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	<title>VG247 &#187; The Old Republic</title>
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		<title>SWTOR weekly Q&amp;A details Legacy changes, future content</title>
		<link>http://www.vg247.com/2012/02/11/swtor-weekly-qa-details-legacy-changes-future-content/</link>
		<comments>http://www.vg247.com/2012/02/11/swtor-weekly-qa-details-legacy-changes-future-content/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 18:14:45 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=232996</guid>
		<description><![CDATA[Bioware has posted its first weekly developer Q&#38;A over on the SWTOR forums, and in it, the firm addresses questions regarding upcoming content, and fixes currently in the works. According to the post, patch 1.2 will bring about the first rewards to the Legacy System, and will allow players to combine races and classes. More [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has posted its <a href="http://www.vg247.com/2012/02/04/bioware-to-release-video-guides-and-weekly-blogs-for-star-wars-the-old-republic/">first weekly developer Q&amp;A</a> over on the SWTOR forums, and in it, the firm addresses questions regarding upcoming content, and fixes currently in the works. <a href="http://www.swtor.com/blog/community-qa-feb-10th-2012">According to the post</a>, patch 1.2 will bring about the first rewards to the Legacy System, and will allow players to combine races and classes. More enhancements for the system are planned for future updates. Also, the next major addition to the MMO will add the Hue to Chest feature, social armor for Medium and Heavy wearers, guild banks, and a new same-faction Warzone. Read the Q&amp;A for yourself through appropriate the link. Thanks, <a href="http://massively.joystiq.com/2012/02/10/bioware-kicks-off-star-wars-the-old-republic-qanda-fridays/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+Massively+%28Massively%29">Massively</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vg247.com/2012/02/11/swtor-weekly-qa-details-legacy-changes-future-content/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
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		<title>SWTOR players reporting issues with PvP since update 1.1.2</title>
		<link>http://www.vg247.com/2012/02/08/swtor-players-reporting-issues-with-pvp-since-update-1-1-2/</link>
		<comments>http://www.vg247.com/2012/02/08/swtor-players-reporting-issues-with-pvp-since-update-1-1-2/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 19:06:33 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Ilum]]></category>
		<category><![CDATA[pvp]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[swtor update 1.1.2]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=232341</guid>
		<description><![CDATA[SWTOR players have reported issues with the PVP planet Ilum since update 1.1.2 was released, citing kills not being registered, this daily and weekly quest requirements not being met. At lot of folks who have leveled in the game are participating in PvP until new content is released, and have posted the issue on the [...]]]></description>
			<content:encoded><![CDATA[<p>SWTOR players have reported issues with the PVP planet Ilum since update 1.1.2 was released, citing kills not being registered, this daily and weekly quest requirements not being met. At lot of folks who have leveled in the game are participating in PvP until new content is released, and have posted the issue on the official forum. Bioware&#8217;s Joveth Gonzalez <a href="http://www.swtor.com/community/showthread.php?p=2625272#edit2625272">has responded</a> to users, stating that the development team &#8220;has been investigating the cause&#8221; and are &#8220;closer to figuring out a solution.&#8221;  The firm promised to keep players update as more information is known. Thanks, <a href="http://www.darthhater.com/articles/swtor-news/19927-ilum-issues-after-1-1-2">Darth Hater</a>. </p>
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		<slash:comments>3</slash:comments>
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		<title>Bioware to release video guides and weekly blogs for Star Wars: The Old Republic</title>
		<link>http://www.vg247.com/2012/02/04/bioware-to-release-video-guides-and-weekly-blogs-for-star-wars-the-old-republic/</link>
		<comments>http://www.vg247.com/2012/02/04/bioware-to-release-video-guides-and-weekly-blogs-for-star-wars-the-old-republic/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 16:19:17 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=231416</guid>
		<description><![CDATA[Bioware has announced plans to release a series video guides and weekly features for Star Wars: The Old Republic players. The videos are designed to help new players get acquainted with the MMO, and the first one, hosted by social media coordinator Eric Musco and posted below, explains how to create a character and how [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has announced plans to release a series video guides and weekly features for Star Wars: The Old Republic players. The videos are designed to help new players get acquainted with the MMO, and <a href="http://www.swtor.com/news/%5Bnews-category%5D/20120203">the first one</a>, hosted by social media coordinator Eric Musco and posted below, explains how to create a character and how to participate in conversations with NPCs. <a href="http://www.swtor.com/blog/new-community-blogs-weekly-qa-dev-tracker-summaries">The weekly features</a> will consist of a blog post rounding the various forum posts by developers over the week, as well as a Q&#038;A session pulling 10 questions from a community thread. Thanks, <a href="http://massively.joystiq.com/2012/02/03/bioware-bringing-weekly-blogs-and-video-guides-for-star-wars-th/?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+Massively+%28Massively%29">Massively</a>.</p>
<p><span id="more-231416"></span></p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/5Ywe6kJEYTc" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>10</slash:comments>
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		<title>GDC 2012: SWTOR postmortem and Notch Q&amp;A announced</title>
		<link>http://www.vg247.com/2012/02/01/gdc-2012-swtor-postmortem-and-notch-qa-announced/</link>
		<comments>http://www.vg247.com/2012/02/01/gdc-2012-swtor-postmortem-and-notch-qa-announced/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 20:47:06 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Markus Persson]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[notch]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=230604</guid>
		<description><![CDATA[GDC organizers have announced a Star Wars: The Old Republic postmortem as well as a Q&#38;A featuring Markus &#8220;Notch&#8221; Persson as part of the lineup for the show&#8217;s Main Conference. In the Game Design track, Persson will participate in a Q&#38;A titled &#8220;A Fireside Chat with Markus &#8216;Notch&#8217; Persson.&#8221; Hosted by Maxis veteran Chris Hecker, [...]]]></description>
			<content:encoded><![CDATA[<p>GDC organizers have announced a Star Wars: The Old Republic postmortem as well as a Q&amp;A featuring Markus &#8220;Notch&#8221; Persson as part of the lineup for the show&#8217;s Main Conference.</p>
<p><span id="more-230604"></span></p>
<p><img class="alignnone size-full wp-image-230608" title="vaderminecraft" src="http://images.vg247.com/current//2012/02/vaderminecraft.jpg" alt="" width="668" height="190" /></p>
<p>In the Game Design track, Persson will participate in a Q&amp;A titled &#8220;A Fireside Chat with Markus &#8216;Notch&#8217; Persson.&#8221; Hosted by Maxis veteran Chris Hecker, the &#8220;chat&#8221; will feature Persson discussing Minecraft, indie designs, and more, Question for the session will be solicited via Twitter through the official GDC Twitter feed. Be sure to follow it if you have a question to submit.</p>
<p>Over on the production side of things, BioWare Austin&#8217;s Richard Vogel and Dallas Dickinson will hold a postmortem session on Star Wars: The Old Republic called: &#8220;SWTOR &#8211; Creating A True Competitor in the AAA MMO Space&#8221;.  Internal strategies used to prepare the game for launch will be the focus.</p>
<p>For more details of what to expect out of GDC 2012, visit our <a href="http://www.vg247.com/category/trade-shows/gdc-2012/" target="_blank">event hub</a>.</p>
<p>GDC 2012 runs March 5 through March 9 in San Francisco, California.</p>
<p>Thanks, <a href="http://www.gamasutra.com/view/news/40037/GDC_2012_reveals_Star_Wars_The_Old_Republic_postmortem_Notch_Qamp_A_more.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29">Gamasutra</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>FRC up in arms over same-sex relationships in SWTOR</title>
		<link>http://www.vg247.com/2012/01/28/family-research-council-up-in-arms-over-same-sex-relationships-in-swtor/</link>
		<comments>http://www.vg247.com/2012/01/28/family-research-council-up-in-arms-over-same-sex-relationships-in-swtor/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 16:31:44 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[Feature B]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Family Research Council]]></category>
		<category><![CDATA[same-sex relationships]]></category>
		<category><![CDATA[sex scenes]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=229610</guid>
		<description><![CDATA[The Family Research Council has taken great umbrage to the fact Star Wars: The Old Republic will eventually allow same-sex relationships in the MMO. So much so, its president, Tony Perkins, lambasted the game on a radio broadcast stating that &#8220;in a new Star Wars game, the biggest threat to the empire may be homosexual [...]]]></description>
