Tag Archives: Skullgirls
Fri, May 17, 2013 | 06:58 BST
Skullgirls: Beowulf chosen as final DLC character
Fans voted in Beowulf as the fifth and final DLC character to be added to Skullgirls following its tremendously successful crowdfunding campaign.
Tue, May 14, 2013 | 20:49 BST
US PS Store and Plus update, May 14: Jacob Jones, Manhunt, Metro: Last Light
Sony has updated the US end of the PS Store early today, with pre-orders for GRID 2 and Resident Evil: Revelations. Metro: Last Light is now available through PSN, along with Rune Factory: Tides of Destiny and DUST 514. Manhunt is now available as PS2 classic, and Jacob Jones and the Bigfoot Mystery is out on Vita. DLC for Skullgirls, God of War: Ascension, Uprising for Black Ops 2 and the Ranger mode for Metro: Last Light are also on the docket.
Get updated in full below.
Fri, May 17, 2013 | 06:48 BST
Skullgirls Wii U unlikely due to weak sales and lack of digital presence
Skullgirls developer Lab Zero has discussed the likelihood of releasing its fighter on Nintendo’s Wii U eShop. Chances are looking slim at the moment, however.
Mon, Apr 29, 2013 | 01:43 BST
Skullgirls: Eliza chosen as third DLC character
At the end of the first voting campaign to choose two new DLC characters, Eliza has been selected as the latest member of the Skullgirls roster.
Tue, Apr 23, 2013 | 09:01 BST
Skullgirls crowdfunding stymied by PayPal
PayPal has put the brakes on the Indiegogo campaign for Skullgirls, leaving Lab Zero Games unable to pay its staff.
Mon, Apr 22, 2013 | 02:10 BST
Skullgirls DLC voting enters final round
After three weeks of community polling, Lab Zero Games has its choices for extra Skullgirls DLC characters to just four options.
Thu, Mar 28, 2013 | 02:04 GMT
Skullgirls Indiegogo tops $750,000, unlocks fourth DLC character
The crowdfunding campaign for Lab Zero Games’ Skullgirls has only a few hours to go, but it’s still making rapid progress. By reaching $725,000 fans ensured the team will release yet another DLC character, bringing the total so far to four – not at all bad for an initiative originally planned to produce just one. The new character will be called Robo-Fortune, and since the campaign has now attracted a whopping $766,634, she’ll get her own stage and story mode too. The most recent milestone also means Mane6 will receive a free copy of the Skullgirls engine.
Thanks, Siliconera.
Tue, Mar 26, 2013 | 02:19 GMT
Skullgirls crowdfunding hits $600,000, third DLC character unlocked
Lab Zero’s Indiegogo campaign has now amassed $600,000 in pledges, meaning the developer will add three DLC characters to Skullgirls. The first two were decided ahead of time, but you can vote on which of over 30 options will be the third. There are just a few days left to contribute to the campaign, which effectively saved the fighter.
Thanks, Siliconera.
Mon, Mar 18, 2013 | 00:14 GMT
Skullgirls dev offers to donate engine to MLP fan team
Skullgirls developer Lab Zero Games has announced a generous final stretch goal for its crowdfunding campaign, offering to share tech with a group of My Little Pony fans working on a troubled fan game.
Sat, Mar 16, 2013 | 15:32 GMT
Skullgirls character Yu-Wan teased, Linux incoming, voice actors announced
Lab Zero Games has loads of Skullgirls news today: a Linux port is in the works; Dead or Alive 5′s Kasumi and Rig will provide the voices for Squigly and Leviathan – Lauren Landa and Liam O’Brien, respectively; and another character stretch goal called Yu-Wan was teased – but first you will have to help meet the $450,000 stretch goal for the Salty Parasoul Voice Pack. With 12 days left on Indiegogo, Skullgirls has exceeded its initial goal of $150,000 with $414,040 earned. Below, you can watch a video which has the team discussing its recently met stretch goal, the character Big Band, and also have a look at the fella.
Thu, Mar 14, 2013 | 08:29 GMT
Skullgirls getting first male fighter after big IndieGoGo funding drive
Skullgirls developer Lab Zero Games is adding its first male combatant into the mix after it successfully raised $375,000 on IndieGoGo, in a fan-driven bid to keep the game growing.
Fri, Mar 08, 2013 | 09:20 GMT
You saved Skullgirls: Lab Zero’s Indiegogo gamble
The good ship Skullgirls has run into more icebergs than your average Apple Maps-equipped polar bear, but its fans refused to let it die. Lab Zero Games boss Peter Bartholow talks crowdfunding and gratitude.
Tue, Mar 05, 2013 | 02:45 GMT
Skullgirls adds bonus stage, cancels TF2 hat reward
The crowdfunding effort for indie fighter Skullgirls is still going great guns, with Lab Zero Games able to add a bonus stage to the mix – but drawing back from a promise to deliver a Team Fortress 2 hat.
Tue, Feb 26, 2013 | 23:27 GMT
Skullgirls DLC crowd-funding hits target in less than 24 hours
Skullgirls has shattered IndieGoGo records in reaching its $150,000 crowd-funding goal in less than a day.
Tue, Feb 26, 2013 | 23:22 GMT
Skullgirls dev seeks $150,000 to crowd-fund DLC character
Skullgirls developer Lab Zero Games has launched a crowd-funding campaign to fund a new DLC character for the 2D fighter.
Thu, Feb 07, 2013 | 05:37 GMT
Skullgirls coming to Japanese PSN
Skullgirls is coming to PlayStation 3 in Japan, Famitsu reports. This is good news for fans in the west; developer Lab Zero Games says it has the greenlight on a sequel but publisher Autumn Games is a little tight on cash right now. Some extra sales and a good reception from one of the largest and most skilled populations of 2D fighter fans in the world will certainly give the indie franchise the boost it deserves. Skullgirls has a vocal fanbase, is finally headed to PC, and is even going to EVO this year.
Tue, Feb 05, 2013 | 10:46 GMT
Skullgirls confirmed for Evo 2013 side tournament after raising cash for charity
Skullgirls has been confirmed for an Evo 2013 side tournament slate, as a thank you to the game’s fans who amassed a great sum of money for charity. Well played fans, well played.
Thu, Jan 31, 2013 | 06:10 GMT
Skullgirls PC “in final stages” of negotiation for funding
Skullgirls publisher Autumn Games is “in the final stages of signing an agreement” with Marvellous to fund a PC port of the 2D fighter.
Wed, Jan 16, 2013 | 02:39 GMT
Skullgirls DLC and Xbox 360 patch stymied, PC port and sequel likely
Skullgirls received its long-delayed Slightly Different Edition patch on the PlayStation Network in November, but the Xbox 360 version is dragging the chain, being almost 150 times too large to release.
Tue, Nov 20, 2012 | 22:37 GMT
Skullgirls development team forms new studio
The whole team behind celebrated 2D fighter Skullgirls was fired earlier this year, a surprise announcement has revealed.


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