Tag Archives: Team Meat
Tue, Nov 23, 2010 | 10:34 GMT
Super Meat Boy DLC out now

Team Meat’s shipped 20 new Super Meat Boy DLC levels, available for free through the platformer’s Teh Internets stage.
Thu, Nov 18, 2010 | 23:07 GMT
Super Meat Boy cameos were intended to draw attention to other indie titles, says Team Meat

Team Meat’s Edmund McMillen has said the reason players see so many familiar cameos in Super Meat Boy, is due to being friends will a lot of other independent developers.
Thu, Nov 11, 2010 | 15:05 GMT
New Super Meat Boy chapter confirmed, XBLA title update ready for approval
Thu, Nov 11, 2010 | 07:52 GMT
Super Meat Boy gets super-hard cheevos on Steam

The PC version of Super Meat Boy is to get Achievements Microsoft rejected for the 360 version for being too difficult.
Thu, Nov 04, 2010 | 19:48 GMT
Super Meat Boy patch almost ready to roll out, Steam version still on track

A patch for Super Meat Boy fixing the auto-save glitch as well as other bugs for the Xbox Live game is almost ready for release.
Tue, Oct 19, 2010 | 18:02 BST
Super Meat Boy to launch at discount price, will rise in Nov

Super Meat Boy is currently basking in a warm critical reception ahead of its launch tomorrow. As a way of trying to entice a solid release for the brutally hard platformer, developer Team Meat has brokered a lower “price” with Microsoft, for October at least.
Wed, Sep 16, 2009 | 16:32 BST
Super Meat Boy and its level editor get videos

Edmund McMillen and Team Meat’s WiiWare and PC remake for Meat Boy has some footage finally available.
Below the break are two videos for Super Meat Boy, one showing off the buzzsaw death traps and wall-jumping and the other demoing the level editor.
When released in 2010, the game will have over 150 stages for just story mode alone.
That should make folks happy.
Via GameSetWatch.




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