Tag Archives: Thomas Grip
Thu, Dec 06, 2012 | 19:48 GMT
Epic, Frictional, and Microsoft talks added to GDC 2013 schedule
GDC organizers have announced three new sessions for GDC 2013. The first is a production track session from Epic Games called “Building Epic Worlds through the Strengths of Artsourcing” hosted by Epic producer Chris Mielke. The second talk announced is a design session track called “The Self, Presence and Storytelling” which will be given by Frictional Game’s Thomas Grip. Finally, and audio track session titled “Crossing the Streams: Game Audio Rule Breakers of the Past Decade” will be presented by Microsoft’s Scott Selfon. GDC 2013 takes place March 25 – 29 at the Moscone Center in San Francisco.
Tue, Sep 11, 2012 | 00:49 BST
Amnesia: The Dark Descent tots up 1 million sales
Amnesia: The Dark Descent continues to sell over 10,000 copies a month, Frictional Games has revealed.
Fri, Aug 17, 2012 | 10:10 BST
Amnesia designer: ‘Why haven’t we advanced storytelling in games?’
Frictional Games’ co-founder Thomas Grip had a good old rant over at gamescom 2012.
Thu, Feb 23, 2012 | 03:43 GMT
Amnesia: A Machine for Pigs is real, may launch by Halloween
Amnesia: A Machine for Pigs has been announced as a collaboration between thechineseroom and Frictional Games.
Sat, Sep 10, 2011 | 17:42 BST
Frictional dissects Dark Descent figures, announces console future
Frictional Games has said it sold a little over 391,102 copies of its survival horror game, Amnesia: The Dark Descent, and 75 percent of sales for the game were accrued through discounted offers.


Molyneux and Walking Dead writer head-to-head interview talks stories, emotion & more