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Stormrise

Stormrise “Verticality” trailer demos line of sight command

A new trailer for Stormrise, released today, demos the strategic line of sight command, and tips on how to use your environment as an advantage. It shows helicopters, more laser beam weapons, environment destruction and a flying serpent-looking thingie. Sega and Creative Assembly’s RTS is out next month for PC, PS3 and Xbox 360. Hit […]

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Stormrise headlines

  • DirectX 10 and Vista required for Stormrise PC

    Looks like if you want to play Stormrise on PC you better get an upgrade if you already haven’t: apparently the RTS will be one of the first to require both DirectX 10 and Vista. “Stormrise has been designed for DirectX 10 and Vista only right from the start,” said Stormrise lead designer Artem Kulakov, […]

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  • Stormrise trailer gives you a taste of the action

    Creative Assembly’s released a new video for post-apocalyptic RTS game Stormrise, this time showing how to control spider/crab beast thingies as you do your warry stuff. Nifty. Watch the trailer below. It’s out next month for PC, 360 and PS3.

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  • Creative Assembly: Fighting piracy with staggered releases is "pointless"

    Creative Assembly’s communications manager, Vispi Bhoptihas, has said that trying to fight priacy is “pointless”. Speaking to Videogamer.com regarding upcoming RTS Stormrise, Bhoptihas said that releasing a PC title later than its console version is no way to combat the problem. “That’s pointless,” he said. “If people are going to pirate a game they’re going […]

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  • New Stormrise trailer shows "whip" controls

    Creative Assembly’s big control “thing” for console RTS Stormrise is a “whip select” system, as seen in the game’s latest trailer. Watch is on Shacknews. The innovation allows you to swap quickly between units and control other parts of the battlefield from afar, essentially. It’s out for PS3 and 360 in March.

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  • Stormrise units detailed

    Creative Assembly console RTS Stormrise has units, obviously, so you probably need to know what they do if you’re going to play it. The futuristic war game features Scorpions, Enforncers and Infiltrators, according to GameInfoWire, so you should be in good stead to fight the fight when it’s released for PS3 and 360 in March. […]

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  • Stormrise gets new trailer, shots

    Sega’s put out some new screens and a fresh movie of Creative Assembly console RTS, Stormrise. Get them from Shacknews. The footage is a dev diary, but there’s in-game stuff there. The shots are split into PS3 and 360, so that should give you something new to fight over, if you’re that way inclined. It’s […]

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  • New Stormrise shots emerge

    Sega put out some new Stormrise screens tonight, the first we’ve seen of the 2009 console RTS for a while. It’s made by Creative Assembly and has large metal monster things. What’s not to like? On Gamespot.

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  • New Stormrise trailer released

    After the break. No gameplay to speak of, but the concept of Creative Assembly’s console RTS is looking solid. It’s out next year.

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  • Sega announces E3 line-up

    Sega has announced its official E3 lineup. Loads of stuff here. See below. MadWorld (Wii – March 2009) Sonic Chronicles: The Dark Brotherhood (DS – Fall 2008) Sonic Unleashed (360, PS3, Wii, PS2 – Holiday 2008) Alpha Protocol (360, PS3, PC – February 2009) Samba De Amigo (Wii – September 2008) Bayonetta (360, PS3 – […]

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  • First Stormrise trailer shows future of command

    After the break. We had a go and sorting this out last night, but there was something wrong with the audio. Hey ho. The first movie of Creatuve Assembly’s newly announced console RTS shows jumpships, mechs and vertical strategy. Looks OK. See for yourself.

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  • Sega announces Stormrise, new Creative Assembly RTS

    Creative Assembly and Sega have announced a brand new IP, an RTS named Stormrise. It’s a 360 and PS3 affair, and will ship next year. The setting’s tech-fantasy, seeing two warring factions – the Echelon and the Sai – kicking the shit out of each other in “bleak” surroundings. Some shots here. Lots more info […]

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