Tag Archives: Star Wars The Old Republic
Thu, May 24, 2012 | 19:20 BST
Star Wars: The Old Republic update 1.3 detailed
BioWare’s detailed update 1.3 for Star Wars: The Old Republic, the key feature of which being a group finder for flashpoints and operations. The update, called Allies, will also come with server transfers, more legacy options and more. IGN has more details, with a video interview featuring lead game designer Daniel Erickson below.
Wed, May 16, 2012 | 06:34 BST
Star Wars: The Old Republic free this weekend
If anyone in the world is yet to try Star Wars: The Old Republic, here’s yet another opportunity to do so at no cost to you, the consumer. That’s right – free lightsabers.
Sat, May 12, 2012 | 18:44 BST
BioWare looking into technical issues with modifiable offhand in SWTOR
BioWare said during its weekly SWTOR community Q&A it’s looking into a technical issue preventing a modifiable offhand with some classes, and that it plans on added a new augment slot to existing modifiable items. The developer also there there are currently no plans for making companions more interchangeable, and also discussed the various rates of gear acquisition in progress tracks for PvE and PvP players. You can read the full thing through here. Thanks, Massively.
Wed, May 09, 2012 | 23:55 BST
Riccitiello: Investors need to “catch up” with EA, SWTOR “solid, successful, profitable”
EA’s stock took a bit of a beating in the wake of its financial briefing earlier this week, but CEO John Riccitiello says investors are behind the times.
Wed, May 09, 2012 | 09:03 BST
BioWare launches SWTOR podcast, talks new updates
BioWare’s launched the first episode of the Star Wars: The Old Republic podcast. The episode, also up on YouTube (and below the break), talks about the recently-released patch 1.2, the upcoming patch 1.3 and the presence plan of the community team for the MMO at trade season.
Thanks, Massively.
Wed, May 02, 2012 | 18:30 BST
BioWare switches SWTOR team around to create more PvP, end game content
SWTOR lead designer Daniel Erickson has said the team at BioWare has realized how large the PvP community is, so it has “turned a huge amount of resources” towards creating more content. He also told RPS that more team members have been assigned to create end game content as players are approaching the current cap faster than previously thought.
Sat, Apr 28, 2012 | 21:36 BST
SWTOR – character transfer system hitting “in early summer,” new playable species teased
BioWare has posted its weekly Community Q&A and in it, the firm teased new playable species coming to the MMO this year.
Thu, Apr 26, 2012 | 19:08 BST
SWTOR expands into Middle East and more European countries
BioWare has announced Star Wars: The Old Republic has officially launched in more European countries and the Middle East. Hit up the list here. Thanks, Talkar.
Thu, Apr 26, 2012 | 00:22 BST
Star Wars: The Old Republic to host more surprise events
BioWare hopes to follow up on the success of Star Wars: The Old Republic’s Rakghoul Plague event, which launched without fanfare to great popularity.
Wed, Apr 25, 2012 | 07:38 BST
SWTOR patch 1.2.1 increases damage, fixes bugs, ends Rakghoul plague
The latest patch for Star Wars: The Old Republic has been released, ending the Rakghoul plague and introducing a number of fixes.
Tue, Apr 24, 2012 | 08:23 BST
BioWare: SWTOR server mergers a possibility, concurrent users during peak time down
Server mergers for Star Wars: The Old Republic are not entirely out of the question, BioWare’s Daniel Erickson has said.
Wed, Apr 18, 2012 | 02:46 BST
SWTOR character transfers now available to Asia Pacific servers
EA has opened character transfer applications for Oceanic players keep to move onto locally-hosted Star Wars: The Old Republic servers.
Mon, Apr 16, 2012 | 05:32 BST
SWTOR Legacy Promotion expanded, 30 free days now available to more players
In response to player feedback, Bioware have expanded the Star Wars: the Old Republic Legacy Promotion to award a greater number of users with 30 days of free play time.
Mon, Apr 16, 2012 | 01:36 BST
SWTOR: Surprise Rakghoul Plague live event in progress
A surprise live event has Star Wars: The Old Republic players ignoring official travel warnings to descend on Tattooine for a Rakghoul Plague outbreak.
Fri, Apr 13, 2012 | 00:22 BST
SWTOR goodies: Tauntaun Ram pet, 30 free days, and free veteran week
To celebreate Star Wars: The Old Republic’s Legacy update, BioWare has a number of free bonuses lined up for new, current and returning players.
Thu, Apr 12, 2012 | 02:10 BST
SWTOR update 1.2 live tomorrow, won’t add Ranked Warzones
A much requested PvP feature for high level players has been pulled from this week’s Star Wars: The Old Republic content update.
Wed, Apr 11, 2012 | 18:51 BST
SWTOR Update 1.2 – Legacy deploys on April 12
BioWare has announced it will be bringing down the SWTOR servers for eight hours on April 12 in order to apply Update 1.2 – Legacy. All game servers will be offline during this period, and while eight hours is the mark, it could last a bit longer so be prepared.
Thu, Apr 05, 2012 | 02:13 BST
Star Wars: The Old Republic is free to play this weekend
BioWare is holding another free weekend event over the Easter break for MMORPG Star Wars: the Old Republic.
Wed, Apr 04, 2012 | 02:29 BST
SWTOR Friends Trial expanded to 25 mates per player
You can now invite up to 25 of your friends to a free, seven day trial of Star Wars: The Old Republic, which is practically a ready-made guild roster.
Sat, Mar 31, 2012 | 18:37 BST
SWTOR developer blog discusses PvP changes with update 1.2
BioWare has updated the SWTOR blog to discuss the new PvP ranking system coming with patch 1.2. According to the team, changes in rank will be based on said rank when compared to your opponents’, and separate tracking options for solo and group players will be available. New Warzone rewards were also highlighted along with improvements to purchasing rewards and commendations earned in battle. A new vote-kick system will also be implemented to cut-back on AFK players. Fans can get their first taste of the PvP changes at PAX East next weekend. Hit up the blog for a more lengthy version of the changes. Thanks, Massively.


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