Tag Archives: the lost and damned
Fri, Jan 23, 2009 | 16:23 GMT
Rockstar has sent over some lovely new images from its forthcoming GTA IV DLC, The Lost and Damned.
Everything’s all looking, and sounding, as though it’ll be worth your while shelling out the 1600 MS Points when the 360 exclusive goes on sale on February 17.
Check them out after the break.
By Mike Bowden
Thu, Jan 22, 2009 | 18:21 GMT
EG is reporting that Rockstar has priced 360 exclusive GTA IV DLC, The Lost and Damned, at 1600 MS Points.
So, in real world terms, you’re expected to fork out roughly £14/€19 for the expansion when it’s released on February 17.
A new screenshot was released yesterday alongside all the achievement details, in case you didn’t see it then.
Eurogamer will also be publishing its The Lost and Damned preview at 6pm GMT today. So watch out for that.
Update: EG’s preview is now live. Here’s the bit we liked best:
In gameplay terms, the biggest change is that, while Niko was often a lonely figure on missions, Johnny is regularly surrounded by his gang, who provide backup in battles, and company on the road. Thankfully, they take care of themselves pretty well, with no need for Tom Clancy-style squad controls. Instead, there’s a subtle incentive to keep them alive by watching their backs during shoot-outs: any gang members who survives a mission will gradually level up, becoming harder to kill, and sharper of shot. If they’re offed, however, they’ll be replaced by less useful newcomers, and the process begins anew.
Full thing through the link.
By Mike Bowden
Wed, Jan 21, 2009 | 16:02 GMT
Rockstar have revealed the achievements for GTA IV 360 DLC, The Lost and Damned, due for release next month.
There are 250 extra gamerscore points up for grabs but we won’t spoil what they are, you can do that yourself here.
We’ve also been treated to a new screenshot from the expansion pack which is the headline image of this article. However, if that’s too small for you, see it massive here.
By Mike Bowden
Mon, Dec 15, 2008 | 18:51 GMT
Fri, Dec 12, 2008 | 09:35 GMT
Rockstar’s put out three new screens of GTA IV 360 DLC, The Lost and Damned. They’re on Beefjack.
The content – the first chapter in the game’s exclusive extra adventures for the console – is out in February.
Fri, Nov 28, 2008 | 06:41 GMT
The GameStop page is showing GTA IV DLC The Lost and Damned as a boxed product for $20.
Apparently the packaging will include “a 2 sided poster and an Xbox LIVE Marketplace token card. The token card will contain a unique code to purchase The Lost and Damned over the Xbox LIVE Marketplace.”
There’s no disc inside the pack: just the token to get the DLC. And you’ll need to have the original game to download it, obviously.
Thu, Nov 20, 2008 | 18:44 GMT
Thu, Nov 20, 2008 | 18:45 GMT
Update: First shots here.
Rockstar’s officially announced GTA IV 360 DLC The Lost and Damned in a press release, confirming the game will have “new multiplayer modes, weapons and vehicles”.
The first of two episodes, the content will ship on February 17, as reported this morning.
“Making these episodes has enabled us to expand the narrative and the experience of interacting with a game world in really innovative ways,” said Rockstar’s Sam Houser.
“We hope fans of the game enjoy the new way of experiencing life in Liberty City contained in this first episode.”
The episode follows the fortunes of bike gang member Johnny Klebitz, in a plot that “intersects” the main game’s storyline.
New Music is to be included.
After the break.
Thu, Nov 20, 2008 | 09:44 GMT
USA Today has confirmed that the first part of the 360 GTA IV DLC will be available on February 17.
It’s titled “The Lost and the Damned” and stars Johnny Klebitz, a member of Liberty City biker gang The Lost.
“Johnny is a very different character than Niko, with a very different background,” said Rockstar boss Dan Houser.
“I can’t go into too much detail on the story, because we try not to give away too much plot before the game is released. But I can say that the story will show you a different side of Liberty City.”
The content will be M-rated, obviously, and will require the full retail game to run it.