Tag Archives: suda51

Wed, May 01, 2013 | 11:09 BST

DeNa shutters five Mobage games in Japan, Infinity Blade Cross among casualties

Infinity Blade Cross

DeNa has closed five titles hosted on its Mobage social hub in Japan, including Epic Games’ localised version of Infinity Blade Cross.

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Tue, Apr 02, 2013 | 11:56 BST

Grasshopper acquisition means “complete creative freedom”, Suda51 confirms

Grasshopper tease

Grasshopper Manufacture founder Goichi Suda has confirmed that the studio’s recent acquisition by GungHo Entertainment will not restrict the developer’s creative freedom at all, in fact he now has complete creative freedom.

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Tue, Jun 12, 2012 | 20:17 BST

Lollipop Chainsaw launch trailer is crazy, sexy, violent

20120601lollipopchainsaw

Suda 51 and Grasshoopper Manufacture’s latest tale is yet another strange one. A sexy cheerleader turned zombie slayer sets out to kick ass and take no prisoners in Lollipop Chainsaw. More »

Thu, Mar 22, 2012 | 16:28 GMT

Lollipop Chainsaw’s promotional bus is rather kick-ass

lollichainsawpop

Warner has released a new video for Lollipop Chainsaw showing how the school bus promoting the game at various events is full of “pure awesome,” as well as “excessive blood, gruesome body parts, gaming kiosks and some kick ass artwork inside.” Watch below how an seemingly ordinary school bus was transformed into a vicious vehicle of sex, blood and rock n’ roll, baby. The Lollipop Chainsaw bus was recently parked at GDC and SXSW and it’s next stop will be at PAX East April 6-8. Lollipop Chainsaw will be out the week of June 12 for Xbox 360 and PS3. Thanks, Machinima.

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Mon, Oct 03, 2011 | 11:29 BST

Quick quotes: “It’s really difficult to be successful with a new IP,” says Suda51

shadows of the damned

“Of course we always wish to have a big hit, but at the same time – not just in Japan, but worldwide – I think it’s really difficult to be successful with a new IP. You really need an extraordinary amount of support to have a new franchise be successful. Unfortunately we couldn’t really do as well as we hoped for.” – Grasshopper’s Goichi Suda, speaking to Eurogamer at TGS on the difficulties of making a new IP. Grasshopper released Shadows of the Damned, via EA Partners, this past summer to critical success, but very low sales.

Fri, Sep 23, 2011 | 06:19 BST

Diabolical Pitch trailer shows how this curveball really spins

DiabolicalPitch-YellowCatch

Suda51 has confirmed that while he came up with the idea for Diabolical Pitch, he’s handed development over to a separate team within Grasshopper Media. Therefore, it was that team who has come up with this intriguing little teaser trailer for the demon-smashing baseball interpretation called Diabolical Pitch.

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Thu, Sep 15, 2011 | 08:20 BST

Diabolical Pitch footage lurches out of TGS

DiabolicalPitch-YellowCatch

One of the more obscure highlights of Tokyo Game Show so far has been the big reveal Diabolical Pitch, formerly known as Codename D. Take Japanese favourite Suda51 and the team at Grasshopper Manufacture, throw in some motion controls, a baseball bat and some scary monsters, and you’re onto a winner.

While we haven’t yet had a chance to try out the upcoming XBLA title, the sneaky folk over at Joystiq smuggled a video camera in and grabbed some more footage of the game in action, plus a shaky-cam version of the first trailer.

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Fri, May 20, 2011 | 14:18 BST

Love among demons: Chatting with Goichi Suda

sotc

Killer 7, No More Heroes, and now Shadows of the Damned – we talked to Goichi Suda about the game that is and isn’t what you’d expect it to be.

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Thu, May 19, 2011 | 09:28 BST

Suda51: Dante’s Inferno is “mainstream,” “standard”

20110519sotd

Grasshopper Manufacture lead Goichi Suda has said Shadows of the Damned’s vision of hell is less generic than Visceral’s efforts in Dante’s Inferno.