			<content:encoded><![CDATA[<p>The Family Research Council has taken great umbrage to the fact Star Wars: The Old Republic will eventually allow same-sex relationships in the MMO. So much so, its president, Tony Perkins, lambasted the game on a radio broadcast stating that &#8220;in a new Star Wars game, the biggest threat to the empire may be homosexual activists.&#8221;</p>
<p><span id="more-229610"></span></p>
<p><img class="alignnone size-full wp-image-229611" title="angry mob" src="http://images.vg247.com/current//2012/01/angry-mob.jpg" alt="" width="668" height="190" /></p>
<p>Here&#8217;s a excerpt from the broadcast, pulled by <a href="http://gamepolitics.com/2012/01/27/family-research-council-attacks-star-wars-old-republic-same-sex-relationships">GamePolitics</a>, via <a href="http://www.opposingviews.com/i/entertainment/uproar-over-star-wars-old-republic-video-game-allowing-same-sex-relationships">Opposing Views</a>:</p>
<p>&#8220;In a new Star Wars game, the biggest threat to the empire may be homosexual activists! Hello, I’m Tony Perkins of the Family Research Council in Washington, D.C. In a galaxy not so far far away, Star Wars gamers have already gone to the dark side.</p>
<p>&#8220;The new video game, Star Wars: The Old Republic, has added a special feature: gay relationships. Bioware, the company that developed the game, said it’s launching a same-sex romance component to satisfy some complaints. That surprised a lot of gamers, since Bioware had made it clear in 2009 that “gay” and “lesbian” don’t exist in the Star Wars universe.</p>
<p>&#8220;Since the announcement, homosexuals have been celebrating the news, but parents sure aren’t. On the game’s website, there are more than 300 pages of comments–a lot of them expressing anger that their kids will be exposed to this Star Warped way of thinking.</p>
<p>&#8220;You can join them by logging on and speaking up. It’s time to show companies who the Force is really with!&#8221;</p>
<p>We&#8217;re unsure if Perkins also attacks the heterosexual love scenes in SWTOR, which as usual in a Bioware game, go to a black screen, because we&#8217;ve yet to listen to his session.</p>
<p>However, if you are in the mood to listen to such hate-spewing trash, by all mean do so by <a href="http://www.frc.org/washingtonwatchdailyradiocommentary/rebel-fleet-surrenders-to-gay-empire">clicking here</a>.</p>
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		<slash:comments>37</slash:comments>
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		<title>Quick Quotes: Ohlen on the F2P vs Subscription business model for MMOs</title>
		<link>http://www.vg247.com/2012/01/25/quick-quotes-ohlen-on-the-f2p-vs-subscription-business-model-for-mmos/</link>
		<comments>http://www.vg247.com/2012/01/25/quick-quotes-ohlen-on-the-f2p-vs-subscription-business-model-for-mmos/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 20:52:13 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Quick Quotes]]></category>
		<category><![CDATA[James Ohlen]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=228803</guid>
		<description><![CDATA[&#8220;There is a place for subscription-based games and if you&#8217;re going to build a subscription-based game it&#8217;s got to be huge in scope. People have to feel that it&#8217;s worth paying a subscription fee every month, so the scope of the game has to be much bigger than the free-to-play games. The quality, the polish [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;There is a place for subscription-based games and if you&#8217;re going to build a subscription-based game it&#8217;s got to be huge in scope. People have to feel that it&#8217;s worth paying a subscription fee every month, so the scope of the game has to be much bigger than the free-to-play games. The quality, the polish has to be very, very high, and then you need to have a plan to continue to deliver free content on a regular basis. If you do those things, I think you can succeed as a subscription-based game. Obviously, there can only be a few subscription-based games. There is a limited MMO audience and not a ton of that audience is playing more than one MMO, but I still think there&#8217;s room for more than just one really successful online game. I think Star Wars: The Old Republic can coexist with World of Warcraft and other successful games like Rift. You can have multiple MMOs with a subscription being successful as long as those games fulfill the requirements of high quality, good polish, lots of content, and continuing to do high value updates on a regular basis.&#8221; &#8211; SWTOR director James Ohlen <a href="http://pc.ign.com/articles/121/1217036p1.html">to IGN</a>. </p>
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		<slash:comments>8</slash:comments>
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		<title>Bioware: “Coordinating&#8221; SWTOR was &#8220;like teaching elephants to do ballet&#8221;</title>
		<link>http://www.vg247.com/2012/01/21/bioware-%e2%80%9ccoordinating-on-swtor-was-like-teaching-elephants-to-do-ballet/</link>
		<comments>http://www.vg247.com/2012/01/21/bioware-%e2%80%9ccoordinating-on-swtor-was-like-teaching-elephants-to-do-ballet/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 20:32:09 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=228023</guid>
		<description><![CDATA[The LA Times has posted a retrospective on Star Wars: The Old Republic, and in it, the piece revealed that quite a lot of work from many sectors went into creating the game. So much so, that Bioware co-founder Greg Zeschuck likened coordinating the efforts to &#8220;teaching elephants to do ballet.&#8221; According to the piece, [...]]]></description>
			<content:encoded><![CDATA[<p>The LA Times has posted a retrospective on Star Wars: The Old Republic, and in it, the piece revealed that quite a lot of work from many sectors went into creating the game. So much so, that Bioware co-founder Greg Zeschuck likened coordinating the efforts to &#8220;teaching elephants to do ballet.&#8221;</p>
<p><span id="more-228023"></span></p>
<p><img src="http://images.vg247.com/current//2012/01/elephant.jpg" alt="" title="elephant" width="668" height="190" class="alignnone size-full wp-image-228024" /></p>
<p><a href="http://herocomplex.latimes.com/2012/01/20/star-wars-the-old-republic-the-story-behind-a-galactic-gamble/#/0">According to the piece</a>, SWTOR&#8217;s artwork was outsourced to China, Estonia, and Russia; motion capture was filmed in LA and Vancouver; voice acting in English, French and German was recorded in London., New York and Paris; while quality assurance testing took place in Argentina, India and Romania.</p>
<p>Furthermore, the studio set up the game&#8217;s technical operations in Virginia and, as previously reported, the customer service center operates out of Galway. </p>
<p>For coordination purposes, there was and still is a shuttle which flies the Bioware Austin team to and from a EA&#8217;s headquarters in Redwood Shores, California as needed. </p>
<p>Elephants in tutus, indeed. We have a hard enough time coordinating our sock drawers around here &#8211; we couldn&#8217;t fathom trying to organize a project this massive. </p>
<p>Thanks <a href="http://www.joystiq.com/2012/01/20/zeschuk-coordinating-on-swtor-like-teaching-elephants-to-do-ba/">Joystiq</a>.</p>
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		<slash:comments>10</slash:comments>
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		<title>SWTOR named AbleGamers’ 2011 Accessible Mainstream Game of the Year</title>
		<link>http://www.vg247.com/2012/01/21/stwor-named-ablegamers-2011-accessible-mainstream-game-of-the-year/</link>
		<comments>http://www.vg247.com/2012/01/21/stwor-named-ablegamers-2011-accessible-mainstream-game-of-the-year/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 16:04:42 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Awards]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[AbleGamers]]></category>
		<category><![CDATA[Accessible Mainstream Game of the Year]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[star wars: the old republic mmo]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=227966</guid>
		<description><![CDATA[AbleGamers has given Star Wars: The Old Republic its 2011 Accessible Mainstream Game of the Year award due to its strong performance when put through a string of accessibility tests for the disabled. According to the site, SWTOR won out over the others due to being able to maintain said accessibility while &#8220;maintaining a fun [...]]]></description>
			<content:encoded><![CDATA[<p>AbleGamers has given Star Wars: The Old Republic its 2011 Accessible Mainstream Game of the Year award due to its strong performance when put through a string of accessibility tests for the disabled. </p>
<p><span id="more-227966"></span></p>
<p><img src="http://images.vg247.com/current//2011/11/sithinquswtor.jpg" alt="" title="sithinquswtor" width="668" height="190" class="alignnone size-full wp-image-215401" /></p>
<p><a href="http://www.ablegamers.com/game-news/2011-ablegamers-mainstream-game-of-the-year.html">According to the site</a>, SWTOR won out over the others due to being able to maintain said accessibility while &#8220;maintaining a fun environment for those who enjoy solo or group play.&#8221;</p>
<p>One of the &#8220;most unintentionally&#8221; accessible features was the game&#8217;s addition of companions, and the MMO was lauded for including &#8220;full subtitles, queueable actions, multiple action bars, area looting, auto looting, and built-in mouse sensitivity.&#8221; </p>
<p>Built-in features such as auto-facing enemies, maps being colorblind friendly, and having subtitles, were other features highlighted as providing more accessibility to the disabled. </p>
