Tag Archives: tom crago

Mon, Oct 15, 2012 | 05:36 BST

Mass Effect 3 Wii U: Straight Right being ‘very gentle’

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The Wii U’s unique hardware features and unfamiliarity mean Straight Right has more than a simple port on its hands with Mass Effect 3. We spoke to founder Tom Crago about working on one of this generation’s most important franchises.

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Sat, Sep 08, 2012 | 18:22 BST

Mass Effect 3 Wii U dev has “two other titles in development” for the console

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Mass Effect 3 isn’t the only Wii U title based on a large franchise Straight Right is working on, according to studio boss Tom Crago. Speaking with Eurogamer, Crago said the studio also has its own IP in the works for the console, as well as a Wii U title based on “another big franchise” slated for a 2013 release. “It’s a big title and you will have heard of it,” he said. Crago said Straight Right has “made a number of bets” on Wii U, so it hope the platform “comes strongly out of the gate.”

Wed, Aug 12, 2009 | 17:18 BST

Risen being refused classification in Australia is ridiculous, says GDAA president

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Reaction to Risen being refused classification in Australia has caused the president of the Game Developers Association of Australia to describe the rating system as “awful”, “ridiculous” and “antiquated”.

“We are once again caught in this awful, ridiculous web of the antiquated classification system that we all have to endure,” Tom Crago stated in a radio interview. “Here in Australia the sooner that changes, the better; it is obviously a battle to ensure common sense prevails. We will get there eventually, but in the meantime as gamers in Australia we suffer, and to be honest we are embarrassed at how backward our government is.

“We are the butt of a lot of jokes. I travel; obviously a lot, talking to other developers and publishers and people cannot believe it that we still have this ridiculous system here in Australia, designed twenty or thirty years ago, and hasn’t changed since.”

Crago added that an R rating added to the mix would help matters, as all games must adhere to the requirements for an age 15 rating, further stating that “the law needs to evolve and move with the times”.

“The way I look at it, ultimately the war is won, we will get there in the end, and it’s just a case of counting the days until common sense prevails.”

Thanks, GI.biz.

Sat, Sep 20, 2008 | 08:39 BST

Crago: LA Noire is a year away, 360 and PS3, is massive

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Tom Crago, the CEO of Tantalus and the president of the Game Developers’ Association of Australia, spilled some beans on Team Bondi-developed LA Noire at GC Asia yesterday, saying the mysterious Rockstar title is likely to have one of the biggest development budgets of any game. Ever.

Crago said the game’s “got – I’d suggest – another year or so to go”.

He also said that it “could be the biggest budget videogame in development anywhere in the world. It would certainly… in terms of console titles, be in the top ten… LA Noire is a massive, massive project.”

Blimey. Rockstar will be pleased. Not content with that, Crago went on to say the game’s coming out on PS3 and 360. Platforms had been previously unconfirmed.

More on IGN.

Sun, Aug 03, 2008 | 08:42 BST

Oz dev head calls for “immediate implementation of an R18+ games rating”

Writing for ABC News, Game Developers’ Association of Australia head Tom Crago has called for Australia’s “unjustified and draconian censorship” of videogames to be called into check.

“The focus of this debate should be upon how the Australian classification system can best give adults the information they need to chose video game content for themselves and their children, without burdening our country with unjustified and draconian censorship to the amusement and pity of the rest of the world,” he said.

“We can start with the immediate implementation of an R18+ games rating.”

Currently, the maximum age rating a game can receive in Australia is 15, meaning many games are censored for release in the country. Fallout 3 was the last high profile title to fall foul of Australia’s regulations.

“On one hand Australia is an oasis of game development, with a thriving, highly skilled industry generating hundreds of millions of dollars of valuable export revenue,” added Crago.

“On the other hand Australia’s lack of an R18+ classification means that some of the world’s most important video games are effectively banned from appearing down under at all.”

More through the link. Good read, that.