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Tue, Apr 19, 2011 | 06:50 BST

Suda 51: Dead Space 2 is an example of adventurous design

20110419suda51

The incomparable Goichi Suda has said he’s not the only one pushing the boundaries with new game design, citing Dead Space 2 as an example.

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Thu, Mar 31, 2011 | 00:43 BST

Goichi Suda would like a new No More Heroes

20110331nomoreheroes

Goichi Suda has reiterated his desire to add another entry to the No More Heroes series.

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Wed, Sep 15, 2010 | 15:48 BST

All news from EA TGS presser – Damned reveal and trailer, new Alice trailer, more

damned3

Get all the news from the EA TGS press conference after the break, including first details on the Suda51-Mikami horror title, Shadows of the Damned, a new look at Alice and more.

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Wed, Sep 08, 2010 | 07:32 BST

Report: EA-Mikami horror to be shown next week

residentevil52

According to this 1UP report, EA said in Japan today that its Suda51-Mikami horror collaboration will be announced in Tokyo next week.

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Mon, May 24, 2010 | 11:39 BST

Suda: “No plan” for No More Heroes 3, Travis may return

nomoreheroes2

Doesn’t look as though a third No More Heroes will happen. Don’t despair, though, 51 fans.

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Wed, May 19, 2010 | 13:22 BST

Suda51 “would love to develop” a 3DS title

suda

Goichi Suda is all about the 3D. He even wants to develop a title for 3DS.

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Tue, Apr 27, 2010 | 12:24 BST

New No More Heroes 2 vids show women, weapons

nomoreheroes2

No pants. Rocket-launching ghetto blaster. Ideas borne from poo. It’s No More Heroes 2.

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Tue, Mar 23, 2010 | 10:35 GMT

Suda51: “The idea comes out when I take a dump”

suda51

Come on, now. Seriously?

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Mon, Nov 30, 2009 | 04:40 GMT

ESRB leak reveals details of No More Heroes: Desperate Struggle’s well-earned M-rating

nomoreheroes2

Like Killer 7 and No More Heroes before it, No More Heroes: Desperate Struggle’s got “Suda51″ written all over it. Translation: It’s weird. Grown-up weird. Phallic imagery everywhere weird. And you know what that means. Yep! A very entertaining ESRB write-up. Here’s a snippet:

“Two women (clad in bikinis) get suspended in mid-air, get caught between the flashing lights, lasers, and frenetic sword swipes of an assassins’ duel—the women’s heads slide across the floor once the men stop fighting.”

The listing also reveals the return of Bizarre Jelly, a fake anime that was featured in the first game. Even the show’s opening’s quick “one-to-two seconds” of bare buttock were unable to escape the ESRB’s watchful eye.

We’ve posted the full listing after the break in order to avoid unnecessary spoilage. So have at it. Take a glimpse inside Suda51′s loony bin-ripe mind for solid proof that he’s still got “it.” By which we mean his game design chops. As for the other “it” – you know, his sanity – we’re pretty sure he lost it a long, long time ago.

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Mon, Sep 21, 2009 | 21:03 BST

Suda adds Alex Ward to favourite designer list

alexward

Grasshopper boss Goichi Suda has a new favourite games designer. It’s Criterion games boss Alex Ward.

“I have four favorite game designers,” Suda told 1UP. “Erik [Chahi, Out of This World creator] is one of them. I’m not sure if he’s the number one, but he’s one of them.

“There used to be three, but the fourth person is [Criterion Games'] Alex Ward, who I added after I met him recently.”

Suda’s went on to say that he would most likely end up “enjoying” working with Chahi or Ward, should the opportunity arise.

TGS, TGS, TGS.

Thu, Jul 02, 2009 | 12:34 BST

Suda – No More Heroes needs a “new platform”

nomoreheroes

Suda51′s told Edge that No More Heroes needs to move past Wii if it’s to flourish.

“I really want to make NMH a big franchise,” he said, “and with this second episode have bigger success. I’m putting a lot of care into developing this IP, as I feel there’s a lot of potential.

“I think this is the last NMH that is going to be developed on Wii,” he added. “To expand NMH to new possibilities, we need a new platform. Wii is a great platform, but we’ve done everything we can with it now.”

Now look at this. Good news for 360 and PS3 owners, no doubt.