<p>&#8220;The developers do have room for improvement by adding features such as click to move, close captioning, and the inclusion of mods to allow things like UI movement, text size changes, and small changes deemed necessary by the player base,&#8221; said the site. </p>
<p>&#8220;However, with Star Wars enabling the ability to use on-screen keyboards, voice activation software, and mouse sensitivity settings, the game can be forgiven for a few shortcomings while hitting the major targets.&#8221;</p>
<p>This isn&#8217;t the first time a Bioware game has been acknowledged by the site, as Dragon Age: Origins on PC was awarded as Accessible Mainstream Game of the Year <a href="http://www.ablegamers.com/game-news/2009-accessible-game-of-year-dragon-age-origins.html">in 2009</a>. </p>
<p>Thanks, <a href="http://www.shacknews.com/article/72093/star-wars-the-old-republic-receives-accessibility-award">Shack</a>. </p>
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		<slash:comments>7</slash:comments>
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		<title>Analyst: Concerns over SWTOR sales are a bit premature</title>
		<link>http://www.vg247.com/2012/01/20/analyst-concerns-over-swtor-sales-are-a-bit-premature/</link>
		<comments>http://www.vg247.com/2012/01/20/analyst-concerns-over-swtor-sales-are-a-bit-premature/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 20:29:53 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
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		<category><![CDATA[Ben Schachter]]></category>
		<category><![CDATA[Macquarie Securities]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=227920</guid>
		<description><![CDATA[Macquarie Securities analyst Ben Schachter has said concerns over sales figures for Star Wars: The Old Republic and the resulting drop in EA stock prices are due to outside &#8220;speculation&#8221;, as NPD&#8217;s sales figures don&#8217;t show a complete picture. According to Schachter, the majority sales for the MMO were likely through Origin, and since NPD [...]]]></description>
			<content:encoded><![CDATA[<p>Macquarie Securities analyst Ben Schachter has said concerns over sales figures for Star Wars: The Old Republic and the resulting <a href="http://www.vg247.com/2012/01/20/ea-stock-drops-3-after-analyst-expresses-doubts-on-swtor/">drop in EA stock prices</a> are due to outside &#8220;speculation&#8221;, <a href="http://www.vg247.com/2012/01/13/npd-december-industry-sales-decline-21-mw3-360-still-tops/">as NPD&#8217;s sales figures</a> don&#8217;t show a complete picture. According to Schachter, the majority sales for the MMO were likely through Origin, and since NPD doesn&#8217;t track the service, the figures weren&#8217;t taken into account. The analyst believes around 1.5 million copies of the game were sold through Origin, but until EA releases its financials for Q4 and FY11, the exact figures will remain speculative. Another analyst, Wedbush Securities&#8217; Michael Pachter, is of the same opinion as Schachter, but said the figure is likely closer to 800,000 through both retail and Origin, and the game will have sold 2 million units by the time its first anniversary comes around. Thanks, <a href="http://www.gamasutra.com/view/news/39759/Analyst_The_Old_Republic_sales_concerns_are_overdone.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29">Gamasutra</a>.</p>
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		<slash:comments>4</slash:comments>
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		<title>Bioware developer video details upcoming content for SWTOR</title>
		<link>http://www.vg247.com/2012/01/20/bioware-video-details-upcoming-content-for-swtor/</link>
		<comments>http://www.vg247.com/2012/01/20/bioware-video-details-upcoming-content-for-swtor/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 13:53:58 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
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		<category><![CDATA[Videos]]></category>
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		<category><![CDATA[Star Wars The Old Republic]]></category>
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		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=227834</guid>
		<description><![CDATA[Bioware has released a video discussing the plans it has in place for Star Wars: The Old Republic over the next few months. As previously promised, UI customization, more Flahpoints, Warzones, and an updated Legacy system are in the works, along with Guild features such as a Guild Bank The storyline introduced with Update 1.1 [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has released a video discussing <a href="http://www.swtor.com/news/news-article/20120119">the plans it has in place</a> for Star Wars: The Old Republic over the next few months. As previously promised, UI customization, more Flahpoints, Warzones, and an updated Legacy system are in the works, along with Guild features such as a Guild Bank The storyline introduced with Update 1.1 storyline will also be concluded in the March update, and it will bring with it ranked Warzone matches, abilities earned through the Legacy system and more. Check out game director James Ohlen discussing the changes and upcoming content below. </p>
<p><span id="more-227834"></span></p>
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		<title>Bioware patches SWTOR  PvP exploit, warns those who used it</title>
		<link>http://www.vg247.com/2012/01/19/bioware-patches-swtor-pvp-exploit-warns-users-who-used-it/</link>
		<comments>http://www.vg247.com/2012/01/19/bioware-patches-swtor-pvp-exploit-warns-users-who-used-it/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 20:37:52 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
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		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[SWTOR Update 1.1]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[tor. swtor]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=227636</guid>
		<description><![CDATA[A PvP exploit was brought to the attention of Bioware with SWTOR Update 1.1 forced the developer to issue an emergency fix today, along with a stern warning to players who used the exploit to their advantage. According to an official post on the matter, the exploit in Update 1.1 allowed users to spawn and [...]]]></description>
			<content:encoded><![CDATA[<p>A PvP exploit was brought to the attention of Bioware with SWTOR Update 1.1 forced the developer to issue an emergency fix today, along with a stern warning to players who used the exploit to their advantage. </p>
<p><span id="more-227636"></span></p>
<p><img src="http://images.vg247.com/current//2012/01/swtor-011212.jpg" alt="" title="swtor-011212" width="668" height="190" class="alignnone size-full wp-image-226224" /></p>
<p><a href="http://www.swtor.com/community/showthread.php?p=1822494#post1822494">According to an official post</a> on the matter, the exploit in Update 1.1 allowed users to spawn and thus camp around turrets on the PvP servers, and the update also caused an imbalance which game the Imperials a significant advantage. </p>
<p>&#8220;Our intended design for Ilum Open World PvP is that players are instantly killed when entering the enemy’s base safe area, just like in Warzones, and that the defending faction can take taxis to other points within the zone,&#8221; reads a post from PvP lead Gabe Amatangelo. &#8220;In Game Update 1.1, this is not working as intended. We have found the issue preventing this from happening under server load and will be publishing an Emergency Patch to address the issue.&#8221; </p>
<p>For those who used the exploit to their advantage in an extreme manner, Bioware&#8217;s associate community manager Joveth Gonzalez said the firm knows who you are, and repercussions may be forthcoming.</p>
<p> &#8220;I just wanted to be clear and let you all know that we&#8217;re definitely aware of individuals who took extreme advantage of this situation and we will be carefully evaluating and taking action as necessary,&#8221; he said. </p>
<p>Thanks, <a href="http://www.shacknews.com/article/72067/bioware-patches-swtor-11-exploit-warns-users">Shack</a>. </p>
]]></content:encoded>
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		<title>Bioware: Rise of the Rakghouls will &#8220;show everyone how serious we are&#8221; about SWTOR</title>
		<link>http://www.vg247.com/2012/01/18/bioware-rise-of-the-rakghouls-will-show-everyone-how-serious-we-are-about-swtor/</link>
		<comments>http://www.vg247.com/2012/01/18/bioware-rise-of-the-rakghouls-will-show-everyone-how-serious-we-are-about-swtor/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 20:23:56 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
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		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Rise of the Rakghouls]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[SWTOR Update 1.1]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=227393</guid>
		<description><![CDATA[Bioware has released Update 1.1 for Star Wars: The Old Republic, Rise of the Rakghouls, which the game&#8217;s director said will &#8220;show everyone how serious we are about expanding&#8221; the game&#8217;s universe. Speaking in a design note on the game&#8217;s official website, Jame Ohlen said the update was just the first in a series of [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has released Update 1.1 for Star Wars: The Old Republic, Rise of the Rakghouls, which the game&#8217;s director said will &#8220;show everyone how serious we are about expanding&#8221; the game&#8217;s universe. </p>
<p><span id="more-227393"></span></p>
<p><img src="http://images.vg247.com/current//2012/01/swtor-update1oh1.jpg" alt="" title="swtor update1oh1" width="668" height="190" class="alignnone size-full wp-image-227394" /></p>
