Tag Archives: ted price
Sat, Oct 11, 2008 | 09:42 BST
Gears of War design boss Cliff Bleszinski, speaking to Das Gamer, has refused to be drawn on comparisons between Gears 2 and Resistance 2, saying the two are completely separate entities.
“When you break it down and look at each game, it’s largely apples to oranges,” he said.
The designer added, however, that he keeps a close eye on Insomniac’s output.
“I think it’s important to know what’s out there in the shooter genre on other consoles,” he said. “I have a lot of respect for Insomniac. Ted (Price) is a wonderful guy and I think they do great work.
“Everybody loves this dynasty shit where they want to see Ted and I fighting in a fountain pulling each other’s hair or something like that. Sorry, but it’s not going to happen. They’re making their own sci-fi extravaganza, as are we.”
More through there.
Thu, Sep 25, 2008 | 06:34 BST
Insomniac boss Ted Price has come out and said that censoring games in the US is a bad thing. He probably has a point.
“I think video game legislation has no place in America,” he told Shacknews.
“It saddens me to see legislators stomping all over our First Amendment rights for their own specific interests.”
The exec added that other media industries have been through this “media nasty” period, as if it’s par for the course.
“We’re going through what every other entertainment industry has gone through, and that’s being the temporary scapegoat for society’s ills,” he said.
“I think that we as an industry do a fantastic job of policing ourselves, we have one of the most effective, if not the most effective rating system in any entertainment industry right now.”
More through the link.
Fri, Sep 12, 2008 | 12:38 BST
Speaking to Gamespot, Insominac chief Ted Price said that Resistance 2 is almost done. Phew.
“The game is just about finished as I write this,” he said. “Yet the three to four weeks before we deliver a final disc to the factory are always the most difficult.
“This is when we’re fixing bugs, adding tons of polish, making tuning tweaks, and trying to keep our builds stable for the testing team. What’s great is that all of our features are in, and the game is looking, sounding, and playing fantastic. Resistance 2 has become everything we hoped it would be.”
Loads more through there. We’re still waiting on a European date for the shooter sequel, but America gets it on November 4.
Thu, Jun 12, 2008 | 11:45 BST
According to this GamePlasma report, Gamestrailers is going to publish the first gameplay video of Resistance 2 single-player and multiplayer this Friday, June 13th, at 1.00am EST in HD.
“We’re thrilled to debut the first gameplay footage of Resistance 2 on GTTV. The team’s hard work on the game is really paying off, and we’re excited to see our fans’ reaction to the footage,” said Insomniac boss Ted Price. “It’s exciting to not only be able to show footage from our single-player campaign, but from our 60-player competitive multiplayer mode, Skirmish, as well.”
Apparently this came from a press release, but we can’t find it and there’s no link. Just have to trust your luck, innit.
Thu, Jun 12, 2008 | 07:39 BST
Thu, Jun 05, 2008 | 10:30 BST
Speaking in a live interview on Eurogamer, Insomniac President Ted Price said that Resistance 2 will run at 720p and 30 frames per second.
Just to confirm we’re not lying, here’s the full question and answer:
ps3owner asks What is the resolution and the framerate of the game?
Ted Price: 720p, 30fps.
We take that to mean that Resistance 2 will run at 720p and 30fps.
By Mike Bowden
Thu, Jun 05, 2008 | 10:01 BST
Speaking in a live interview on Eurogamer, Insomniac president Ted Price has said that the length of the campaign for Resistance 2 is “huge”.
“R2′s campaign should be as long or longer than R1. We haven’t timed it out yet but it’s shaping up to be huge,” said Ted.
“By the way, I thought COD4 absolutely rocked. I liked the fact that its campaign wasn’t 10-15 hours. It made for a more intense experience.”
Interview’s finished now, so if you didn’t get your question answered, then tough!
By Mike Bowden
Thu, Jun 05, 2008 | 07:40 BST
Speaking in a live interview on Eurogamer, Insomniac president Ted Price has revealed that both Resistance and its upcoming sequel will feature both Home and Trophy support.
“That’s the plan,” he said when asked if both games will support the PS3 features.
Ted’s still answering questions, so go beat him up. Ask him when Resistance 3′s coming out.
Thu, Jun 05, 2008 | 07:40 BST
Speaking in a live interview on Eurogamer, Insomniac president Ted Price has said that Killzone 2′s delay into 2009 is good for game fans and the developers involved alike.
“What do I think? Well Killzone 2 is a huge, great-looking and great-playing title,” he said. “Having space between two big FPS games like Resistance 2 and Killzone 2 is not only good for the developers, it’s good for gamers. PS3 gamers get a continuous FPS fix from fall ’08 through the beginning of 2009!”
Killzone 2 was pushed back into 2009 at the recent SCEE PlayStation Day in London.
Ted just won’t stop. Head over to Eurogamer and harass him.
Thu, Jun 05, 2008 | 06:57 BST
Speaking in a live interview on Eurogamer, Insomniac boss Ted Price has revealed that you’re not going to see a single loading screen in upcoming shooter Resistance 2, all thanks to tech improvements made since the release of the first game.
“We do have streaming of textures and other assets now,” said Price. “Not only does this improve the overall look but it cuts down on load times. In fact, you shouldn’t notice any loading screens in R2. We’ve also added a lot more tech-wise – detail maps, new lighting system, new effects system, better normal mapping, better specular response, redone shaders and lots of behind-the-scenes stuff that makes the game really stand out aesthetically.”
He added: “You’ll see bigger ‘levels’ or ‘chapters’ this time around. And hopefully you won’t see any loading screens. At least that’s the plan!”
Ted’s still going, so get over there and ask him a question. See if you can find out what colour his pants are.
Thu, Jun 05, 2008 | 06:57 BST
Eight-way co-op is a “big differentiating factor between” Resistance 2 and Gears of War 2, says Price
Speaking in an ongoing live interview on Eurogamer, Insomniac president Ted Price has picked Resistance 2′s eight-way co-op compared to Gears of War 2′s as-yet-unannounced-player aspect as major differentiators between the games.
“I think both will have extremely strong gameplay, engaging stories and lots of different modes to try out,” he said.
“Yet one big differentiating factor between R2 and all other games coming out this fall is that Resistance 2 has eight-player online co-op mode which should offer a VERY different experience for you and your friends.”
You can still ask Price questions, so get over there now.
Wed, Jun 04, 2008 | 16:47 BST
Just a reminder that Insomniac president Ted Price is going to be doing a live interview on Eurogamer at 5pm. Get over there and ask him some questions.
Wed, Jun 04, 2008 | 07:29 BST
According to GameDaily, Insomniac is to open a new studio in North Carolina by the beginning of 2009.
The new outfit, headed by art director Chad Dezem and dev lead Shaun McCabe, will be home to around 30 employees.
Insomniac boss Ted Price says in that interview that the team should be big enough to bring another large-scale PS3 game to market, other than the Resistance franchise.
Read it. We’re not lying.
Tue, Jun 03, 2008 | 11:17 BST
Eurogamer just sent word that Insomniac boss Ted Price is going to be interviewed live on the site this Wednesday, 4th June from 5pm BST/6pm CET.
“At Insomniac, we’re big fans of our fans,” said Ted Price, President and CEO, Insomniac Games. “So getting a chance to talk to Resistance players and answer whatever I can about Resistance 2 is something I’m really looking forward to.”
Should be essential viewing. Press release after the link.
Wed, Feb 13, 2008 | 15:25 GMT