Tag Archives: Slightly Mad
Fri, Sep 07, 2012 | 15:33 BST
Forza Horizon has a behind-the-scenes video available for viewing below the break. The first in a series, the video introduces the viewer to some of the creators of the game as they discuss makes Forza Horizon “such an incredible new expression of the Forza series.” The lovely state of Colorado takes precedent in the video, as does night racing, and other motorhead details. Forza Horizon releases exclusively on Xbox 360 starting October 23.
Tue, Jul 03, 2012 | 06:15 BST
PC Gamer has a gallery of screenshots taken from the crowd-funded Project CARS. The shine on these vehicles is such that we’d be calling shenanigans if PR sent them through, but they were all captured by users – although that doesn’t mean your console or wheezing rig will achieve the same results. Hit the link to feast your eyeballs.
Wed, Nov 23, 2011 | 07:03 GMT
Bigben Interactive has announced a new entry in the Test Drive franchise, building on one of the hottest licenses in racing.
Mon, Oct 31, 2011 | 00:00 GMT
Fallout: New Vegas and Dungeon Siege III developer Obsidian Entertainment has an unrevealed title in the works.
Wed, Oct 12, 2011 | 02:09 BST
Thu, Apr 21, 2011 | 04:46 BST
EA has trumpeted in a new DLC bundle for Shift 2 Unleashed, sporting some of the most famous cars and tracks from the 60′s, 70′s and 80′s racing scenes.
Mon, Mar 07, 2011 | 00:05 GMT
You will never, ever get to drive the Pagani Huayra. You’re not even allowed to play Shift 2: Unleashed for a few more weeks. But you can watch a couple of minutes of it in action.
Mon, Feb 21, 2011 | 01:45 GMT
EA has released a new trailer celebrating Shift 2: Unleashed’s snaffling of the Pagani Huayra super car license.
Mon, Sep 07, 2009 | 14:34 BST
Need for Speed: Shift developer Slightly Mad studios has said to Gamerzines that the damage model for Gran Turismo 5 is not “quite so realistic”.
The revealation came from the studio’s Andy Tudor.
“Actually, when the footage of Gran Turismo 5 came out of GamesCom with the doors flying off, we were all like ‘what the fuck? How are they able to do that?,” said Tudor.
“But then we looked closer and saw that they had fitted a roll cage to the car, which is fine, but it’s not quite so realistic.”
Shift is out on September 18 for PlayStation 3 and Xbox 360. More through the link.
Mon, Apr 27, 2009 | 09:39 BST
Need for Speed: Shift is obviously gunning for realism. You’d kind of expect the Slightly Mad title, then, to have Gran Turismo in its sights. Apparently not. Shift is going to be about “fun,” not “driving in a straight line,” producer Jesse Abney told VG247 in London last week.
“We don’t pretend to compete with Gran Turismo for technological achievement as well as what I would call a ‘driving simulator’,” said the developer. “That’s not the fun angle we’re going after.”
“We’re going after… what it means to be in a race, in a grid of hard competitors who will battle for position, and who will make the organic nature of the race more about performing at that level and less about the challenge of driving in a straight line.”
Despite wanting to offer something different to GT, however, Abney said Shift is paying close attention to Polyphony’s work.
“For us we look at games like GT, Forza 2 and GRiD as the high water mark,” he added.
Shift ships this autumn for PS3, 360, PC and PSP.