<p><a href="http://www.swtor.com/blog/design-notes-game-update-1.1">Speaking in a design note</a> on the game&#8217;s official website, Jame Ohlen said the update was just the first in a series of content, as the team has many plans in place as it continues &#8220;expanding and exploring the galaxy.&#8221; </p>
<p>&#8220;There’s much more to come,&#8221; he wrote. &#8220;We have another major update planned for March and future content arriving throughout 2012 and 2013. We plan to release new Operations, Flashpoints, Warzones, Space Missions, single player content, vehicles, and companion characters. </p>
<p>&#8220;We’ll always be improving our existing game with additions like guild banks, PVP ranked matches and interface customization. Our Legacy system expands in March, bringing more options and a new level of depth to the existing character classes.&#8221;</p>
<p>Ohlen said to also expect &#8220;a few surprises&#8221; between game updates, as &#8220;you never know when the Republic might strike Dromund Kaas, if a mysterious alien fleet could appear in the Core Worlds.&#8221;</p>
<p>&#8220;Changes are coming, and they’ll affect everyone,&#8221; he said. &#8220;We fully intend to support Star Wars: The Old Republic—and our players—for many years to come.&#8221;</p>
<p>You can read patch notes pertaining to the update <a href="http://www.swtor.com/patchnotes">through here</a>. </p>
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		<slash:comments>20</slash:comments>
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		<title>SWTOR Update 1.1 Rise of the Rakghouls to release tomorrow</title>
		<link>http://www.vg247.com/2012/01/17/swtor-update-1-1-rise-of-the-rakghouls-delayed-by-a-few-days/</link>
		<comments>http://www.vg247.com/2012/01/17/swtor-update-1-1-rise-of-the-rakghouls-delayed-by-a-few-days/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 20:20:27 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
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		<category><![CDATA[Rise of the Rakghouls]]></category>
		<category><![CDATA[star wars]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=227022</guid>
		<description><![CDATA[After announcing an initial delay for SWTOR Update 1.1, Rise of the Rakghouls due to &#8220;issues requiring additional testing,&#8221; Bioware has announced it intends to bring servers offline in order to apply the patch during the wee hours on January 18. Servers will be brought offline starting at 2.00am CST/12.00am PST/3.00am EST/8.00am GMT/9.00am CET, and [...]]]></description>
			<content:encoded><![CDATA[<p>After announcing an initial delay for SWTOR Update 1.1, Rise of the Rakghouls due to &#8220;issues requiring additional testing,&#8221; Bioware has announced it intends to bring servers offline in order to apply the patch during the wee hours on January 18.</p>
<p><span id="more-227022"></span></p>
<p>Servers will be brought offline starting at 2.00am CST/12.00am PST/3.00am EST/8.00am GMT/9.00am CET, and are expected to be down for around 8 hours. </p>
<p>Earlier today, <a href="http://www.swtor.com/community/showthread.php?p=1716974" target="_new">an official forum post</a>, stated the planned update would be delayed due to problems brought to the developer&#8217;s attention by &#8220;diligent players&#8221; on the Public Test Server Forums. Originally scheduled for release today, Rise of the Rakghouls was then rescheduled for release &#8220;within the next few days.&#8221; </p>
<p>More information is available <a href="http://www.swtor.com/community/showthread.php?t=189920">through here</a>. </p>
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		<slash:comments>38</slash:comments>
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		<title>Analyst: EA has invested close to $500 million in SWTOR</title>
		<link>http://www.vg247.com/2012/01/17/analyst-ea-has-invested-close-to-500-million-in-swtor/</link>
		<comments>http://www.vg247.com/2012/01/17/analyst-ea-has-invested-close-to-500-million-in-swtor/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 18:24:02 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[analyst]]></category>
		<category><![CDATA[Doug Creutz]]></category>
		<category><![CDATA[star wars]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=227088</guid>
		<description><![CDATA[Cowen &#38; Co analyst Doug Creutz has estimated that EA has invested close to half a billion dollars in Star Wars: The Old Republic. Speaking with MarketWatch, Creutz said he believes EA has &#8220;minimized its risks as much as it can&#8221; on the MMO, &#8220;but it’s still a risky bet&#8221; and how well the investment [...]]]></description>
			<content:encoded><![CDATA[<p>Cowen &amp; Co analyst Doug Creutz has estimated that EA has invested close to half a billion dollars in Star Wars: The Old Republic. Speaking with <a href="http://www.marketwatch.com/story/electronic-arts-riccitiello-aims-high-2012-01-17?pagenumber=2">MarketWatch</a>, Creutz said he believes EA has &#8220;minimized its risks as much as it can&#8221; on the MMO, &#8220;but it’s still a risky bet&#8221; and how well the investment pays off will rely on &#8220;how Star Wars performs.&#8221; Last year, Wedbush Securities analyst Michael Pachter estimated that in the end, EA would have <a href="http://www.vg247.com/2011/05/05/analyst-swtor-could-cost-ea-as-much-as-80-million-to-develop/">invested $80 million in the game</a>. SWTOR was released on December 20 and shortly thereafter, EA <a href="http://www.vg247.com/2012/01/03/ea-1-million-subs-for-swtor-since-before-christmas-60-million-hours-played-since-launch/">announced</a> that 1 million users had signed up, garnering over 60 million hours of in-game play time. Thanks, <a href="http://spong.com/article/26121/EA-Has-Invested-Half-a-BILLION-Dollars-in-Star-Wars">Spong</a>.</p>
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		<slash:comments>10</slash:comments>
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		<title>SWTOR: Future Legacy updates to unlock perks and points</title>
		<link>http://www.vg247.com/2012/01/14/swtor-future-legacy-updates-to-unlock-perks-and-points/</link>
		<comments>http://www.vg247.com/2012/01/14/swtor-future-legacy-updates-to-unlock-perks-and-points/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 21:24:27 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[James Ohlen]]></category>
		<category><![CDATA[Legacy System]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
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		<category><![CDATA[The Old Republic]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=226617</guid>
		<description><![CDATA[Bioware has announced a few details regarding upcoming additions to the Legacy System in Star Wars: The Old Republic, which allows users to create relationships between their characters, and develop a family tree of sorts. Speaking in an interview with Gamespot, the game&#8217;s director James Ohlen said the system was inspired by how important the [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has announced a few details regarding upcoming additions to the Legacy System in Star Wars: The Old Republic, which allows users to create relationships between their characters, and develop a family tree of sorts. </p>
<p><span id="more-226617"></span></p>
<p><img src="http://images.vg247.com/current//2012/01/busted-pffft.jpg" alt="" title="busted pffft" width="668" height="190" class="alignnone size-full wp-image-226630" /></p>
<p>Speaking in an interview <a href="http://www.gamespot.com/features/flashpoints-and-fixes-the-old-republic-rise-of-the-rakghouls-6348435/?page=2">with Gamespot</a>, the game&#8217;s director James Ohlen said the system was inspired by how important the family dynamic was in the Star Wars films.</p>
<p>&#8220;We wanted to have a system that encouraged players to create alts and to play the game through the different story paths,&#8221; he said. &#8220;So the legacy system is meant to do that. It essentially allows you to, instead of just having a bunch of alts that have no relation to each other, you can actually create a family tree where your alts can be related to your main character, either as, you know, a sibling, a son, a father, a family friend, or a husband and wife.</p>
<p>&#8220;You can actually choose the relationship your characters will have with each other. And then you gain legacy experience points and legacy levels, and with legacy experience points and levels, that gives you&#8211;that allows you to unlock abilities, perks, a whole slew of different advantages, essentially, that all the members of your legacy tree will be able to enjoy.&#8221;</p>
<p>Ohlen said Bioware hopes &#8220;to push [the system] towards players who enjoy the level-up game&#8221;, and it will contain abilities which will make leveling up more enjoyable by allowing players to customize the experience.</p>
<p>SWTOR&#8217;s Legacy System unlocks at the end of chapter one, which is around level 30. </p>
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		<title>Ohlen: Saying SWTOR lacks innovation is an &#8220;unfair characterization&#8221;</title>
		<link>http://www.vg247.com/2012/01/12/ohlen-saying-swtor-lacks-innovation-is-an-unfair-characterization/</link>
		<comments>http://www.vg247.com/2012/01/12/ohlen-saying-swtor-lacks-innovation-is-an-unfair-characterization/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 22:15:07 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[James Ohlen]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=226302</guid>
		<description><![CDATA[Star Wars: The Old Republic&#8217;s director, James Ohlen, has said he disagrees with the &#8220;unfair&#8221; assessment that the MMO is an adequate effort, but one lacking in innovation. Speaking with Eurogamer, Ohlen said if you look at other genres, such as shooters and strategy titles, the same mechanics used today are the same ones implemented [...]]]></description>
