Tag Archives: sony motion control

Thu, Sep 17, 2009 | 17:07 BST

Capcom’s Takeuchi says Sony motion control could create Wii to PS3 ports

Takeuchi

Capcom’s Jun Takeuchi has weighed in on the upcoming motion control devices for both Sony and Microsoft, and while he says that the firm is “very receptive to Natal” and looking forward to coming up with games for it, Sony’s motion control is giving developers other ideas.

“I can tell you that we have a lot of good ideas on how to make use of that technology and we’re looking forward to putting them into practice,” Takeuchi told 1UP.

“However, speaking to other developers in Japan, I’ve heard a few of them say they were delighted by the Sony motion controller because they can just port over their Wii titles to the PS3.”

More through the link.

Mon, Jun 22, 2009 | 15:45 BST

Moore: Natal and Sony motion control a “huge opportunity”

easportslogo1

EA Sports boss Peter Moore has said the company sees Microsoft’s Project Natal and Sony’s motion control as a “huge opportunity” for the development house.

“I think they are going to impact us very positively,” he told Gama. “Anything that uses motion and movement – obviously sports is incredibly a part of that.

“We have seen both Natal and the motion controller from Sony several months ago, so we’re already, in both instances, looking at opportunities to bring our licensed product [and] our fitness product, to these new controller mechanisms.

“I can’t think about anybody better positioned than us to do that.”

Moore believes that physical interaction with games like Fight Night Round 4 would be giving consumers what they want: “If you think about everything everybody’s always wanted to do with a sports video game, so much of the feedback you get is, ‘I just wish I could’ – as we’re starting to do – ‘punch and something reacts,’” he said.

“So you think of Fight Night: Round 4, for example, if it were in a first-person mode it would be very very cool. So those are the things we’re starting to look at. Huge opportunity for us.”

Full five-page Moore interview through the link. It’s a good read.

Sat, Jun 20, 2009 | 17:40 BST

PS3 motion controller has force feedback rumble, other nifty things

sonycontroller

Sony has been showing off its new motion controller to devs and publishers lately, and apparently it can do all sorts of things.

For starters, it has force feedback rumble, works across all genres of titles, face and head tracking will be realized with the camera that it comes with, and it can track up to four motion controllers at one time.

Now we just need a damn name for it. Some reports are calling it the Sony Wand at the moment.

That just sounds a bit, well, naughty to us.

More over at Gamasutra.

Thanks, MaxConsole.

Thu, Jun 11, 2009 | 22:04 BST

Reggie calls Natal and Sony motion controller “ironic”

reggie

Reggie Fils-Aime feels it’s ironic that Microsoft and Sony are just now introducing motion control into the market three years after Wii.

“We have been very familiar with that technology,” said Fils-Aime regarding Natal. “I have personally seen a lot of iterations of similar technology. Our first reaction is that it is ironic that, three or four years ago, the prevailing industry opinion was that prettier pictures or more horsepower were the waves of the future. And now it’s clear from both of our competitors that physical activity in gaming is the wave of the future.

“It’s also ironic that, for Nintendo, the future is here. The future is now.”

Like Iwata, Fils-Aime said that Nintendo is taking a wait-and-see-approach to the competition and will judge whether each one is a success or not come launch before taking the next step.

“We have pioneered many interface options that people take for granted today,” he told Kotaku. “We’ve looked at similar technology and will continue to look at other technology for the future. What’s different, I think, for us, is that the experience is what drives us down a particular path, not simply how nifty the technology is.

“When we looked at this technology and other technology, we decided that the best way to drive immersion and precision as well as creating an environment for publishers to flourish was the Wii remote coupled with the nunchuck.”

Don’t look for any of this talk to end until both Microsoft and Sony release the new peripherals.

More through the link.

Wed, Jun 03, 2009 | 15:22 BST

Sony’s motion control “doesn’t require quite the leap of faith that Natal does,” says Riccitiello

leapoffaith1b

EA CEO John Riccitiello has told IndustryGamers that EA has been aware of Sony and MS’ motion-control tech for a while now, and thinks Sony’s model might be more instantly accessible.

He refers to Sony motion control efforts as “a great bridge technology,” that provides users with an brand new experience but one that “doesn’t require quite the leap of faith that Natal does.”

Of Natal, Riccitiello spoke about potential development: “It’s certainly very compelling for a number of game concepts I’ve got in my mind and my teams are working on,” he said.

“I think the challenges around it is that there’s a lot to be worked out – it’s not something consumers have interacted with before.”

Through the link more.

Thanks, D’toid.

Wed, Jun 03, 2009 | 12:30 BST

Miyamoto on rivals’ motion-control: Make sure it works before you show it

miyamoto1b

MTVM is reporting that during Miyamoto’s Q&A session last night, he was asked for his thoughts on both Microsoft’s Project Natal and Sony’s new motion controller.

Miyamoto responded by saying that it’s Nintendo’s policy to thoroughly test its hardware, ensure ease of use and accessibility, make sure it works, and then, and only then announce it to the public.

“He went on to say that until this sort of technology is in the users hands, its impossible to judge it,” says the piece.