Games can be scary without counter-intuitive controls and dodgy graphics, according to Tomm Hulett of Silent Hill: Downpour developer Vatra Games.
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If you’re a big fan of the horror exploration elements of Silent Hill, but turn into a flailing mess when the combat starts, Downpour has you covered with the return of dual difficulty sliders.
Silent Hill: Downpour producer Devin Shatsky has said when designing the game, Vatra decided to add more realistic weapons and combat to the game, making it stand out from the last entry in the series, Homecoming.
Silent Hill 4: The Room isn’t in the Silent Hill HD Collection because Konami isn’t sure people want it.
Can Silent Hill’s fans ever be assuaged? We speak to Silent Hill: Downpour’s producers on atmosphere, competition, soundtrack and that fabled first-person segment.
Silent Hill: Downpour developer Vatra Games has told VG247 that any inclusion of multiplayer into the series’s future would need to be something “new.”
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