			<content:encoded><![CDATA[<p>Star Wars: The Old Republic&#8217;s director, James Ohlen, has said he disagrees with the &#8220;unfair&#8221; assessment that the MMO is an adequate effort, but one lacking in innovation. </p>
<p><span id="more-226302"></span></p>
<p><img src="http://images.vg247.com/current//2012/01/steveargyle-art.jpg" alt="" title="steveargyle art" width="668" height="190" class="alignnone size-full wp-image-226303" /></p>
<p><a href="http://www.eurogamer.net/articles/2012-01-12-bioware-swtor-post-mortem-its-more-innovative-than-an-fps">Speaking with Eurogamer</a>, Ohlen said if you look at other genres, such as shooters and strategy titles, the same mechanics used today are the same ones implemented 20-years ago. </p>
<p>&#8220;If you look at a Battlefield or a Call of Duty or a Gears of War or even a Half-Life &#8211; those games use the same tried and true interface and the same tried and true game mechanics of the first-person shooter genre that&#8217;s been around for 20 years,&#8221; he said.</p>
<p>&#8220;If you look at real-time strategy games, they kept the same tried and true interface and the same tried and true mechanics that existed for 20 years. Same with adventure games, same with platformers, same with fighting games, sports games.&#8221; </p>
<p>Ohlen said he doesn&#8217;t understand while other games can be considered genres, while MMORPG&#8217;s usually aren&#8217;t. He attributes this presupposition to the fact World of Warcraft has &#8220;dominated for so long that people just think of it as just a single game genre.&#8221;</p>
<p>&#8220;But it is a genre, and we wanted to appeal to fans of that genre &#8211; we don&#8217;t want to turn them away by making something that&#8217;s radically different,&#8221; he said. &#8220;And we wanted to take the lessons that have been developed in that genre over years and years and years and basically refine them, much like other companies do with other genres.</p>
<p>&#8220;So, I don&#8217;t know, it&#8217;s just the way it is, but I don&#8217;t see us as not being innovative. We&#8217;re actually a lot more innovative within the MMO space than comparable games in other spaces like the first-person genre, the action genre &#8211; games like that.&#8221;</p>
<p>Despite some of the comments to the contrary, the game has been doing well since it launched in December, and as Ohlen noted, maybe even &#8220;a little bit better&#8221; in the US than in Europe. </p>
<p>&#8220;Star Wars [the brand] is a little bit stronger in North America than in Europe,&#8221; Ohlen said. &#8220;The expectations on what the game was going to be for a lot of people was kind of different to what we were building. We were building essentially a classic MMO with BioWare storytelling set in the Star Wars universe. And there were a lot of people out there who wanted us to reinvent the universe and come up with a game system that had never been done before. </p>
<p>&#8220;And that was something we weren&#8217;t doing, so it was going to be disappointing for those people.&#8221;</p>
<p>What Boware did succeed with, offered Ohlen, was &#8220;creating a game that&#8217;s very fun and addictive,&#8221; which in the end, is &#8220;what&#8217;s going to make this successful.&#8221;</p>
<p>[<a href="http://www.steveargyle.com/?cmd=gallery">pic</a>]</p>
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		<title>Bioware relieved SWTOR players have yet to finish &#8220;all end-game content&#8221;</title>
		<link>http://www.vg247.com/2012/01/12/bioware-relieved-swtor-players-have-yet-to-finish-all-end-game-content/</link>
		<comments>http://www.vg247.com/2012/01/12/bioware-relieved-swtor-players-have-yet-to-finish-all-end-game-content/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 16:34:28 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[James Ohlen]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=226221</guid>
		<description><![CDATA[James Ohlen, game director for Star Wars: The Old Republic, has said that some of those playing the MMO have gone to great lengths to reach max level on their characters. Speaking with Eurogamer, Ohlen said while it&#8217;s a relief no one has finished all of the end-game content just yet, some are getting close, [...]]]></description>
			<content:encoded><![CDATA[<p>James Ohlen, game director for Star Wars: The Old Republic, has said that some of those playing the MMO have gone to great lengths to reach max level on their characters.</p>
<p><span id="more-226221"></span></p>
<p><img class="alignnone size-full wp-image-226224" title="swtor-011212" src="http://images.vg247.com/current//2012/01/swtor-011212.jpg" alt="" width="668" height="190" /></p>
<p><a href="https://www.facebook.com/notes/eurogamer/bertie-uncut-james-ohlen-game-director-swtor/10150578489251754">Speaking with Eurogamer</a>, Ohlen said while it&#8217;s a relief no one has finished all of the end-game content just yet, some are getting close, so Bioware is working hard to release more content for the game.</p>
<p>&#8220;It didn&#8217;t really surprise us [how fast people got to 50] because people were able to play from 1-50 in the beta, and some of the people just figured out what the absolute fastest way was to play through the game, so they kind of had their whole strategy set out,&#8221; he said.</p>
<p>&#8220;We had people that were playing for 72 hours straight. It&#8217;s hard to say whether that was one guy or one guy and a buddy. We don&#8217;t have that information sadly. I shouldn&#8217;t give the specific hours. I can say it was under 100, which is way below our average time. Our average time is much closer to 200 hours in terms of how long it takes a player to get to the endgame.&#8221;</p>
<p>Ohlen goes on to say Bioware isn&#8217;t worried about players reaching end-game so soon, as some developers &#8220;kind of take the wrong lesson from that.&#8221; Instead, the firm feels as long as the player&#8217;s experience from 1 to 50 &#8220;was really really good,&#8221; they will be willing to continue playing the game when the next round of content rolls out.</p>
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		<title>Bioware: Most SWTOR performance issues can be blamed on low-end PCs</title>
		<link>http://www.vg247.com/2012/01/10/bioware-most-swtor-performance-issues-can-be-blamed-on-low-end-pcs/</link>
		<comments>http://www.vg247.com/2012/01/10/bioware-most-swtor-performance-issues-can-be-blamed-on-low-end-pcs/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 21:52:41 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
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		<category><![CDATA[bioware]]></category>
		<category><![CDATA[josh ohlen]]></category>
		<category><![CDATA[star wars]]></category>
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		<category><![CDATA[The Old Republic]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=225668</guid>
		<description><![CDATA[Bioware has said only a small percentage of Star Wars: The Old Republic players are experiencing performance issues with the MMO, and the majority are running the game on a low-end PC. Speaking with Eurogamer, SWTOR director James Ohlen said most performance issues the development team have noticed are from bugs, so any issues with [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has said only a small percentage of Star Wars: The Old Republic players are experiencing performance issues with the MMO, and the majority are running the game on a low-end PC. </p>
<p><span id="more-225668"></span></p>
<p><img src="http://images.vg247.com/current//2011/09/swtor.jpg" alt="" title="swtor" width="668" height="190" class="alignnone size-full wp-image-204899" /></p>
<p><a href="http://www.eurogamer.net/articles/2012-01-10-bioware-most-people-arent-having-swtor-performance-issues">Speaking with Eurogamer</a>, SWTOR director James Ohlen said most performance issues the development team have noticed are from bugs, so any issues with black screens or drops in frame rate can be attributed to the PC in use. </p>
<p>&#8220;For the most part, 95 percent – oh I can’t give you the exact percentage – most of our players aren’t really having performance concerns,” said Ohlen. &#8220;However, we know that it’s important that there is a smaller group of people usually with lower-end machines that are having problems in some areas.</p>
<p>&#8220;One of the most important [ways] for us to grow our service is to continue to bring in more players, including those players who only have low-end machines. So we have a client team, a team of programmers, whose entire job is to optimize the code, find out where some of the issues are, and then fix that up. </p>
<p>&#8220;Most of the performance issues are localized though. They’re things that we can track down. I would call them bugs.&#8221;</p>
<p>The development team as been on a bug and glitch fixing spree of late, and promises patching and updates of some sort &#8220;almost every week&#8221;. One such issue the firm is looking is <a href="http://www.swtor.com/community/showthread.php?t=151787">the lack of improvement when switching</a> between medium and high texture setting in the game. While players have <a href="http://www.gamefront.com/tor-is-robbing-us-of-its-high-res-textures-pic/">noted the lack of change in character models</a>, higher-resolution textures are noticeable only during conversations. </p>
<p>Furthermore, over on the public test server, the medium texture setting has disappeared with the only options now being low and high, with the later still looking no different to medium. </p>
<p>In response to the issue, senior online community manager Stephen Reid said the firm was aware of the issue, and the team was currently &#8220;tracking down the details with the development team.&#8221; </p>
