Tag Archives: singularity
Tue, May 05, 2009 | 10:44 BST
Raven: “We’d love for there to be more Singularity games”

Singularity creative director Jon Zuk has admitted ambitions for more games to follow the fledgling FPS, but said Raven is “presumptuous” enough to assume the new IP will spawn sequel.
“Of course we’d love for there to be more Singularity games,” Zuk told VG247, “but right now we’re concentrating on making this first game as good as it can be.
“We haven’t set out with a plan for three, four, or five games because it all depends on this first one and it would be rather presumptuous of us to assume that we should be making a bunch of sequels. ”
Zuk did say, however, that there are plenty of seed-ideas in place for future plotlines.
“We have tons of ideas for future stories and if the game does well and people like it, then of course we will do more,” he said.
Singularity is a present-day FPS set on an ex-Soviet island ‘gone wrong’. Time manipulation’s the key to its puzzles. The game hits PC, 360 and PS3 later this year.
Tue, Apr 28, 2009 | 08:07 BST
In-game Singularity movies show time-manipulation, environments

Raven’s released two proper gameplay movies from upcoming shooter Singularity, showing how the game’s ageing mechanic can be used to manipulate environments and kill enemies. Get them after the break.
You can regrow trees to create barriers and make young men so old they die. It all looks very swish, if you ask us.
The game itself is itself after a nuclear accident on a Soviet island.
It’s out later this year for PC, 360 and PS3.
Mon, Apr 27, 2009 | 20:47 BST
Singularity to be exactly the same for PC, PS3 and 360

Raven’s Singularity is to be deliver the same experience across all formats, Raven’s told VG247, thanks to the developer’s cross-platform experience and the use of Unreal Engine 3 for the game.
“We are developing across the X360/PS3/PC simultaneously,” said the title’s creative director, Jon Zuk. “Each platform has challenges, but you’ll get the same experience whether it’s PC, 360 or PS3.
“There are no differences between the three, but you have to balance things to the specifications of each platform,” he added. “Fortunately, the Unreal 3 engine is very strong and already working on all of our platforms, so it’s not as big a challenge as it could be if we were creating a game engine from scratch.”
The shooter follows a nuclear accident on a Soviet island, and involves ageing objects with a Time Manipulation Device, or TMD.
Singularity is one of three new IPs launching from Activision this year, the other two being Radical’s Prototype and Bizarre’s new racer, Blur.
It’s out this autumn.
Thu, Apr 23, 2009 | 12:20 BST
Singularity has age control, not time travel

Bet you all thought Raven’s Singularity was just going to be “another” time-travelling shooter, didn’t you?
Not so. The nuclearafied Cold War FPS allows you to control the age of objects, not the flow of time.
We know because we asked. See:
VG247: The whole “time-control” mechanic is pretty well-worn now. How will Singularity freshen it up?
Jon Zuk, Singularity creative director: Using the Time Manipulation Device or TMD, the player can control the age of objects but not time itself. Many objects can be manipulated and these changes in age are permanent in most cases. When an object is changed in time, it can shift between the current day state and a state as it existed some 60 years in the past, when an accident occurred on the island. The TMD is an amazing piece of equipment, developed far, far ahead of its time. It uses E-99 as a power source, enabling you to effectively change the time-state of different objects, and beings, on Katorga-12. You can use the TMD on objects like ammo crates, gas-filled barrels and electrical equipment, for starters. Aging and renewing things like chains or even concrete supports can let loose heavy or explosive objects to fall on unsuspecting enemies. The TMD also has a Time Stasis feature that allows you to grab items and sustain them in time. A practical and rewarding use of the Time Stasis is grabbing enemy grenades and throwing them back at them – the stasis field nullifies the grenade’s timer so it won’t explode while you’re holding it.
Sound puzzlery.
Singularity is set on a Soviet island after a nuclear experiment goes wrong.
The game’s one of three new IPs Activision’s releasing this year, the other two being Radical’s Prototype and Bizarre racer Blur.
Watch for more from E3.
Thu, Mar 19, 2009 | 10:03 GMT
Singularity gets shots from PC Action

More scans from the latest PC Action popped up on Gamekyo this morning, showing new screens and art from Raven’s Q4 shooter, Singularity.
The article’s in German, but there’s a great picture of some kind of radioactive ship there, so it’s come one, come all.
The game’s set on a Soviet island, and involves nuclear testing and time-bending.
PC and HD consoles. Thanks, Blerk.
Mon, Feb 23, 2009 | 21:50 GMT
Raven’s Singularity – first trailer

Raven’s put out the first proper trailer of upcoming FPS Singularity, and, and you’d hope, it’s looking hot.
The plot’s based on a Soviet experiment gone wrong. There’s a special suit and time-warping.
It’s very pretty, no doubt. Out in the fourth quarter. Watch it after the break.
Fri, Feb 20, 2009 | 08:18 GMT
Singularity shots start to impress

That’s better. Raven put out a bunch of new Singularity screens at DICE last night, and they’re all looking a damn sight better than the last lot. See them on IGN.
Singularity’s based on a Soviet time-warp storyline, and… That’s probably all you need to know.
The game’s one of Acitivision’s three new IPs for 2009, the others being Bizarre’s racer and open-world actioner, Prototype.
Out in Q4 for PC and consoles.
Fri, Feb 13, 2009 | 20:50 GMT
New Singularity shots and details emerge

If the Singularity trailers posted earlier weren’t enough to curb your time warp cravings, new shots and details from the latest issue of PC Zone should be welcome.
The game’s protagonist is US Air Force pilot, Nate Renko, who starts out in 2010 on his way to some strange Soviet island.
Things go awry from there, though, as you discover a secret Cold War weapon that manipulates time and allows you to blast objects back into the 1950s with chronostasis. You know: chronostasis.
Massive ticks (yes, the bug), portals, and grenades that freeze time are just some of the stuff involved.
Activison confirmed the Raven game for a Q4 release this week. It’s out for PC, PS3 and Xbox 360.
CVG has more, along with the new screens.
Fri, Feb 13, 2009 | 11:29 GMT
Singularity back-story teaser vids have power, intrigue

Raven’s put out some new viral vids for Singularity, its Q4 Acti Blizz shooter. After the break.
The Russians are covering things up. They’re zapping bits of metal and getting vapourised when they “increase power”. There’s an island. Or is there?
Bottom line: hole in time and you get to shoot shit. There’s no gameplay in these, but you’re bored and it’s Friday afternoon. Don’t bother pretending you’ve got anything better to do.
Thanks, RPS.
Wed, Jul 16, 2008 | 22:04 BST
Raven shooter Singularity shown in first video
Tiscali Games just posted the first video of Singularity, the now-announced time travel shooter from Raven. Doesn’t look as good as Wolfenstein to us, but that’s probbably just the lack of Nazis. Take a look.


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