Silicon Knights • Page 3

  • SK face-off: Epic expects to "be fully vindicated at trial"

    After documents surfaced today confirming Epic and Silicon Knights will go to court over the latter’s claim it was fraudulently sold a license to an incomplete Unreal Engine 3, Epic has told VG247 it expects to be “fully vindicated at trial”.

  • US court allows Silicon Knights to sue Epic over claims of incomplete Unreal Engine 3

    The courts have given the go ahead in a suit filed by Silicon Knights against Epic over Unreal Engine 3 licensing. The original complaint, filed back in 2007, claims Epic “defrauded” the firm by claiming the source code for UR3 was more complete than it actually was.

  • Quick Shots - X-Men Destiny's Aimi Yoshida

    The latest X-Men Destiny character is a troubled Japanese schoolgirl with super acrobatic combat powers. Silicon Knights knows its demographic.

  • Eternal Darkness concept art shows endings cut from the game

    Some concept art for 2002′s Eternal Darkness has popped up on the Behance Network page of John Dobbie, and it shows several different endings which never made it into the GameCube title.

  • First X-Men Destiny screens appear in video

    The first screens of Silicon Knights’ X-Men Destiny have appeared in a YouTube video.

  • Silicon Knights' X-Men game to include customizable characters, moral choices

    Fingers crossed for bonus Wolverine options that are exactly the same as all the others, except that they all end in “…bub.”

  • X-Men Destiny gets teased

    There’s a teaser for X-Men Destiny over on GameTrailers.

  • Silicon Knights working on X-Men: Destiny, teaser trailer released

    Activision has announced a deal with Silicon Knights on a new Marvel game called X-Men: Destiny.

  • Silicon Knights given $4 million boost for new project

    Silicon Knights has been given $4 million by the Canadian government, giving the Too Human developer a big boost for its newest project.

  • Dyack: "I'm a patriot"

    Denis Dyack believes in the flag. Too Human was carved in maple. Silicon Knights is a child of the snowy north. “I’m a patriot,” he told GI. “I’m a big believer in Canada, I’m a big believer in Ontario and I want the industry to grow here.” The studio boss added that the future was […]

  • CV reveals Silicon Knights next game as The Box

    God bless you CVs. A CV for former Silicon Knights designer Zhang Shao-yong has revealed that the studio is woking on a title known as The Box for the 360 and PS3. Yong was special effects producer at the studio, working on “material performance of explosions, smoke, water, fire, weather” and more on The Box, […]

  • Dyack says layoff numbers are "staggering", but there's growth in Canada

    Silicon Knights bossman Denis Dyack has said that the amount of industry developers being laid off during the past 18 months “has been staggering”, but the next fiscal year will be one of growth for Ubisoft with its new 800-person studio opening in Toronto. “It’s been really a rough year and a half for the […]

  • Silicon Knights keep mum on Siren in the Maelstrom title

    Silicon Knights has said that despite the accidental reveal of its latest project through Telefilm Canada, it is not prepared to discuss what it entails. However, a company spokesperson did reveal to Eurogamer that “several” are currently underway at the firm. “Silicon Knights is busy working on several exciting projects,” they said. “Unfortunately, it is […]

  • Silicon Knights project revealed through Canadian cultural agency

    Telefilm Canada, the federal cultural agency formed to promote media in Canada and hand out grants, has listed a new Silicon Knights project currently in the works for consoles. Titled Siren in the Maelstrom, it’s listed as a possible portable or console project. Over on the official SK forums, the community is chatting this up […]

  • Silicon Knights gets new VP

    Michael Mays has been named as Silicon Knights’ new VP. “Michael’s arrival at Silicon Knights marks a step forward in the development of our business,‭” ‬said company boss Denis Dyack.‭ “‬His keen business acumen and financial know how makes him the perfect leader for us and for working with the‭ ‬Ontario government to help build […]

  • Silicon Knights lays off 26

    According to this Joystiq report, Silicon Knights has laid off 26 staff today as the studio reshuffled its size in preparation for “several new and exciting” projects. Before the downsize, the company totalled just over 180 employees. “Silicon Knights is currently working on several new and exciting games that will be announced to the public […]

  • X3F visits Silicon Knights, takes photos

    X3F’s been to Canada for a chat with Denis Dyack at Silicon Knights, done some filming and taken some pictures. It’s good shit, yo. See it all here. It’s going to be in four parts, apparently. Take a look.

