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Splatterhouse

Splatterhouse banned in Germany

According to a Game Captain report, Splatterhouse has been refused classification in Germany.

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Splatterhouse headlines

  • Original Splatterhouse coming to iPhone next month as console reboot goes gold

    Namco’s announced the original Splatterhouse will appear on iPhone, Windows Mobile 7-enabled phones and other devices next month.

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  • New Splatterhouse screens sure are bloody

    Wow. These screens sure do show a lot of blood spatter.

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  • Splatterhouse gets gamescom trailer

    The gamescom trailer for Namco Bandai title Splatterhouse has been released, showing the differences between the old and the new.

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  • Splatterhouse leaving out the sex

    Splatterhouse producer Dan Tovar has said the team drew the line at sex when developing the blood packed action game.

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  • Splatterhouse E3 trailer is gory shit

    Namco Bandai’s released the E3 trailer for Splatterhouse. How gory is it? Find out after the break.

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  • Splatterhouse hitting shelves this Halloween

    Candy? Costumes? Family friendly fun? Please. Halloween’s about gore, killing, and paganism. Seriously, people. Satan is so disappointed. Hopefully, Namco Bandai’s Splatterhouse will be a sinew-snapping step in the right direction when it releases this Halloween.

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  • Splatterhouse trailer kills internet

    Namco’s Spanish event brought us a wave of details and screens on Namco’s superb-looking Enslaved and The Witcher II, but let’s not forget the not-so-little guy.

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  • Splatterhouse movie shows ballet, gore

    Maniac, monsters, dancing, violent death. New Splatterhouse trailer. Those things are in it.

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  • Splatterhouse to feature previous 16-bit editions

    The new iteration of Splatterhouse will see its older 16-bit brothers join in the gory fun.

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  • New Splatterhouse shots are gory

    Splatterhouse. It’s gory. No two ways about it. Some recently released shots of the reboot for the series prove that.

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  • Limbs go flying in new Splatterhouse shots

    Namco-Bandai’s released a new batch of shots of Splatterhouse. It’s looking very good and very gory.

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  • Splatterhouse gets awesome new screens and, um, shoes

    Namco’s put out some pretty fabulous new shots of Splatterhouse this morning, showing Rick resplendent with “cow-birthing arm”. All looking good. The game has also been given its own shoes, if you can believe that. They’re Globe Superfly things with a logo and blood splats. You must own them. Just think how cool you’ll look […]

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  • Splatterhouse given 2010 PAL release date

    Namco just formally stuck a 2010 release date on the PAL version of Splatterhouse, as you can see after the break. The reboot’s had a rocky ride during its development, with the project being ripped away from initial studio BottleRocket and taken in-house. There’s more detail below. It’s for PS3 and 360.

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  • Splatterhouse images show loads of blood, hooray

    Namco Bandai has released screens for next year’s Splatterhouse. Despite the drama surrounding the game, it looks nice and gory. Kotaku has the shots. Go have a look.

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  • Splatterhouse dev, Bottlerocket, shuts its doors

    BottleRocket Entertainment has shut down. Work on the Splatterhouse project was canceled after Namco Bandai dropped the developer earlier this year. “After fighting to keep the doors open for the past six months we have decided to close and move on,” studio president Jay Beard told Kotaku. Beard told the site that he is currently […]

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  • Splatterhouse pushed into early 2010

    Namco Bandai says that the rehires from Bottle Rocket are hard at work alongside Surge -  the Afro Samurai team – and are “committed to bringing Splatterhouse to the Xbox 360 and PS3 in 2010.” “This will give us time to polish and incorporate all the content to deliver a top notch game worthy of […]

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  • Namco puts Splatterhouse staff back to work on title

    Namco has hired 10-20 staff members from BottleRocket to finish development of Splatterhouse. Seems the company opened up a new studio in San Diego and pulled in artists, designers, programmers, producers, and other staff to work alongside the Afro Samurai team. Splatterhouse was yanked from BottleRocket back in March because of “performance issues” and combined […]

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  • BottleRocket claims Namco's handling of Splatterhouse was "inept"

    Ex-Splatterhouse developer BottleRocket has hit back at Namco claims that there was a “performance issue” regarding the creation of the horror title, saying that it never missed a milestone and that Namco’s handling of the project must therefore have been “inept”. BottleRocket said in a statement, published by Gamasutra: We too have to be careful […]

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  • Namco pulled Splatterhouse off Bottlerocket because of "performance issues"

    Namco pulled the Splatterhouse-plug on Bottlerocket due to “performance issues,” the company said today. Namco Bandai bossman Makoto Iwai told Gamasutra: “The only reason why publishers pull the project out from the developer is when the developer isn’t really meeting the requirements, ” he said. “So, unfortunately, this was the case. “I have to be […]

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