Tag Archives: Team Ninja
Thu, Feb 16, 2012 | 19:53 GMT
Ninja Gaiden 3 pre-orders higher than normal in Japan
Team Ninja has stated through the magic of Twitter that pre-orders for Ninja Gaiden 3 are a bit higher in Japan than what is normal for the series. Likely, this has something to do with folks getting a Dead or Alive 5 demo with their pre-order, and due to this, the firm has suggested everyone pre-order early to ensure they get the trial. The firm has also noted that if you press select when playing the game, you can open up a real-time move list, which changes depending on skill you’re using at the time. Ninja Gaiden 3 is out in March on PS3 and Xbox 360. Thanks, Andriasang.
Wed, Feb 15, 2012 | 20:32 GMT
Hayashi muses over a DoA vs Virutal Fighter crossover, new DoA 5 screens released
After previously stating he wasn’t interested in a DoA vs Tekken style hybrid, Team Ninja studio head Yosuke Hayashi seems to have had a change of heart – well, as least with something other than Tekken.
Wed, Feb 15, 2012 | 01:44 GMT
Dead or Alive 5′s women to be more “realistic”, “high class”
Team Ninja boss Yosuke Hayashi believes the Dead or Alive fanbase has grown past bouncing breasts and wants real female fighters.
Fri, Feb 10, 2012 | 01:02 GMT
Subpar Dead or Alive 2 release drove Itagaki to independence
The version of Dead or Alive 2 Tecmo published for PS2 was incomplete, driving franchise creator Tomonobu Itagaki to found an independent studio.
Tue, Jan 31, 2012 | 09:35 GMT
Quick quotes: Wii U hardware “currently changing constantly,” says Team Ninja boss
“Nintendo asked us what we would want from the hardware. And when we gave them our feedback, we could see that they really listened and made changes. The hardware is currently changing constantly.” – Team Ninja boss Yosuke Hayashi, speaking to German website Gamefront.de (via GoNintendo).
Team Ninja has previously said it was pushing Wii U hardware as hard as it can. Ninja Gaiden 3 is set to launch on the platform as a launch title this year.
Sun, Jan 22, 2012 | 22:19 GMT
Ninja Gaiden 3 dev diary unmasks and humanises enemies
The faceless hordes are faceless no more in this Ninja Gaiden 3 developer diary, which may make you a little uncomfortable about chopping them up for a bonus.
Fri, Jan 20, 2012 | 07:26 GMT
Ninja Gaiden Sigma Vita screens do the hacky slashy business
Tecmo Koei’s released nine new shots of Ninja Gaiden Sigma Vita ahead of its launch next month with PlayStation Vita in the US and Europe. NG Sigma for Vita is the same version of Sigma that released on PlayStation 3 a few years back, based on the first Ninja Gaiden from Team Ninja. Get the screens over at D’Toid.
Thu, Jan 12, 2012 | 00:08 GMT
Ninja Gaiden 3 trailer shows off bloody multiplayer
Wanna see Ninja Gaiden 3′s multiplayer in action? Head through the break. Here’s a spoiler: there’s blood.
Sat, Jan 07, 2012 | 13:59 GMT
Team Ninja says it’s “steadily making progress” on Ni-Oh
Here’s a bit of news which should make your Saturday afternoon a bit brighter: Team Ninja has said it’s “steadily making progress on Ni-Oh.” That’s according to a tweet from the firm on Twitter. The Ninja Gaiden 3 studio announced back in September 2010 it was collaborating with developer Kou Shibusawa on the samurai action game, originally announced during E3 2005 and shown at TGS 2006. Ni-Oh tells the tale of a blond samurai warrior trying to sort his destiny in a “war torn” 16th century Japan, and is based on Japanese filmmaker Akira Kurosawa’s previously lost script. Obviously, there isn’t a release set just yet, and it is still unknown whether the game will remain a PS3-exclusive or not. At least we do know, though, that it hasn’t entered into the realm of vaporware. Thanks, Gematsu.
