Challenger as inspirations, but don’t let the retro 8-bit art style fool you: this will be an “incredibly difficult platformer with very precise controls requiring pixel-perfect inputs,” according to the developer.
Tue, Mar 19, 2013 | 01:38 GMT
Fez creator and lone Polytron survivor Phil Fish has said he wants Fez to release on almost everything, notably entering negotiations with Sony but ruling out the 3DS.
Tue, May 01, 2012 | 08:37 BST
Nicalis’ Tyrone Rodriguez has said Cave Story+ will be heading to 3DS eShop within the next month or so. Rodriguez told Destructoid would be separate from Cave Story 3D and not an update, meaning past purchasers of 3D will have to purchase +. He further teased upcoming updates for the Steam version, noting: “How do online leaderboards for the challenges sound?”
Sat, May 21, 2011 | 21:00 BST
“When we started on the project back in December, I really wanted to find a way to make 2D characters also work in 3D space. Being a Cave Story fan myself, I thought other fans would probably appreciate it too. Anyway, we’ve spent a lot of time testing and making sure it works right, but now we have 2D characters in the 3D game. This includes the main character, Curly, all the Mimiga– literally every character and boss in the game as 2D sprites in a 3D world. What you won’t see, due to the fact that it’s a new engine and differences between the hardware, are the environments in 2D or the WiiWare sprites and art.” – Tyrone Rodriguez, producer and music director on Cave Story 3D (via D’toid).
Tue, Mar 23, 2010 | 10:53 GMT
God of War III is epic. No doubt about that. But it’s “fluff” too, according to the developer of WiiWare title Cave Story.