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		<title>SWTOR Update 1.1 is live on the Public Test Server</title>
		<link>http://www.vg247.com/2012/01/07/swtor-update-1-1-is-live-on-the-public-test-server/</link>
		<comments>http://www.vg247.com/2012/01/07/swtor-update-1-1-is-live-on-the-public-test-server/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 19:49:30 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=225147</guid>
		<description><![CDATA[Bioware has announced the latest Star Wars: The Old Republic patch for the Public Test Server has been deployed, and contains &#8220;many content updates&#8221; along with a new Flashpoint called Kaon Under Siege. The update also includes four new boss additions to Operation: Karagga’s Palace as well as changes to Open World PvP on Ilum. [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has announced the latest Star Wars: The Old Republic patch for the Public Test Server has been deployed, and contains &#8220;many content updates&#8221; along with  a new Flashpoint called Kaon Under Siege. The update also includes four new boss additions to Operation: Karagga’s Palace as well as changes to Open World PvP on Ilum. The patch includes various &#8220;high-priority bug fixes&#8221; such as an issue which prevented some Jedi Knights from progressing in Kira Carsen’s affection conversations. Previously inaccessible Datacrons are now reachable, and fixes to various issues in Flashpoints and Operations have been made as well. Those who rolled a character on the test server should go check it out.</p>
<p>No word on when the patch will be implemented into the game just yet, but you can look over the notes <a href="http://www.swtor.com/community/showthread.php?p=1276185">over on the official website</a>.</p>
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		<title>Bioware to release patches for SWTOR &#8220;almost every week&#8221;</title>
		<link>http://www.vg247.com/2012/01/05/bioware-to-release-patches-for-swtor-almost-every-week/</link>
		<comments>http://www.vg247.com/2012/01/05/bioware-to-release-patches-for-swtor-almost-every-week/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 13:47:16 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[James Ohlen]]></category>
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		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[swtor patch]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=224768</guid>
		<description><![CDATA[James Ohlen has said SWTOR players can expect patches to fix bugs and exploits found in the newly launched MMO &#8220;almost every week&#8221;. Speaking in a post on the official forums, Ohlen said to expect balance changes, and other minor fixes, as such issues are of &#8220;the highest priority.&#8221; &#8220;They are reviewed by senior leadership [...]]]></description>
			<content:encoded><![CDATA[<p>James Ohlen has said SWTOR players can expect patches to fix bugs and exploits found in the newly launched MMO &#8220;almost every week&#8221;. </p>
<p><span id="more-224768"></span></p>
<p><img src="http://images.vg247.com/current//2011/12/sithswtor.jpg" alt="" title="sithswtor" width="668" height="190" class="alignnone size-full wp-image-221324" /></p>
<p>Speaking in a post <a href="http://www.swtor.com/blog/word-bugs-james-ohlen" target="_new">on the official forums</a>, Ohlen said to expect balance changes, and other minor fixes, as such issues are of &#8220;the highest priority.&#8221;</p>
<p>&#8220;They are reviewed by senior leadership on a daily basis. Bug fixes usually take longer than a week to get into the game because we need to fix the issue and then test the fix. Some bugs take longer than that because of the complexity of the issue,&#8221; he said. </p>
<p>&#8220;There are issues that we will fix immediately. These are rare and not every issue can be fixed in this manner. We usually reserve these &#8216;emergency fixes&#8217; for bugs that are stopping players from playing the game or to exploits that could unbalance the entire game if not corrected.&#8221;</p>
<p>Ohlen said previously that Bioware <a href="http://www.swtor.com/blog/what%E2%80%99s-next-old-republic" target="_new">will be</a> <a href="http://www.swtor.com/blog/sneak-peek-james-ohlen" target="_new">adding</a> &#8220;new game systems and content in future patches&#8221;. </p>
<p>A small patch with a few fixes was <a href="http://www.vg247.com/2012/01/04/small-swtor-patch-deployed-doesnt-fix-dance-exploit/">released yesterday</a>. You can look over the <a href="http://www.swtor.com/patchnotes/1.0.2/142012" target="_new">patch notes here</a>. </p>
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		<title>Small SWTOR patch deployed, doesn&#8217;t fix dance exploit</title>
		<link>http://www.vg247.com/2012/01/04/small-swtor-patch-deployed-doesnt-fix-dance-exploit/</link>
		<comments>http://www.vg247.com/2012/01/04/small-swtor-patch-deployed-doesnt-fix-dance-exploit/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 20:19:04 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Singstar]]></category>
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		<guid isPermaLink="false">http://www.vg247.com/?p=224610</guid>
		<description><![CDATA[Bioware has updated Star Wars: The Old Republic with a few fixes and tweaks to the MMO, with the only real major changes being a fix to the cover mechanic and the Sith Corruption toggle. It has also fixed an issue which, under certain circumstances, kept Bounty Hunter&#8217;s from being able to complete their class [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has updated Star Wars: The Old Republic with a few fixes and tweaks to the MMO, with the only real major changes being a fix to the cover mechanic and the Sith Corruption toggle.</p>
<p><span id="more-224610"></span></p>
<p><img src="http://images.vg247.com/current//2012/01/swtor-010412.jpg" alt="" title="swtor-010412" width="668" height="190" class="alignnone size-full wp-image-224612" /></p>
<p>It has also fixed an issue which, under certain circumstances, kept Bounty Hunter&#8217;s from being able to complete their class story.</p>
<p>Other fixes are in the works as well, so consider the patch a small one. It will be applied when you fire the game up, obviously. You can look over the list of fixes on <a href="http://www.ripten.com/2012/01/04/swtors-patch-1-0-2-now-live-changes-and-fixes/">RipTen</a>. </p>
<p>A current bug in the game that hasn&#8217;t been fixed just yet, is the ability for players to interrupt enemy and boss attacks by using the /getdown emote. While considered more of an exploit than a bug, note that Bioware is aware of the issue and is working on removing the ability to bust a move in combat situations. </p>
<p>The firm does not plan on banning anyone for dancing their way to victory at present, so try it at least once for fun &#8211; just don&#8217;t go overboard. </p>
<p>You can watch videos of the dance moves <a href="http://www.rockpapershotgun.com/2012/01/04/let-the-wookiee-waltz-swtors-god-cheat/">through here</a>, courtesy of RPS.</p>
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		<title>Bioware Ireland provided Austin studio with &#8220;multiple dimensions of support&#8221; with SWTOR</title>
		<link>http://www.vg247.com/2012/01/03/bioware-ireland-provided-austin-studio-with-multiple-dimensions-of-support-with-swtor/</link>
		<comments>http://www.vg247.com/2012/01/03/bioware-ireland-provided-austin-studio-with-multiple-dimensions-of-support-with-swtor/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 15:35:38 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Ireland]]></category>
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		<category><![CDATA[Greg Zeschuk]]></category>
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		<category><![CDATA[The Old Republic]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=224274</guid>
		<description><![CDATA[Bioware has said its Galway-based offices provided &#8220;multiple dimensions of support&#8221; for its Austin-based studio by monitoring server stability in Star Wars: The Old Republic. The Ireland branch, which was announced in 2010 and officially opened for business in September 2011, currently employs around 400 people who focus on quality assurance, networking and localization. According [...]]]></description>
			<content:encoded><![CDATA[<p>Bioware has said its Galway-based offices provided &#8220;multiple dimensions of support&#8221; for its Austin-based studio by monitoring server stability in Star Wars: The Old Republic.</p>
<p><span id="more-224274"></span></p>
<p><img class="alignnone size-full wp-image-221324" title="sithswtor" src="http://images.vg247.com/current//2011/12/sithswtor.jpg" alt="" width="668" height="190" /></p>
<p>The Ireland branch, which was <a href="http://www.vg247.com/2010/05/26/bioware-to-open-new-customer-services-center-in-galway/">announced in 2010</a> and officially opened for business <a href="http://www.vg247.com/2011/09/26/bioware-opens-new-galway-customer-service-centre-creates-200-jobs/"> in September 2011</a>, currently employs around 400 people who focus on quality assurance, networking and localization.</p>
<p>According to Bioware co-founder Greg Zeschuk, the Ireland branch may &#8220;over time&#8221; take on more responsibility on the development end, as it&#8217;s provided &#8220;high quality service every step of the way&#8221; since SWTOR launched last month.</p>
<p>Thanks, <a href="http://www.joystiq.com/2012/01/02/bioware-ireland-is-a-kind-of-sister-studio-to-bioware-austin/" target="_new">Joystiq</a>.</p>
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		<title>Quick quotes: BioWare had MMO &#8220;back up plans&#8221; in case SWTOR negotiations fell through</title>