Wed, Dec 14, 2011 | 07:37 GMT
Ninja Gaiden 3 to launch in Japan on March 22
The latest Famitsu’s reporting this week Tecmo Koei will launch Ninja Gaiden 3 in Japan on March 22 for PS3 and 360. It also has listed standard and “collectors editions.” As far as we know, no special editions for the game have been announced as yet. A western release date hasn’t been announced other than “early 2012.” We’ll email TK Europe this morning.
Thanks, Andriasang.
Sat, Dec 10, 2011 | 22:06 GMT
Quick Quotes: Team Ninja on why it’s not interested in DoA vs Tekken
“Itagaki might have left, but the hatred for Tekken is still around in the team [laughter]. So when we see Street Fighter X Tekken and those kinds of games… We’re coming out with Dead or Alive. We don’t need to rely on anything else to present Dead or Alive as a strong fighting game in the genre. We don’t need that kind of thing to prove ourselves. We understand that Tekken has… It opened the way for 3D fighting games, we understand that it has a long history, we respect that history, but we’re coming in as a challenger to those 3D fighting games. We’re there to represent and take them on.” – Team Ninja studio head Yosuke Hayashi to VentureBeat.
Sat, Dec 10, 2011 | 21:38 GMT
Quick Quotes: Team Ninja believes DLC should add to the game experience
“With developers taking stuff that they normally would have put on the disc and selling that for DLC later, we think that lowers the value of the actual disc, the players that are going to buy that disc. We don’t think that’s a good way to do things. But as for using DLC as a way to add more stuff and increase the longevity of the title, if we’re adding stuff later we think that will… Fans will enjoy that, we as developers will enjoy that, we’ll just have that much more time to spend with that game. That’s the approach that we would like to take.” – Team Ninja studio head Yosuke Hayashi to VentureBeat.
Thu, Dec 08, 2011 | 23:08 GMT
Ninja Gaiden 3 multiplayer’s modes, stealth and more detailed
A press event this week has yielded a few details of Ninja Gaiden 3′s multiplayer.
Thu, Dec 08, 2011 | 14:30 GMT
Quick Shots: Ayane and Hitomi punch it out in new Dead or Alive 5 screens
Andriasang has posted a few shots of Dead of Alive 5′s Ayane and Hitomi, and we’ve got them for you below. There’s also a few shots of Hayate going at it with Ninja Gaiden’s Ryu Hayabusa over on the site (via Famitsu), as well as the new Power Flow system. You can access those shots through here. DOA5 is now 15% complete, and its release date is TBA 2012. It will be made available on PS3 and Xbox 360.
Thu, Dec 08, 2011 | 02:10 GMT
Quick Shots – Ninja Gaiden 3′s multiplayer
You can customise your ninja, unlock special moves, commit hara kiri and engage in bloody four-way slicefests in Ninja Gaiden 3′s multiplayer mode, according to these images.
Thu, Dec 08, 2011 | 01:42 GMT
Ninja Gaiden 3 gets March release date
Ninja Gaiden 3 will launch on PlayStation 3 and Xbox 360 in March, Team Ninja lead Yosuke Hayashi told journalists including Joystiq yesterday. The studio has since followed up with confirmation on Twitter. The latest entry in the famously difficult hack-and-slash series will also appear on Wii U when the system launches next year, and a Vita game is expected in February.
Tue, Nov 29, 2011 | 15:13 GMT
Ninja Gaiden Sigma Vita confirmed for February launch in Japan
Famitsu’s reporting that Ninja Gaiden Sigma for Vita will launch in February in Japan. No specific date is given. The title, based on PS3′s 2007 original, will likely come with Ninja Gaiden 3′s Hero and Ninja playstyles, Team Ninja’s Peter Garza told us at Eurogamer Expo.
Via Siliconera.
Mon, Nov 28, 2011 | 01:29 GMT
Hayashi: Dead or Alive 5 to be “simple, but deep”
Team Ninja is chasing the holy grail of accessibility and serious depth with Dead or Alive 5.



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