Tag Archives: torchlight II
Mon, Oct 01, 2012 | 08:57 BST
Runic Games have released a video that represent the almost three years of development that went into Torchlight II.
Thu, Sep 20, 2012 | 21:41 BST
Torchlight 2 was released today, and while Runic has post release content plans for it, the studio may decide to do something different between now and the next Torchlight game.
Thu, Sep 20, 2012 | 16:42 BST
Torchlight 2 for consoles isn’t part of the plan at this time, according to Runic CEO Max Schaefer.
Tue, Sep 18, 2012 | 21:18 BST
Diablo 3 is a “significant product,” from Blizzard, according to Runic CEO and former Blizzard man Max Schaefer, especially since it’s nearly “impossible” to meet the expectations of the Diablo community.
Tue, Sep 18, 2012 | 19:34 BST
Torchlight 2 will run you $19.99 when it releases this week, and Runic CEO Max Schaefer said just because the it’s not retailing for $60 doesn’t mean the firm won’t make a profit.
Mon, Sep 03, 2012 | 05:23 BST
Torchlight 2 will not only eventually produce a set of official mod tools, it’s going to support Steam Workshop, making the promotion, acquisition and installation of these community-made delights a breeze.
Fri, Aug 31, 2012 | 20:16 BST
Sat, Aug 25, 2012 | 18:06 BST
Torchlight 2 will finally be given a release date on Friday morning, August 31. The news was posted by Runic over on the official website. Here’s the word: “August 31 kicks off of our favorite con, PAX Prime, and we’ll be there to show Torchlight II and tell everyone the official Torchlight II launch date,” reads the post. The date will be posted on the website, as well as on the game’s Facebook page and Twitter account.
Sat, Jul 21, 2012 | 16:25 BST
Runic president Travis Baldree has posted a blog update for Torchlight II, detailing what the studio is currently working on. While all the framework and content is in place, the firm working on polishing the game in an effort to release it in late summer as planned. To quell any trepidation fans may have regarding the game, Baldree has posted an infographic comparing the first Torchlight to its successor. Looking it over, it’s no wonder the it’s taken the team what seems ages to finish it off: Torchlight II is four-times the scale of the first game as far as assets and playtime. In other words, it has 87% more of everything. Head here for a large version of the infographic.
Sat, Jul 21, 2012 | 16:03 BST
Despite Torchlight II being delayed in order to “extensively balance” the game, Runic president Travis Baldree has told Joystiq the firm is still shooting for a summer release. “The end of summer is September 25th or something like that,” said Baldree. “We’re still trying to get it done for summer. It’s a big game and we’ve still got some polish to go. We have a point in development where we’ll say, ‘Okay, we’re ready to announce a date,’ but we’re just not there yet.” So, there’s still hope yet, kiddos.
Wed, Jul 18, 2012 | 07:17 BST
Writing on the Runic Games forum, founder Travis Baldree offers an explanation of why Torchlight II – once expected well before Diablo III – is taking forever and a week to actually surface. It’s a detailed breakdown which essentially boils down to “it’s hard work to balance the acts of a dungeon crawler”. Well, we saw how long it took Blizzard, and the developer is still tweaking post-launch, so we’ll cut Runic some slack. Torchlight II is still expected sometime this year.
Thu, Jun 14, 2012 | 17:51 BST
Runic boss Max Schaefer has said Blizzard originally intended to develop Diablo III as an MMO. Speaking with Games.on.net, Schaefer, who was the executive producer on Diablo and Diablo II, also said he was rather pleased when he found out the studio would be implementing always-online and auction houses into the game. “[Runic] already decided we were kinda going the opposite way with that, ” he said, “so when they came out with those announcements it was good for us because we could draw some distinctions between the two games.” According to Schaefer, pre-sales of Torchlight II on Steam went up 40% the day Diablo III released, and have remained steady.
Fri, May 18, 2012 | 07:53 BST
Runic’s announced a massive network stress test for Torchlight II ahead of the close of its current beta for the game. The test will begin tonight at 7pm BST (11am PST) and continue until next Tuesday at 7pm BST (11am PST) for holders of a Runic account. Those who haven’t signed up for an account by now may have a better chance at gaining beta access for this weekend.
Thu, Apr 26, 2012 | 19:56 BST
Although we still don’t have a firm release date, you can pre-purchase Torchlight II on Steam right now. The $20 price tag includes a giftable copy of the original, which is still well worth playing, as well as a key to access the Neverwinter closed beta scheduled for later this yet. The dungeon crawling sequel is expected once the initial Diablo III madness dies down, perhaps as early as June.
Thanks, PC Gamer.
Thu, Apr 19, 2012 | 20:32 BST
Runic CEO Max Schaefer has said the firm still has plenty of ideas for a Torchlight MMO, but at present, the firm is busy working on Torchlight II at the moment.
Fri, Apr 13, 2012 | 18:23 BST
Runic has released a video for the final pet reveal in Torchlight II. Below the break, come face-to-face with “the fearsome” Papillon, which is a digital recreation the studio’s office mascot, Falcor the dog. Still no release date, but that’s one really, cute dog.
Tue, Apr 10, 2012 | 07:14 BST
Sat, Mar 31, 2012 | 17:47 BST
Runic has released a video showing some of the pets available in Torchlight II. Some will look familiar to you, others are new. There’s even a blog post on the official site, which details each critter and provides a look at it’s furriness – unless of course it has feathers or scales. Looks awesome. Now all we need is a release date, please.
Mon, Mar 19, 2012 | 14:55 GMT
Runic games have posted a blog reassuring fans that their plans for Torchlight II won’t be swayed or effected by Blizzard’s announcement of a release date for Diablo III.
Fri, Mar 16, 2012 | 18:13 GMT
Yeah, you tell ‘em! We don’t need no stinkin’ boxes or discs! Not as long as Runic Games can continue to sell millions of copies of Torchlight digitally, right?! More »