Tag Archives: Tecmo Koei
Tue, Feb 19, 2013 | 12:57 GMT
Dead or Alive 5: ‘Fighter Pack’ costume DLC goes live, undresses the men
It’s the men’s turn to get their kit off, as Dead or Alive 5 has received another new costume pack from Team Ninja. The ‘Fighter Pack’ costs 400 MSP / £3.99 and features new garbs for Hayabusa, Brad Wong, Jann Lee, Bayman, Gen Fu, Hayate, Rig, Eliot, Bass, Zack and Akira. We’ve got three shots below the fold.
Wed, Jan 02, 2013 | 16:10 GMT
Ninja Gaiden 3 Razor’s Edge: Nintendo grows up
Ninja Gaiden 3: Razor’s Edge isn’t a simple port; It’s proof that Nintendo wants in on on the mature market. VG247′s Dave Cook takes the final code for a spin and gets his hands dirty.
Fri, Nov 09, 2012 | 10:56 GMT
Wii U: first image of eShop dash emerges
Wii U’s eShop is going to be a treasure trove of small downloadable games, apps and full-priced digital titles as well. Nintendo has revealed a first glimpse of what it looks like. Check it out below.
Thu, Nov 01, 2012 | 09:32 GMT
Dead or Alive 5 to be rebalanced, Team Ninja wants your feedback
Dead or Alive 5 developer Team Ninja is planning on rebalancing its latest fighter, but wants to ask you what you think should be changed.
Fri, Aug 17, 2012 | 08:08 BST
Dead or Alive 5: Director wants more cameos, ‘Ryo from Shenmue would be ideal’
Dead or Alive 5 director Yosuke Hayashi would like more cameos in Dead or Alive 5 after launch, and revealed to VG247 that his ideal cameo would be Ryo from Shenmue. He also explained the relationship between Team Ninja and Sega in greater detail.
Tue, Jul 31, 2012 | 18:06 BST
Dead or Alive 5 test footage surfaces: Fighters and balancing detailed
Dead or Alive 5 test footage has popped online courtesy of Tecmo Koei and Team Ninja. Each of the five hard-hitting videos show many of the fighters in action, and reveal some of the games balancing nuances ahead of release.
Sun, Jan 09, 2011 | 22:52 GMT
Dead or Alive: Dimensions’ frame rate drops in 3D mode

Dead or Alive is all about the visuals, amirite, which makes it doubly disappointing to learn that the franchise’s first 3D entry will drop to a sorry 30 frames per second when played with full stereoscopic effects. Aww.


Metal Gear Rising: Revengeance coming to PC