Tag Archives: suda 51
Wed, May 04, 2011 | 02:54 BST
Suda on Shadows, No More Heroes sequels: “It’s all about the people”
Shadows of the Damned is so five minutes ago. Now Shadows of the Damned 2 – which may or may not ever exist – that’s where it’s at. Or it will be. You know, if it ever gets there. See, it all depends on you. That’s right: in this single shining instance, you are important. Well, if you don’t count every other gamer in existence, anyway.
Fri, Apr 29, 2011 | 15:12 BST
Shadows of the Damned developer diary is a bit wacky
Goichi Suda and Shinji Mikami are featured in a new developer diary for Shadows of the Damned, acting silly and chatting about the game amidst some gameplay footage. The man providing the translation’s voice is a bit put on, but its suits the mood. Shadows of the Damned is set to release on June 21 on PS3 and Xbox 360. Enjoy the video below courtesy of Game News.
Fri, Apr 22, 2011 | 22:14 BST
Friday Shorts: Gamocracy, KOTOR’s Revan, science, Sheen, sales, Suda, more
It’s Good Friday. It’s especially good if you got the day off to celebrate Jesus and bunnies and stuff. Here’s some shorts to make it even more of a good Friday.
Fri, Apr 22, 2011 | 08:06 BST
Shadows of the Damned suffers slight delay
And when we say “slight,” we mean it. Suda 51′s latest descent into unspeakable (and unspeakably bizarre) madness has taken a two week tumble. Now dated for June 21, the game was originally set to hit shelves on June 7. If you need something to do while you’re coping with this seismic shift in the year’s release calendar, you can always read our GDC impressions and giggle at the game’s “boner” gun mode. Thanks, GameSpot.
Tue, Apr 19, 2011 | 06:50 BST
Suda 51: Dead Space 2 is an example of adventurous design
The incomparable Goichi Suda has said he’s not the only one pushing the boundaries with new game design, citing Dead Space 2 as an example.
Wed, Mar 09, 2011 | 01:35 GMT
Suda51: “It’s not just me who’s crazy”
Speaking of the bizarre and grotesque design elements of Shadows of the Damned, Goichi Suda said he’s not solely responsible.
Tue, Mar 08, 2011 | 19:16 GMT
Suda’s Hell – Shadows of the Damned’s GDC demo
Suda 51′s working on a new project. We saw it at GDC. For some, that’s everything you need to know. For everyone else, here’s this feature.
Wed, Mar 02, 2011 | 02:41 GMT
Shadows of the Damned and Alice: Madness Returns dated
EA has announced Alice: Madness Returns and Shadows of the Damned will launch in June this year.
Mon, Feb 28, 2011 | 15:23 GMT
Grasshopper to announce new game next month
Grasshopper’s announced it’s to announce a new game at the end of next month.
Mon, Feb 14, 2011 | 20:13 GMT
Shadows of the Damned get screens treatment
EA’s released a handful of new screens for Shadows of the Damned.
Fri, Oct 15, 2010 | 10:44 BST
Suda 51 teasing news for tomorrow

Goichi Suda is an announcement machine. After announcing both Shadows of the Damned and Codename D at Tokyo Game Show last month, there’s more news coming tomorrow from the Grasshopper boss.
Thu, Sep 16, 2010 | 04:58 BST
Suda51 announces Codename D at TGS

Suda’s 51′s just announced he’s developing a new title at Grasshopper for Kinect, known as Codename D.
Wed, Aug 18, 2010 | 21:47 BST
Suda51 announces Sine Mora for PSN and XBLA

Famed game director Suda51 has announced a new PSN and XBLA title called Sine Mora, which is due for release in Q3 2011.
Fri, Apr 16, 2010 | 22:44 BST
Grasshopper Manufature copyrights “Closer” with USCO [Update]

Update: Well that was quick. Joystiq has learned from a Grasshopper representative Closer is no longer being used for any projects currently in development. “Closer was one of the names considered for a project, but that name has since been abandoned,” said the rep.
Original: Grasshopper Manufature has filed a copyright in the US for something called Closer.
Wed, Apr 07, 2010 | 17:08 BST
Suda: Ideas for No More Heroes 3 compared to diarrhea

Suda 51 has compared the team’s ideas for No More Heroes 3 like a case of diarrhea purging the body.






Deadlight – Fear Yourself trailer details story