Tag Archives: SWTOR Update 1.2
Thu, Apr 12, 2012 | 19:54 BST
BioWare has released the long-awaited update 1.2 for SWTOR, so be sure to fire up your machine and get to patching. To get you familiarized with some of the new content, the developers have also released a new video for Explosive Conflict, new Operation where the mercenary warlord Kephess has taken over the planet Denova. The planet is rich in resources, and very valuable to the war effort, so players must “assault his war camp situated atop a mountain in densely-wooded terrain,” and fight Imperial defectors as well as war machines along the way. Modes available in the new Operation include eight and 16-player grouping in both Story and Hard Modes. Patch notes are here.
Wed, Apr 11, 2012 | 18:51 BST
Wed, Apr 04, 2012 | 19:34 BST
BioWare has released a new video showing how to customize the UI in SWTOR, a feature which will be included with update 1.2. It’s posted below. A release date has yet to be announced for the next update.
Thu, Mar 22, 2012 | 16:36 GMT
BioWare has released a new video discussing the Legacy System coming with Star Wars: The Old Republic Update 1.2. The Legacy System allows you to build your own family tree and link your characters on the same server together.Achievements will also open up new species options, as well as new abilities for all the characters in your Legacy. Watch below. Update 1.2 is now live on the public test server, with an exact date for release to be determined. Thanks, Talkar.
Tue, Mar 20, 2012 | 21:40 GMT
BioWare has noted that quite a few crew skill changes are heading to Star Wars: The Old Republic with Update 1.2. The game’s designer Georg Zoeller posted a rather large list of changes coming with the update on the official site. One of the highlights noted was a change to artifice schematics which will allow players more choice in crystal colors regardless of weapon stats. Artificers are also to be “the first profession to gain some dedicated PvP crafting.” Gathering and reverse engineering are also getting tweaked, and cybertech practitioners will be able to sell created vehicles through the auction house now that bind restrictions have removed. Thanks, Massively.