		<link>http://www.vg247.com/2011/12/22/quick-quotes-bioware-had-mmo-back-up-plans-in-case-swtor-negotiations-fell-through/</link>
		<comments>http://www.vg247.com/2011/12/22/quick-quotes-bioware-had-mmo-back-up-plans-in-case-swtor-negotiations-fell-through/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 16:53:27 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Lucasarts]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Quick Quotes]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[James Ohlen]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=223816</guid>
		<description><![CDATA[&#8220;We had backup plans. In all, the design team was like three of us at that point, in total. So we were looking at doing a Lord of the Rings MMO, a Silmarillion MMO, a kind of a Gunslinger-esque Dark Tower MMO, a Game of Thrones MMO. When we were first were deciding on what [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;We had backup plans. In all, the design team was like three of us at that point, in total. So we were looking at doing a Lord of the Rings MMO, a Silmarillion MMO, a kind of a Gunslinger-esque Dark Tower MMO, a Game of Thrones MMO. When we were first were deciding on what kind of game we were going to build, I really wanted to do a story-based massively multiplayer game because hey, it hadn’t been done before. I thought: &#8216;hey, good way to innovate&#8217; – that’s what Bioware stands for and that’s what we’re good at. We had an in-built fanbase with Star Wars: Knights of the Old Republic. In fact, when you ask our fans &#8216;what kind of MMO would you like us to build?&#8217; they almost always say &#8216;how about Knights of the Old Republic massively multiplayer game?&#8217;&#8221; &#8211; SWTOR director James Ohlen <a href="http://www.pcgamer.com/2011/12/21/star-wars-the-old-republic-could-have-been-a-game-of-thrones-mmo/">to PC Gamer</a>.</p>
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		<slash:comments>1</slash:comments>
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		<title>PSA: SWTOR early access is live, queuing issues reported</title>
		<link>http://www.vg247.com/2011/12/13/psa-swtor-early-access-is-live-have-fun-waiting-the-queue/</link>
		<comments>http://www.vg247.com/2011/12/13/psa-swtor-early-access-is-live-have-fun-waiting-the-queue/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 14:51:52 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[Feature C]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=221856</guid>
		<description><![CDATA[The doors to Star Wars: The Old Republic have been flung wide to those with early access to the highly-anticipated MMO. However, servers are already chugging under the weight of players trying to log-in, resulting in many players being pushed into a queue. Those placed in the virtual waiting room are met with a 30-second [...]]]></description>
			<content:encoded><![CDATA[<p>The doors to Star Wars: The Old Republic have been flung wide to those with early access to the highly-anticipated MMO. However, servers are already chugging under the weight of players trying to log-in, resulting in many players being pushed into a queue. Those placed in the virtual waiting room are met with a 30-second countdown, which for most resets to add more wait time. Still, many folks are reporting entry into the game. BioWare has previously stated that players will be let into TOR through various roll-outs in order to keep the servers from overloading, so if you can&#8217;t get in right this minute, just wait a bit longer. The game&#8217;s official launch is on December 20. </p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<title>SWTOR: Sith Inquisitor progression and space battle videos emerge</title>
		<link>http://www.vg247.com/2011/12/10/swtor-sith-inquisitor-progression-and-space-battle-videos-emerge/</link>
		<comments>http://www.vg247.com/2011/12/10/swtor-sith-inquisitor-progression-and-space-battle-videos-emerge/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 19:38:34 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[bioware. swtor]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=221323</guid>
		<description><![CDATA[A couple of SWTOR videos you may wish to have a look at have been unleashed onto the net. One is a Sith Inquisitor progression video, which was part of Bioware&#8217;s weekly site update, and the other is beta footage of space missions in the game. The later is posted below, courtesy of MrButtons, via [...]]]></description>
			<content:encoded><![CDATA[<p>A couple of SWTOR videos you may wish to have a look at have been unleashed onto the net. One is a Sith Inquisitor progression video, which was part of Bioware&#8217;s weekly site update, and the other is beta footage of space missions in the game. The later is posted below, courtesy of <a href="http://www.youtube.com/SuperMrButtons#p/u/2/TBgha94rU4M">MrButtons</a>, via <a href="http://www.evilavatar.com/forums/showthread.php?t=159388">Evil Avatar</a>.Both are posted below. SWTOR is out December 20.</p>
<p><span id="more-221323"></span></p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/qFjHdipvL30" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/9L1wTWDjMRM" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>8</slash:comments>
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		<title>SWTOR &#8220;Choose Your Side&#8221; video pits the Imperial Agent against a Jedi Consular</title>
		<link>http://www.vg247.com/2011/12/03/swtor-choose-your-side-video-pits-the-imperial-agent-against-a-jedi-consular/</link>
		<comments>http://www.vg247.com/2011/12/03/swtor-choose-your-side-video-pits-the-imperial-agent-against-a-jedi-consular/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 20:41:51 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=219952</guid>
		<description><![CDATA[Bioware has released another Choose Your Side video for Star Wars: The Old Republic, this time, between the Imperial Agent and the Jedi Consular. Watch it below or through the official website. SWTOR is set for release on December 20. Not much longer now.]]></description>
			<content:encoded><![CDATA[<p>Bioware has released another Choose Your Side video for Star Wars: The Old Republic, this time, between the Imperial Agent and the Jedi Consular. Watch it below or through <a href="http://www.swtor.com/media/trailers/choose-your-side-imperial-agent-vs-jedi-consular">the official website</a>. SWTOR is set for release on December 20. Not much longer now. </p>
<p><span id="more-219952"></span></p>
<p><object width="580" height="330"><param name="movie" value="http://cdn-www.swtor.com/sites/all/themes/swtor/en/assets/mediaPlayerInterior.swf" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="title=undefined&#038;description=undefined&#038;source=http://cdn-www.swtor.com//sites/all/files/en/vc/20111202_iajc72/TOR_choose_your_side.flv&#038;fullscreen_source=/&#038;comment_url=/media/trailers/choose-your-side-imperial-agent-vs-jedi-consular#comments&#038;download_1=header|Windows Media Video (.wmv),thumb|null,filesize|163M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111202_iajc72/TOR_choose_your_side_wmv.zip&#038;download_2=header|Quicktime (.mov),thumb|null,filesize|302M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111202_iajc72/TOR_choose_your_side_mov.zip&#038;lang=EN&#038;age_gate=0" /><embed src="http://cdn-www.swtor.com/sites/all/themes/swtor/en/assets/mediaPlayerInterior.swf" type="application/x-shockwave-flash" allowfullscreen="true" width="580" height="330"flashvars="title=undefined&#038;description=undefined&#038;source=http://cdn-www.swtor.com//sites/all/files/en/vc/20111202_iajc72/TOR_choose_your_side.flv&#038;fullscreen_source=/&#038;comment_url=/media/trailers/choose-your-side-imperial-agent-vs-jedi-consular#comments&#038;download_1=header|Windows Media Video (.wmv),thumb|null,filesize|163M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111202_iajc72/TOR_choose_your_side_wmv.zip&#038;download_2=header|Quicktime (.mov),thumb|null,filesize|302M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111202_iajc72/TOR_choo</object></embed></object></p>
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		<slash:comments>0</slash:comments>
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		<title>Star Wars: The Old Republic &#8220;economics&#8221; won&#8217;t work for EA, says Kotick</title>
		<link>http://www.vg247.com/2011/11/29/star-wars-the-old-republic-economics-wont-work-for-ea-says-kotick/</link>
		<comments>http://www.vg247.com/2011/11/29/star-wars-the-old-republic-economics-wont-work-for-ea-says-kotick/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 07:45:59 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Bobby Kotick]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[The Old Republic]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=218582</guid>
		<description><![CDATA[Activison Blizzard CEO Bobby Kotick has questioned EA&#8217;s ability to turn profits from Star Wars: The Old Republic, warning only a &#8220;small number&#8221; of companies have ever succeeded in the MMO space. Speaking at the Reuters Media Summit yesterday, Kotick said LucasArts license fees would make the project difficult for EA. &#8220;Lucas is going to [...]]]></description>
			<content:encoded><![CDATA[<p>Activison Blizzard CEO Bobby Kotick has questioned EA&#8217;s ability to turn profits from Star Wars: The Old Republic, warning only a &#8220;small number&#8221; of companies have ever succeeded in the MMO space.</p>
<p><span id="more-218582"></span><img class="alignnone size-full wp-image-205674" title="20110928swtor" src="http://images.vg247.com/current//2011/09/20110928swtor.jpg" alt="" width="668" height="190" /></p>
