Tag Archives: Tango Gamework

Tue, Mar 13, 2012 | 08:10 GMT

Tango’s first game coming in 2013 at earliest, uses external engine

mikami

The first project from Tango Gamework, the Bethesda-owned studio created by Shinji Mikami, won’t release this year, ZeniMax Asia boss Toru Takahashi has said in a 4Gamer interview, saying the title won’t launch until next year at the earliest.

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Tue, Jun 28, 2011 | 18:58 BST

Bethesda turns 25 years old

bethesdalogo

Magic.

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Wed, Jan 26, 2011 | 14:14 GMT

Interview – “The biggest year in our company’s history,” by Bethesda’s Pete Hines

pete hines

This year will be the biggest in Bethesda’s history. An RPG sequel anticipated for aeons; the first new IP from id Software in 15 years; one of the most anticipated shooters in the industry this year; and a dungeon crawler which fuses old days with new.

Post-release DLC for one of last year’s biggest hits is a also certainty for 2011, but the anticipation of future releases is likely to further add to this year’s importance for the publisher: three new studiosone from the east – are coming on board with new projects with the company and, obviously there’s a chance at getting a look at DOOM4 this year.

With so much going on at Bethesda it seemed like a good time to catch up. We spoke last week with the company’s VP of marketing and PR, Pete Hines.

[Interview by Johnny Cullen]

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Sat, Jan 22, 2011 | 11:50 GMT

Bethesda: First Tango game “a ways off”

tango art

Looking forward to seeing what Tango Gamework is up to in the near future? Be as pumped as you like, you’re still not going to be seeing it for a long time.

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Fri, Nov 12, 2010 | 10:05 GMT

Mikami originally displeased at becoming producer at Capcom

mikami

Tango boss Shinji Mikami has told Famitsu he was displeased at becoming a producer at Capcom after being the director of the first Resident Evil.

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Wed, Nov 10, 2010 | 08:37 GMT

More mysterious Tango artwork appears

tango art

More creepy and mysterious art has appeared on the now Bethesda-owned Tango Gamework. It’s a bit freaky.

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Wed, Nov 03, 2010 | 10:54 GMT

Mikami chose Bethesda for Tango buyout because it had “the most independent development environment”

Shinji Mikami

Tango Gamework boss Shinji Mikami has given his first interview since the studio was bought by Bethesda parent ZeniMax, saying it decided on ZM because it gave the studio “the most independent development environment to work with.”

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