Tag Archives: Thomas Tippl
Mon, Mar 05, 2012 | 22:34 GMT
Former Microsoft Interactive division corporate vice president, chief operating officer and chief financial officer Dennis Durkin has left the company.
Fri, Sep 09, 2011 | 06:20 BST
Activision admits it “probably” didn’t do right by the one-time $1 billion Guitar Hero brand.
Thu, Sep 08, 2011 | 20:26 BST
During the Citi 2011 Technology Conference today, Activision COO Thomas Tippl said to expect six “proven property” releases from Blizzard over the course of the next three years.
Fri, Nov 12, 2010 | 18:16 GMT
Activision COO Thomas Tippl has said the company doesn’t “have the ego” to think it’s “the best at everything constantly”.
Sun, Aug 08, 2010 | 14:08 BST
Activision COO Thomas Tippl has outlined the strategies which “have worked best so far” in tackling lucrative used game market, as well as mentioning the company has further ideas to gain a foothold in this area.
Fri, Aug 06, 2010 | 08:32 BST
Activision confirmed during its Q1 earnings call last night that Bungie’s new IP, which the publisher has signed for the ten years, will sit well “against the growth in online gaming”.
Sat, Jul 10, 2010 | 17:30 BST
Legal proceedings between Activision and Infinity Ward moved forward yesterday, with lawyers for the Infinity Ward Employee Group filing an amendment to the lawsuit.
Wed, Jun 23, 2010 | 10:51 BST
Activision COO Thomas Tippl has said that his company is taking a cautious approach when it comes to Microsoft’s Kinect and PlayStation Move.
Tue, Jun 22, 2010 | 09:28 BST
Activision has certainly had its fair share of controversy over the past year – what with the Infinity Ward staffing debacle, higher than standard-priced games and expensive map packs – so it comes as no surprise to hear that the company wants to improve its image.
Fri, Jun 18, 2010 | 09:38 BST
Activision COO Thomas Tippl has said in a recent interview that he thinks Nintendo 3DS is “brilliant”, while also revealing that the company will support Kinect and Move once the install base grows.
Fri, Jun 18, 2010 | 02:35 BST
Activision COO Thomas Tippl believes that developers can continue to produce yearly franchises without consumers becoming fatigued if innovation is made a priority.
Thu, May 06, 2010 | 22:49 BST
Activision COO Thomas Tippl has just confirmed that Infinity Ward is definitely working on a brand new title in Call of Duty.
Fri, Apr 30, 2010 | 11:55 BST
Activision announced yesterday it had teamed up with Bungie on a ten-year deal to publish the developer’s new IP, while the studio will keep all rights to the property.
We interviewed Bungie in the announcement’s wake. Get a round-up of the entire story, start to finish, below.
Thu, Apr 29, 2010 | 18:46 BST
Activision COO Thomas Tippl has said that Bungie has a “well thought-out business model” behind the game it’s working on at the moment.
Tue, Jun 22, 2010 | 14:53 BST
Activision COO Thomas Tippl has said that the upcoming Call of Duty title from upstart Sledgehammer Games will “broaden the audience”.
Sat, Apr 17, 2010 | 18:45 BST
Thomas Tippl, Activision’s COO, has revealed to the L.A. Times that not only does the company treat its developers “extremely well”, but that it’s currently configuring the new leadership team for IW.
Tue, Mar 30, 2010 | 22:02 BST
Activision has quietly restructured its senior management and divided itself into four units without informing investors or the public, according to an LA Times report.
CEO Mike Griffith has also been promoted to vice chairman, which will have him serving as advisor to Bobby Kotick.
Fri, Nov 13, 2009 | 12:15 GMT
Bet you never saw this coming. ActiBlizz CFO Tom Tippl’s told this week’s BMO Capital Markets Conference that Call of Duty, as well as more of the firm’s “biggest franchises,” are to benefit from Blizzard’s World of Warcraft online money-making skills.
“It’s definitely an aspiration that we see potential in, particularly as we look at different business models to monetize the online gameplay,” said Tippl. “There’s good knowledge exchange happening between the Blizzard folks and our online guys.
“We have great experience also on Call of Duty with the success we had on Xbox Live and PlayStation Network. A lot of that knowledge is getting actually built into the Battle.Net platform and the design of that,” he added. “I think it’s been mutually beneficial, and you should expect us to test and ultimately launch additional online monetization models of some of some of our biggest franchises like Call of Duty.”
Call of Warcraft 3. We kill ourselves. More on IGN.
Wed, Mar 11, 2009 | 18:40 GMT
Activision CFO Thomas Tippl reckon that Call of Duty: Modern Warfare 2 “looks incredible”.
“Last year we had probably beaten most expert expectations by growing the Call of Duty franchise over the tremendous success that was the first iteration of Modern Warfare,” he said, speaking at the Wedbush Morgan Securities annual meeting today.
“For 2009, Modern Warfare is coming back, we expect it will be the most anticipated game of the year. Perhaps the number one game of the year despite the fact that it’s only going to launch in the holiday season.
“There is no doubt in my mind that it will again raise the bar for the shooter genre.The game is looking incredible and Infinity Ward, the studio that is developing it, is just doing an unbelievable job.”
Kudos to Kotaku on this one.
Thu, Jul 17, 2008 | 17:54 BST
In an interview with MCV, Activision Blizzard CFO Thomas Tippl said that, although the merger of Activision and Blizzard will lead to an “all-star team” of developers, overlaps will unfortunately result in redundancies.
“With every merger, there is overlap and redundancy, and so the same will be true here. Of course we’re going to go to our customers with one face. We don’t need two sales forces,” he explained.
“But in the short term we will exterminate some of our overlap through redundancy – but we will treat people respectfully,” he went on.
“We will try to put the best team together – the all-star team. We’ll update both companies’ skill and experience levels and become a formidable company.”
More through the link.
By Mike Bowden