Tag Archives: steven spielberg
Fri, Oct 31, 2008 | 14:21 GMT
Update: EA’s just confirmed that the game’s still in production.
VG247 has learnt from an EA employee that the majority of the LMNO team has been laid off at EALA.
LMNO was the codename for the “ultra-real” Spielberg game being worked on at the studio.
The fate of the game itself is unclear: we’ve been told that “almost everyone on the team has gone.”
The title’s has been in the works for several years, and has included concepts like motion-capturing tear movements in an effort to induce “emotion” in the player.
Today’s talk emerged after EA said yesterday it was to lay off 6 percent of its overall workforce in the wake of Q2 losses.
More soon, hopefully.
Tue, Apr 15, 2008 | 12:56 BST
Colour us shocked. Joystiq’s reporting that the Boom Blox head-tracking feature – that was supposedly going to allow players to move the game’s camera with head movements – has been pulled. From the site:
At the Nintendo Media Summit, Boom Blox senior producer Amir Rahimi confirmed that the final version of the game will lack the head-tracking mode. We understand that it was always an Easter egg, requiring gamers to set up Wii Remotes as cameras, and hacking together their own IR LED glasses. But you didn’t have to go to TED to see the promise, and we’re disappointed to see it removed.
Thu, Apr 10, 2008 | 10:59 BST
According to CVG, EA’s Boom Blox will release in Europe on May 9.
The Spielberg Wii puzzle game is… a Spielberg Wii puzzle game. Looks fun, so keep an eye out.
Wed, Mar 05, 2008 | 07:29 GMT
He probably doesn’t really, but this is a good quote nonetheless.
“Spielberg gets sloppy,” said Boll, on the subject of his new movie, an adaptation of Postal. “We saw that with War of the Worlds (why the f**k the older brother survived?) and also in parts of Jaws, E.T., Munich etc.! My performance in Postal as ‘Nazi Theme Park Owner’ outperforms easily Ben Kingsley in Schindler’s List!”
Apparently, he’s going to “destroy Indiana Jones at the box office.” Yes you are, Uwe. Yes you are.
Sat, Feb 23, 2008 | 09:18 GMT
Here. Worth a look. Those in the know are going nuts for Spielberg’s Wii title, so it’s worth keeping on your radar until we know otherwise, at least. This piece includes the words “fascinating”, “creative genius” and “I loved what I played”. Go have a read.
Fri, Feb 22, 2008 | 07:53 GMT
It says so here. In his GDC session, Louis Castle, producer of Spielberg game Boom Blox, said by using two Wiimotes it’s possible to control the camera with your head.
He was also keen to point out that the “feature” was an easter egg and not something EA was planning on promoting. Which sounds sensible to us.
Thu, Feb 07, 2008 | 07:23 GMT
Hot on the heels of the announcement of BOOM BLOX, the firts game to arrive from the Spielberg-EA partnership, comes an interview with the title’s creator, Louis Castle. Louis reckon’s Stevie’s just a regular guy.
“It’s a great relationship,” he said. “He’s out at the office usually weekly, the only time he’s not around is when he’s busy filming Indy, but for the most part we see him every week. He’s just one of the team. We sit down, talk about where the project’s been and where it’s going, how we’ve implemented some of the things in BOOM BLOX that he commented on the last time, and that’s just been the way of it. It’s really quick and easy to forget that he’s a superstar since he’s so easy to work with.”
The game itself was the brainchild of Spielberg, who wanted something to play with his kids after he got to try out a Wii for himself with Miyamoto. So it’s aimed young.
“I’d say that our target market is eight plus but if the child is using the Wii, it’s hard to imagine any child who wouldn’t enjoy BOOM BLOX because it doesn’t require that you have to read and it’s very simple to learn,” said Castle.
BOOM BLOX is out in May.
Thu, Feb 07, 2008 | 07:23 GMT
EA just confirmed the first game to arrive from its partnership with Steven Spielberg is BOOM BLOX, a 300-level puzzle game for Wii.
“I am a gamer myself, and I really wanted to create a video game that I could play with my kids,” said Steven Spielberg. “BOOM BLOX features an enormous amount of fun challenges and cool scenarios for your kids to solve or for you to master together.”
The title will have more than 30 “wacky characters” and feature “block-laying chickens or baseball-throwing monkeys across four themed environments – Tiki, Medieval, Frontier, and Haunted.”
“We developed BOOM BLOX with endless combinations of gameplay in mind,” saidLouis Castle, executive producer. “With over three hundred levels, built upon a full real-time physics model, your experience can be as easy or difficult as you want it to be – there really is something for everyone to enjoy.”
Look for BOOM BLOX in May.