Tag Archives: The Behemoth
Thu, Feb 03, 2011 | 05:46 GMT
Castle Crashes is about to see one of its most exciting updates yet: the oft-requested, much anticipated, genuinely hotly desired Pink Knight.
Grab your delicately hued warrior from the PlayStation Network, and The Behemoth will drop all revenue in the coffers of breast cancer research charities.
Mon, Jan 03, 2011 | 22:23 GMT
The Behemoth has announced that Castle Crashers has now reached the 2 million player mark.
Thu, Nov 18, 2010 | 22:48 GMT
Thu, Aug 19, 2010 | 21:25 BST
Castle Crashers has at last been dated for PSN, and it’s only a few weeks away.
Wed, May 05, 2010 | 03:07 BST
The Behemoth sends Castle Crashers PS3 off to final testing, releases screenshots and video to celebrate
It’s been a behemoth of a wait, but if all goes according to plan, PS3 gamers will soon have their own slice of hacking, slashing, curiously poop joke-obsessed bliss.
Tue, Feb 02, 2010 | 21:37 GMT
Concerts and exhibitors were announced today for PAX East, and if you thought Jonathan Coulton wouldn’t be there again – you’ve lost some nerd cred with us.
Tue, Feb 02, 2010 | 05:23 GMT
Tue, Aug 25, 2009 | 20:13 BST
Update: The Behemoth has confirmed that the new Castle Crashers DLC will cost 160 MS Points ($2.00/£1.36/€1.86) and will be available on August 26.
Original Story: The Behemoth has announced that the upcoming DLC for Castle Crahers is called Necromantic.
It will add the chainsaw weapon and provides access to two new characters which are the Cult Minion and the Necromancer. A Dragonhead animal orb and the NG Skull Mace are also to be added.
Pricing and a date were promised “soon” by the developers.
More through the official site.
Wed, Aug 12, 2009 | 22:05 BST
Fri, Jul 24, 2009 | 07:38 BST
Thu, Jul 23, 2009 | 13:10 BST
The Behemoth’s taken the wraps off Game #3, as you can see on Gamespot.
The nutshell: “Basically, the game allows a number of players to take part in competitive scenarios that control like a typical 2D platformer, but with all the eccentricity and charm The Behemoth is known for.”
There’s a gameplay video after the break. No platforms. It’s out in 2010. Thanks, Kotaku.
Thu, Jul 23, 2009 | 12:34 BST
Mon, Jun 22, 2009 | 21:24 BST
The Behemoth just announced that more than 1 million players are now listed on the Castle Crashers leaderboards.
Someone very excitedly just posted on the developer’s blog: “This is really big news! Thanks to you guys Castle Crashers has become the fastest growing XBLA game in history!”
We saw some revenue figures for castle Crasher recently. Put it this way: it’s their round.
Hit the link.
Wed, May 13, 2009 | 13:29 BST
More than 900,000 people have now played Castle Crashers, the Behemoth’s confirmed on its blog.
Approximately 3,532,940 princesses have now been saved with around 112,478,313,017 swings of a sword.
The developer’s launched a competition to guess the time and date of the millionth player. Hit the links for rules.
Bonkers. Someone, somewhere, is laughing all the way to a very large bank.
Mon, Mar 30, 2009 | 12:42 BST
The Behemoth’s Alien Hominid has been halved in price on XBLA, according to EG.
You can now pick it up for 400 MS Points, which is great value. Because it’s a great game.
Tue, Mar 17, 2009 | 15:54 GMT
And it’s a co-op platformer.
The video after the break shows a “super-early” version of Behemoth’s “Game #3″.
There’s no further detail on the latest from the Castle Crashers developer, aside from the fact it’s out in 2010.
From the company’s blog:
Release Date: See Trailer
Console : No specifics yet
Price: No idea
Game Details: Coming Soon
And there we are.
Tue, Dec 02, 2008 | 09:06 GMT
This is waiting. After claiming that XBLA title Castle Crashers would be patched up and good to go “as soon as possible” back in September, The Behemoth is finally nearing the end of its residence under the hood.
“We’re working with Microsoft to get the title update out as quickly as we can. Sadly, we can’t get into details about the certification process, but we’ve resolved the game’s issues with data loss and networking in addition to other bugs,” The Behemoth crew told Xbox 360 Fanboy.
“We can’t really comment on the release yet as we’re not allowed to talk about it because of Microsoft, but the update’s release is definitely reaching the end of the process.”
We never doubted you, The Behemoth. Not even for a month.