The first project from Tango Gamework, the Bethesda-owned studio created by Shinji Mikami, won’t release this year, ZeniMax Asia boss Toru Takahashi has said in a 4Gamer interview, saying the title won’t launch until next year at the earliest.
Tango Gamework headlines
This year will be the biggest in Bethesda’s history. An RPG sequel anticipated for aeons; the first new IP from id Software in 15 years; one of the most anticipated shooters in the industry this year; and a dungeon crawler which fuses old days with new. Post-release DLC for one of last year’s biggest hits […]
Looking forward to seeing what Tango Gamework is up to in the near future? Be as pumped as you like, you’re still not going to be seeing it for a long time.
Tango boss Shinji Mikami has told Famitsu he was displeased at becoming a producer at Capcom after being the director of the first Resident Evil.
More creepy and mysterious art has appeared on the now Bethesda-owned Tango Gamework. It’s a bit freaky.
Mikami chose Bethesda for Tango buyout because it had "the most independent development environment"
Tango Gamework boss Shinji Mikami has given his first interview since the studio was bought by Bethesda parent ZeniMax, saying it decided on ZM because it gave the studio “the most independent development environment to work with.”
Tango Gamework Latest