Tag Archives: Tim Schafer

Wed, Feb 15, 2012 | 00:26 GMT

Notch can pony up $13 million for Psychonauts 2

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Mojang boss Markus “Notch” Persson didn’t hesitate when Double Fine boss Tim Schafer said he’d need a lot of money for Psychonauts 2.

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Tue, Feb 14, 2012 | 08:28 GMT

Schafer: Publishers aren’t bad, but indies must look elsewhere

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Double Fine boss Tim Schafer has said his studio’s crowdfunding initiative wasn’t inspired by negative experiences with publishers so much as the realities of independent development.

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Fri, Feb 10, 2012 | 00:22 GMT

Double Fine Adventure nets $1 million, shatters Kickstarter records

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Crowd sourcing platform Kickstarter has confirmed suspicions by admitting Double Fine’s Adventure has broken more than one record in raising $1 million in less than 24 hours.

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Fri, Feb 10, 2012 | 08:05 GMT

Double Fine’s Kickstarter provides a Radiohead moment

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It’s not the first studio to go down the Kickstarter route, but it’s the biggest one to do so yet. Double Fine gave the games industry its Radiohead moment today. Johnny Cullen explains.

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Thu, Feb 09, 2012 | 12:53 GMT

Double Fine Kickstarter project beats $400,000 in eight hours

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Tim Schafer’s Double Fine has achieved $400,000 Kickstarter funding for a secret new game, amassing the total from eager gamers in just a few hours.

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Tue, Feb 07, 2012 | 16:02 GMT

Notch to Schafer: “Let’s make Psychonauts 2 happen”

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Following comments that a sequel had been pitched “several times” to no avail this morning, Mojang boss Markus Persson has publicly offered on Twitter Double Fine head Tim Schafer to fund Psychonauts 2.

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Tue, Feb 07, 2012 | 09:03 GMT

Schafer: I’ve pitched Psychonauts 2 “several times”

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Double Fine boss Tim Schafer has actually said he’s pitched a Psychonauts sequel “several times”.

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Tue, Jan 31, 2012 | 10:31 GMT

Schafer on Happy Action Theater and Kinect’s future

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Tim Schafer has made a Kinect game playable by two year-olds. Simple? Not. Patrick Garratt speaks to the Double Fine boss on the difficulty in reducing sophistication and whether or not Kinect can ever appeal to the core.

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Fri, Jan 20, 2012 | 18:01 GMT

GDC 2012: Double Fine, Gravity Rush, Rocksteady talks added to schedule

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GDC organizers have announced three more panels for the main conference, with visual arts tracks from Rocksteady and Sony, and a production track session from Double Fine.

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Tue, Oct 18, 2011 | 23:17 BST

Double Fine Happy Action Theater announced

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Tim Schafer’s first project since Brütal Legend is an all-ages Kinect title called Double Fine Happy Action Theater.

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Tue, Aug 30, 2011 | 23:32 BST

New Sesame Street: Once Upon A Monster short

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Double Fine studio lead Tim Schafer and the Cookie Monster star in this new short for upcoming Kinect title, Once Upon A Monster.

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Fri, Aug 26, 2011 | 14:29 BST

Schafer credits Amnesia Fortnights sessions with saving Double Fine

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Double Fine’s Tim Schafer has said he came up with the idea of Amnesia Fortnights, his firm’s brainstorming effort, thanks to film director Wong Kar-Wai and his own particular version used during the making of his epic film, Ashes of Time.

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Tue, Jul 12, 2011 | 20:09 BST

Video shows Schafer pitching Once Upon a Monster to Sesame Street exec

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Warner has released a new video, posted below, which shows behind-the-scenes footage of Tim Schafer pitching his idea for Once Upon a Monster to a Sesame Street bigwig. The game is slated for release this fall on Kinect.

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Sun, Jul 10, 2011 | 17:57 BST

The Monkey Island Special Edition Collection hitting Europe on September 9

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Lucasarts has announced The Monkey Island Special Edition Collection for Europe, which will land at retail on September 9.

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Wed, May 25, 2011 | 22:22 BST

Trenched gets release date, opening cut-scene

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Double Fine tower defense actioner Trenched will release on June 22 on Xbox Live Arcade, a new video for the game has confirmed. The clip, tweeted by Double Fine boss Tim Schafer just now, shows off the opening cut-scene of the game, where you have to fight off Monovision using mech-like robots. You can get that below, and watch the latest dev diary for it here.

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Wed, May 18, 2011 | 21:27 BST

Tim Schafer video details a very interesting career

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Gamespot has posted a video which is all about Tim Schafer and his “History of Videogames Adventure”. If only our lives were this interesting, ya know? The video has all sorts of interesting goodies pertaining to Tim’s long storied career in the games industry, so, prepare yourself by going to grab a beverage, and then come back and settle in for the almost 22-minute long feature posted below the break. Thanks, Joystiq.

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Thu, Mar 03, 2011 | 05:12 GMT

Double Fine’s Trenched announced, first teaser

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Tim Schafer slayed ‘em at the Game Developer’s Choice Awards, but he saved the best for last: a teaser trailer announcing Double Fine’s new game, Trenched.

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Thu, Feb 24, 2011 | 12:20 GMT

Double Fine explains how it came up with Sesame Street: Once Upon a Monster

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Tim Schafer has said that Double Fine got the idea for Sesame Street: Once Upon a Monster thanks to project lead Nathan Martz’s idea for an game with “cute, furry little monsters, making music and having fun.”

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Sat, Feb 19, 2011 | 18:33 GMT

The Weekly Wrap: February 13-19 – Dead Island, Bungie’s new game, Take-Two buyout rumors, more

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Ice-T said something about games this week. That’s literally all that happened. No it isn’t.

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Sat, Feb 12, 2011 | 18:38 GMT

Schafer: Games should “be an expression of the people,” and company that make them

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Tim Schafer has said catering to a developer’s individual vision produces more creative games which in the end are more memorable as well.

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