Tag Archives: tales of valor
Thu, Apr 09, 2009 | 13:12 BST
Fri, Nov 21, 2008 | 08:04 GMT
IGN’s gone live with the first impressions of Tales of Valor, the standalone Company of Heroes expansion due for release next year. Snip:
Tales of Valor isn’t an expansion that requires you to own CoH; it’s a stand-alone game that focuses on you controlling a handful of units at a time. In fact, this isn’t a “traditional” RTS game, as the single-player campaign doesn’t feature any kind of base building or node capturing as seen in CoH. This is a much more tactical game in that sometimes you’ll control only a single tank and its crew. The reason is because you become much more invested in your units if you don’t have an endless supply of them being churned out at some base. And if you don’t have to manage a dozen vehicles and squads over an entire battlefield, you can focus on carefully controlling a small team as it navigates around the map.
The first video’s after the break.
Fri, Nov 07, 2008 | 06:26 GMT
This Edge piece brings first details of newly announced Company of Heroes expansion Tales of Valor, confirming the game will include “three ‘mini-campaigns’ with new multiplayer content to be revealed soon.”
From the piece, quoting Tim Holman, senior producer for Relic and the CoH franchise:
“We moved away from the mechanic of building a base, building a large army and going out and finding the enemy,” he said. Instead, Valor, staying true to its title, will highlight more personal, “heroic moments.”
Holman described the first tale, called “Tiger Ace,” which he said is based on an actual event during WWII: British were advancing on a town, when a German tank commander sent his division back, along with his formidable but greatly outnumbered King Tiger tank. “He destroyed 10 tanks and 20 armored cars, just with that single tank. The tank was disabled, the guys escaped back to their division, grabbed another Tiger, and drove the British from the town.”
More through there. The standalone expansion’s due next year.