Tag Archives: thatgamecompany
Wed, May 16, 2012 | 00:55 BST
Flower and Journey developer thatgamecompany has made two new hires. Vincent Diamante, who worked on Flower and early effort Cloud, has taken on a permanent role as audio director, while Sunni Pavlovic is the new studio manager. The independent company just celebrated its sixth birthday and exited an incubation period inside Sony’s Santa Monica studios.
Thu, May 10, 2012 | 00:33 BST
As part of a month long focus on nature, Exeter Cathedral will hold a special service this Sunday evening featuring thatgamecompany’s Flower, as demonstrated by GeekDad’s Andy Robertson. Flower is ace, so this seems like a pretty good deal for the congregation. The PlayStation Network exclusive released in 2009, was critically acclaimed, and sold a whole bunch.
Thanks, Kill Screen.
Tue, May 08, 2012 | 10:39 BST
Thatgamecompany co-founder Jenova Chen has said the studio’s next game will be “inspired” by Journey, indicating it could bring people together in the same way as its last game did.
Tue, May 08, 2012 | 03:18 BST
Thatgamecompany founder Jenova Chen has said PlayStation games are better suited to a more refined palate. Unsurprisingly, Sony agrees.
Sun, May 06, 2012 | 09:36 BST
The first game from thatgamecompany since the end of its three-game deal with Sony is aiming for a reveal sometime this year, co-founder Jenova Chen has told VG247, with a decision on its publisher “in the next month”.
Thu, May 03, 2012 | 17:32 BST
Giant Sparrow’s The Unfinished Swan continues Sony and PSN’s support for the artistic indie. Johnny Cullen talks to creative director Ian Dallas and thatgamecompany co-founder Jenova Chen.
Wed, Apr 18, 2012 | 05:48 BST
According to thatgamecompany, Austin Wintory’s amazing Journey score last week hit the top ten album charts in Japan, Canada and Spain, and the soundtrack charts in over 20 countries, including eight number ones. The soundtrack album includes 18 tracks and is available for purchase here.
Wed, Apr 04, 2012 | 08:05 BST
Journey took the path less traveled on its way to becoming a bestselling adventure. Nathan Grayson sojourns with thatgamecompany’s Jenova Chen and Robin Hunicke.
Thu, Mar 29, 2012 | 22:54 BST
Journey producer Robin Hunicke has announced her departure from thatgamecompany, the developer’s second high profile departure today.
Fri, Mar 30, 2012 | 06:45 BST
Sony and thatgamecompany have announced Journey has “officially broken PlayStation Network and PlayStation Store sales records,” by surpassing all games ever released on PSN to become the fastest-selling game ever released in both the US and European regions. No figures were provided. It was also announced the soundtrack would be released through the PS Store and iTunes on April 11, and a limited CD will be released in the near future.
Thu, Mar 29, 2012 | 14:14 BST
Tue, Mar 20, 2012 | 23:19 GMT
Thatgamecompany’s Robin Hunicke got very down on humanity while prototyping co-operative adventure Journey.
Tue, Mar 20, 2012 | 21:36 GMT
Two members of the team behind fl0w, Flower and Journey have teamed up to launch a new developer.
Thu, Mar 15, 2012 | 11:06 GMT
Now Journey has launched in Europe, gamers will witness one of the best experiences of this generation. As Johnny Cullen explains, the game is at its most charming online.
Wed, Mar 14, 2012 | 12:21 GMT
Thatgamecompany co-founder Jenova Chen has said the studio got “very lucky” by signing with Sony.
Wed, Mar 14, 2012 | 09:31 GMT
After a week-long Plus exclusivity period and a release in the US overnight, Journey finally releases on the European PlayStation Store for all PSN members. The thatgamecompany effort, the third and final title under a three-game exclusivity deal with Sony, is pretty much a must buy. Words beyond utter incredible don’t do it justice, so go get it. It should be available once the PS Store updates later today.
Sun, Mar 11, 2012 | 23:12 GMT
Although PlayStation Plus subscribers can already grab Journey, the gorgeous adventure officially arrives this week. Check out the gentle trailer and decided which shooter you’ll be skipping to wander the sands.
Thu, Mar 08, 2012 | 11:59 GMT
The iconic mountain that players must travel to in Journey wasn’t a mountain at all at one stage.
Wed, Mar 07, 2012 | 09:47 GMT
So Journey’s pretty much the greatest. It’s a few hours of pure exploratory bliss – short and sweet as its scarves are irresistibly snazzy. It is, to be frank, exactly what it needs to be. And that’s why Jenova Chen and the rest of thatgamecompany aren’t in any hurry to mess with perfection.
Tue, Mar 06, 2012 | 11:29 GMT
Thatgamecompany was looking at other settings for Journey before it settled on the desert, studio co-founder Jenova Chen.