Tag Archives: Team Meat
Sun, May 06, 2012 | 12:27 BST
Sick and tired of the way mobile games treat players, Team Meat aims to do things differently. More »
Tue, May 01, 2012 | 07:52 BST
You won’t need to memorise level layouts to successed with the iOS release of Super Meat Boy: The Game.
Sun, Apr 01, 2012 | 08:38 BST
Fri, Mar 16, 2012 | 08:37 GMT
Team Meat has started work on the touchscreen version of Super Meat Boy, promising it’ll look and play “a lot different” than the standard Super Meat Boy that came out two years ago.
Thu, Mar 01, 2012 | 16:00 GMT
Tue, Feb 28, 2012 | 01:27 GMT
Team Meat’s Tommy Refenes has denied he told press the 3DS eShop has a filesize limit of 2GB.
Mon, Feb 27, 2012 | 00:27 GMT
The 3DS eShop’s more generous allowances are acceptable to Team Meat, and the developer has shown interest in expanding to other Nintendo platforms, too.
Wed, Feb 22, 2012 | 21:52 GMT
Popular indie rogue-like shooter The Binding of Isaac will influence the direction of Team Meat’s next game.
Fri, Feb 10, 2012 | 04:25 GMT
Team Meat has corrected a report that its is prepping a port of Super Meat Boy for touch devices, assuring fans it’s toying with the idea of a whole new game.
Tue, Jan 03, 2012 | 12:36 GMT
Team Meat’s confirmed on Twitter that Super Meat Boy has sold 1 million units since it first launched 18 months ago. The duo said in a tweet: “Fun Fact: Super Meat Boy past the million sales mark last month! PLATINUM BABY.” Super awesome. The hard as nails platformer launched on Xbox Live Arcade and PC in October 2010.
Wed, Nov 30, 2011 | 22:33 GMT
Indie Game: The Movie, a feature documentary about “video games, their creators and the craft,” will make its world premiere as an official selection in World Documentary Competition at the 2012 Sundance Film Festival.
Tue, Nov 29, 2011 | 10:59 GMT
Team Meat’s Edmund McMillen has claimed the two-man dev squad is now formed of “arrogant, jaded fools,” speaking in an anniversary voiceover for Super Meat Boy’s birthday.
Fri, Oct 28, 2011 | 10:48 BST
Having said that Team Meat was “taken advantage of” by Microsoft in the run-up to the launch of Super Meat Boy, developer Edmund McMillen has confirmed that, after a spate of hugging and kissing between the two parties, the ultra-hard platformer is about to be re-pimped on XBLA.
Tue, Sep 06, 2011 | 21:00 BST
It’s time for a second round of shorts for your Tuesday, since you apparently got the ones from earlier a bit dirty.
Thu, Jul 21, 2011 | 18:24 BST
The day has gotten a bit brighter for UK fans of Super Meat Boy, because it has been announced that the game is getting to special editions at retail. Head on below the break for all the squeal-worthy details.
Thu, Jul 21, 2011 | 13:56 BST
Team Meat’s Edmund McMillen has said he went with Steam for distribution of The Binding of Isaac because past experience with the service was “amazing.”
Tue, Jul 19, 2011 | 06:16 BST
Team Meat voiced an unusual opinion about Super Meat Boy’s piracy levels and said a swear! We like that kind of thing.
Thu, Jun 30, 2011 | 11:08 BST
Team Meat’s begun talking about life after Super Meat Boy, saying its begun development on an “ambitious” but “fun” new project.
Mon, Jun 20, 2011 | 00:43 BST
Team Meat has posted an interesting belated developer diary for Super Meat Boy, covering cut characters and content.
Tue, May 31, 2011 | 20:15 BST
If you log into Steam today and load up Super Meat Boy, you may notice an new feature in the game menu called Enter the Unknown.