Tag Archives: Tango Gamework
Wed, Jan 26, 2011 | 14:14 GMT
Interview – “The biggest year in our company’s history,” by Bethesda’s Pete Hines

This year will be the biggest in Bethesda’s history. An RPG sequel anticipated for aeons; the first new IP from id Software in 15 years; one of the most anticipated shooters in the industry this year; and a dungeon crawler which fuses old days with new.
Post-release DLC for one of last year’s biggest hits is a also certainty for 2011, but the anticipation of future releases is likely to further add to this year’s importance for the publisher: three new studios – one from the east – are coming on board with new projects with the company and, obviously there’s a chance at getting a look at DOOM4 this year.
With so much going on at Bethesda it seemed like a good time to catch up. We spoke last week with the company’s VP of marketing and PR, Pete Hines.
[Interview by Johnny Cullen]
Sat, Jan 22, 2011 | 11:50 GMT
Bethesda: First Tango game “a ways off”

Looking forward to seeing what Tango Gamework is up to in the near future? Be as pumped as you like, you’re still not going to be seeing it for a long time.
Fri, Nov 12, 2010 | 10:05 GMT
Mikami originally displeased at becoming producer at Capcom

Tango boss Shinji Mikami has told Famitsu he was displeased at becoming a producer at Capcom after being the director of the first Resident Evil.
Wed, Nov 10, 2010 | 08:37 GMT
More mysterious Tango artwork appears

More creepy and mysterious art has appeared on the now Bethesda-owned Tango Gamework. It’s a bit freaky.
Wed, Nov 03, 2010 | 10:54 GMT
Mikami chose Bethesda for Tango buyout because it had “the most independent development environment”

Tango Gamework boss Shinji Mikami has given his first interview since the studio was bought by Bethesda parent ZeniMax, saying it decided on ZM because it gave the studio “the most independent development environment to work with.”




The voice of Batman is back