<p>Speaking at the <a href="http://www.reuters.com/article/2011/11/29/us-media-summit-activision-idUSTRE7AR1ZY20111129" target="_new">Reuters Media Summit</a> yesterday, Kotick said LucasArts license fees would make the project difficult for EA.</p>
<p>&#8220;Lucas is going to be the principal beneficiary of the success of Star Wars,&#8221; he said. &#8220;We&#8217;ve been in business with Lucas for a long time and the economics will always accrue to the benefit of Lucas, so I don&#8217;t really understand how the economics work for Electronic Arts.</p>
<p>&#8220;If you look at the history of the people investing in an MMO and achieving success, it&#8217;s a small number.&#8221;</p>
<p>EA had previously said the BioWare MMO <a href="http://www.vg247.com/2011/02/01/ea-q3-results-moh-and-hot-pursuit-sell-over-5-million/">would make a profit if it reached 500,000 users</a>, while one analyst, quoted by Reuters, has even predicted 3-4 million World of Warcraft players could defect to TOR.</p>
<p>One <a href="http://www.vg247.com/2011/11/22/market-survey-suggests-wow-could-lose-up-to-1-6m-players-to-swtor/">recent survey</a> said the Blizzard effort could lose 1.6 million subs to the EA title, which has cost a rumoured $100 million to develop.</p>
<p>It&#8217;s just the latest chapter in the apparently endless snipe-war between EA and Activision, which has heightened this year as a result of the contest between Modern Warfare 3 and Battlefield 3.</p>
<p>Star Wars: The Old Republic launches on December 20 worldwide.</p>
]]></content:encoded>
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		<slash:comments>20</slash:comments>
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		<title>Market survey suggests WoW could lose up to 1.6M players to SWTOR</title>
		<link>http://www.vg247.com/2011/11/22/market-survey-suggests-wow-could-lose-up-to-1-6m-players-to-swtor/</link>
		<comments>http://www.vg247.com/2011/11/22/market-survey-suggests-wow-could-lose-up-to-1-6m-players-to-swtor/#comments</comments>
		<pubDate>Tue, 22 Nov 2011 17:07:14 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Trade]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Lazard Capital Markets]]></category>
		<category><![CDATA[Peanut Labs]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[survey]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=217236</guid>
		<description><![CDATA[Analyst firm Lazard Capital Markets has concluded World of Warcraft could lose between 900,000 and 1.6 million players when Star Wars: The Old Republic launches next month. According to data obtained in conjunction with Peanut Labs, out of 381 online consumers surveyed, over half have grown tired of Blizzard&#8217;s MMO juggernaut, and 50% of the [...]]]></description>
			<content:encoded><![CDATA[<p>Analyst firm Lazard Capital Markets has concluded World of Warcraft could lose between 900,000 and 1.6 million players when Star Wars: The Old Republic launches next month.</p>
<p><span id="more-217236"></span></p>
<p><img class="alignnone size-full wp-image-210889" title="pandaria - character" src="http://images.vg247.com/current//2011/10/pandaria-character.jpg" alt="" width="668" height="190" /></p>
<p>According to data obtained in conjunction with Peanut Labs, out of 381 online consumers surveyed, over half have grown tired of Blizzard&#8217;s MMO juggernaut, and 50% of the players plan on purchasing SWTOR when it releases, with another  38% expressing interest in the Bioware MMO.</p>
<p>While subscriber numbers always ebb and flow, whether due to new game releases and expansions or the fact the majority of players are MMO polygamists, 33% of the WoW players surveyed plan to resubscribe when Mists of Panaria releases next year.</p>
<p>Add-ons such as this always bolster active users and subscriber numbers for any MMO, and the Asian theme of Pandaria could resonate well with the game&#8217;s Chinese market. If so, the fourth expansion to the MMO could bring back some of the 800,000 subs it recently lost, as the majority of the exodus occurred in China.</p>
<p>Due to the survey&#8217;s findings, Lazard Capital Markets has downgraded Activision Blizzard’s stock from buy to neutral.</p>
<p>Thanks, <a href="http://www.develop-online.net/news/39186/Warcraft-could-lose-1m-players-to-Old-Republic">Develop</a>.</p>
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		<slash:comments>13</slash:comments>
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		<title>SWTOR Flashpoint video shows how to bring down the Hammer</title>
		<link>http://www.vg247.com/2011/11/19/swtor-flashpoint-video-shows-how-to-bring-down-the-hammer/</link>
		<comments>http://www.vg247.com/2011/11/19/swtor-flashpoint-video-shows-how-to-bring-down-the-hammer/#comments</comments>
		<pubDate>Sat, 19 Nov 2011 20:39:38 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=216788</guid>
		<description><![CDATA[For its weekly Friday update, Bioware has released a new Flashpoint video for Star Wars: The Old Republic for the Hammer: a &#8220;powerful prototype battle station developed by the Republic, thought to have been destroyed in the war.&#8221; However, it has reappeared in the possession of the expansionist Advozsec, who are &#8220;determined to assert their [...]]]></description>
			<content:encoded><![CDATA[<p>For its weekly Friday update, Bioware has released a new Flashpoint video for Star Wars: The Old Republic for the Hammer: a &#8220;powerful prototype battle station developed by the Republic, thought to have been destroyed in the war.&#8221;  However, it has reappeared in the possession of the expansionist Advozsec, who are &#8220;determined to assert their new power&#8221; by using the weapon to conquer neutral worlds in the Outer Rim. In the Flashpoint, players on either side of the fight, Galactic Republic and Sith, must do what it takes to bring the station down. </p>
<p>Watch the video below. SWTOR is out December 20, and the last, big beta test is scheduled for Thanksgiving weekend. </p>
<p><span id="more-216788"></span></p>
<p><object width="580" height="330"><param name="movie" value="http://cdn-www.swtor.com/sites/all/themes/swtor/en/assets/mediaPlayerInterior.swf" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="title=undefined&#038;description=undefined&#038;source=http://cdn-www.swtor.com//sites/all/files/en/vc/20111111_fph73/TOR_hammer.flv&#038;fullscreen_source=/&#038;comment_url=/media/trailers/bringing-down-hammer#comments&#038;download_1=header|Windows Media Video (.wmv),thumb|null,filesize|84M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111111_fph73/TOR_hammer_wmv.zip&#038;download_2=header|Quicktime (.mov),thumb|null,filesize|192M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111111_fph73/TOR_hammer_mov.zip&#038;lang=EN&#038;age_gate=0" /><embed src="http://cdn-www.swtor.com/sites/all/themes/swtor/en/assets/mediaPlayerInterior.swf" type="application/x-shockwave-flash" allowfullscreen="true" width="580" height="330"flashvars="title=undefined&#038;description=undefined&#038;source=http://cdn-www.swtor.com//sites/all/files/en/vc/20111111_fph73/TOR_hammer.flv&#038;fullscreen_source=/&#038;comment_url=/media/trailers/bringing-down-hammer#comments&#038;download_1=header|Windows Media Video (.wmv),thumb|null,filesize|84M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111111_fph73/TOR_hammer_wmv.zip&#038;download_2=header|Quicktime (.mov),thumb|null,filesize|192M,resolution|1280x720,url|http://cdn-www.swtor.com//sites/all/files/en/vc/20111111_fph73/TOR_hammer_mov.zip&#038;lang=EN&#038;age_gate=0" /></object></p>
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		<slash:comments>1</slash:comments>
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		<title>Next SWTOR beta testing weekend is November 25-28</title>
		<link>http://www.vg247.com/2011/11/17/next-swtor-beta-testing-weekend-is-november-25-28/</link>
		<comments>http://www.vg247.com/2011/11/17/next-swtor-beta-testing-weekend-is-november-25-28/#comments</comments>
		<pubDate>Thu, 17 Nov 2011 14:05:52 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[star waes]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[swtor beta]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[TOR]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=216334</guid>
		<description><![CDATA[The next beta testing weekend for Star Wars: The Old Republic will take place next weekend, November 25-28, according to the MMO&#8217;s official Twitter account. Those who recently received a beta invite in the mail will be notified when the client will available for download as the beta weekend gets closer. This will be one [...]]]></description>
			<content:encoded><![CDATA[<p>The next beta testing weekend for Star Wars: The Old Republic will take place next weekend, November 25-28, according to the MMO&#8217;s official Twitter account.</p>
<p><span id="more-216334"></span></p>
<p><img class="alignnone size-full wp-image-216339" title="swtor-1117" src="http://images.vg247.com/current//2011/11/swtor-1117.jpg" alt="" width="668" height="190" /></p>
<p>Those who recently received a beta invite in the mail will be notified when the client will available for download as the beta weekend gets closer.</p>
<p>This will be one of the largest tests yet, and anyone who registered before November 11 will automatically be included.</p>
<p>Those who didn&#8217;t register and need a key should check with the various gaming sites divvying them out &#8211; there are hundreds of keys floating around in cyberspace.</p>
<p>For more information on the beta weekend, stick close to <a href="https://twitter.com/#%21/SWTOR">SWTOR&#8217;s Twitter feed</a>, or <a href="http://www.swtor.com/news/news-article/20111111-0">have a look at the FAQ</a> on the official site.</p>
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		<slash:comments>7</slash:comments>
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