Tag Archives: tv ad
Thu, Oct 21, 2010 | 07:22 BST
Microsoft’s released overnight the first ‘official’ US TV ad for Kinect. Watch it below.
Wed, Nov 04, 2009 | 10:51 GMT
After the break. Be warned: there’s a scene in there that we’ve never seen before. It’s spoilerific.
Fri, Feb 20, 2009 | 06:42 GMT
SCEA said today that it’s to release “Killzone in 4D,” a real-time version of a US Killzone 2 TV ad to “offer some insight” into the game’s technology.
You can watch the ad in question after the break.
“The Killzone 2 engine is phenomenally powerful,” said SCEA marketing boss Scott Steinberg, writing on the PS Blog.
“To offer you some insight into the technology behind this game, we will release a playable version of this in-engine ad vignette on the PlayStation Network coming in March.
“You’ll be able to control the camera and hear director commentary on how the production was completed using only the game’s technology. The project codename is ‘Killzone in 4-D’ – hope you can check it out.”
Killzone 2 releases on February 27.
Fri, Nov 07, 2008 | 14:10 GMT
After the break. We’re sitting under a loudspeaker at London Victoria so we can’t hear this, but there’s no denying these ads make LittleBigPlanet look fun. What isn’t fun about a big heart and a rainbow? Nothing. That’s what.
See for yourself.
Thu, Nov 06, 2008 | 15:38 GMT
We’re not quite sure these SCEE ads get over what LittlBigPlanet’s actually about, but they’re fun, nonetheless. You can make an amazing rock stage level thing in it, as you can see after the break.
Game came out yesterday. Bought it yet?
Wed, Nov 05, 2008 | 09:07 GMT
LittleBigPlanet has finally launched in Europe, SCEE’s confirmed.
The company has released a new TV spot for the game, featuring some Australians, a dog and a “barbie”. See it after the break.
The road to release for the game has been an arduous one: not many products are granted the drama of a global recall.
Media Molecule’s blue sky platformer is already out in the US, but, again, the release period has been dogged by trauma, with servers being pulled down soon after launch to resolve “glitches”.
All’s fixed now, though. Hopefully Europe will suffer no such mishap. God speed, little cloth man.