  • Dyack: "Too Human is one of the most innovative games on the 360, period"

    Speaking in a recent Guardian interview, Silicon Knights boss Denis Dyack said that he thinks “Too Human is one of the most innovative games on the 360, period.” “You’ll get some first time players who may not get it,” said Dyack when asked as to players’ concerns over the controls. “The combat is incredibly deep […]

  • Dyack banned from NeoGAF after "worst forum" comments

    After telling videogaming247 the reason he chose to challenge NeoGAF over negative comments towards Too Human was because the forum was “the worst” of it’s kind, Silicon Knights boss Denis Dyack now finds himself banned from the site. GAF moderator EviLore wrote this angry response: As Confucius once said, “the photoshop cat juggles a ball […]

  • Microsoft excited by Too Human trilogy

    Speaking with MCV, Microsoft’s head of gaming and entertainment, Stephen McGill, has said that MS “very excited” by a Too Human trilogy. “Microsoft Game Studios and Silicon Knights are committed to finishing the first instalment, but Too Human is an overarching epic with a rich and vast game universe that cannot be told in one […]


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Silicon Knights Latest

  • Dyack confirms work “underway” on Too Human 2 and 3 as well as “other games in the pipe”

    Speaking to VG247, Silicon Knights boss Denis Dyack has confirmed that work has begun on both a second and third Too Human game, as well as revealing new, unannounced projects in the works at the Canadian developer. “We do,” he said when asked if the firm’s working on games other than Too Human. “They’re unannounced. […]

  • Dyack: I posted on NeoGAF because it’s “the worst forum”

    Speaking to VG247, Silicon Knights boss Denis Dyack has spoken out about his public feud with NeoGAF, saying that he wanted to make an example of the effects of negative forums and picked the site because he considers it to be “the worst” of its kind. “NeoGAF is considered to be the worst, and I […]

  • Dyack says talk of PC Too Human is “not true”

    Speaking to VG247, Silicon Knights boss Denis Dyack has confirmed that no PC version of Too Human is currently in the works, despite talk to the contrary. “It’s a rumour, it’s not true,” he said. “We have no plans for a PC version right now.” A PC version was speculated on after the Australian OFLC […]

  • Too Human reviews hit, internet says it’s “OK”

    Joystiq’s put together a montage of the first Too Human reviews, and all indications are that you should be buying it if you really, really love levelling a character and getting a bigger sword. GamePro (4/5) “Here’s an Xbox 360 exclusive that proudly wears its lofty ambitions on its sleeves, and yet sometimes seems bent […]

  • Too Human could “change the world” of Niagara

    It isn’t just a controversial videogame: according to Silicon Knights boss Denis Dyack, Too Human could make a difference to the entire area surrounding the developer. “If Too Human does what we expect it will, then it can change the world for St Catharines and Niagara,” he told the St Catharines Standard. “I’ve said this […]

  • Epic has “defrauded us, and a major portion of this industry,” says Dyack

    Speaking to Develop, Silicon Knights boss Denis Dyack’s claimed that the company’s legal battle with Epic is based on the fact the latter defrauding a bunch of companies in the industry. Ow. “Well the trial is proceeding, we feel really good about our claims, and we’re hopeful that justice will be done,” he said. “We […]

  • Dyack: Too Human is up to 80 hours long

    Speaking with Kiziko, Silicon Knights’ controversial commander in chief, Dennis Dyack, revealed that if you want to reach level fifty in Too Human, the game can be anywhere from 50 to 80 hours in length. “First play through is probably around fifteen hours, I guess, it depends,” said Dyack. “To get to level fifty, it’s […]

  • Too Human demo hits 1 million downloads

    Silicon Knights boss Denis Dyack has confirmed to VG247 that the Too Human demo has now been downloaded over 1 million times. The taster was confirmed as hitting 900,000 downloads last Friday, a Live demo record. The information came out of a Too Human event in London today, coverage of which is embargoed until 2pm […]

  • Too Human gold, 900,000 play demo

    Microsoft’s announced that Xbox 360 action RPG Too Human has gone gold and will make its announced August release dates in both the US and Europe. America will see the game on August 19, with Europe finally getting to see what all the fuss is about on August 29. The Silicon Knights game’s demo has […]

  • Denis Dyack, Penthouse pets, complete loss of dignity

    This is the worst one yet. Following Rob Bowling and Aaron Greenberg getting into bed with Penthouse models and talking about videogames at GDC this year, DasGamer’s released footage of Denis Dyack doing the same. The Silicon Knights boss opens with, “Too Human is a game where you play cybernetic god Baldur in the defence […]

  • Exclusive Too Human armour shown off

    Microsoft just put out some shots of the Too Human armour UK gamers will get exclusively if they pre-order the action-RPG from either Game or Gamestation. Game’s out on August 29. After the break.

  • Denis Dyack in London on August 5

    Microsoft just confirmed that Silicon Knights boss Denis Dyack is to be in London on August 5 as part of the Too Human launch period. Journalists are being promised access to the developer and hands-on with what we assume will be final code. The game itself launches in Europe on August 29. Anything you want […]

  • Too Human is “multi-platform,” says OFLC

    According to this Kotaku post, Australian regulator the OFLC has classified two versions of Too Human, listing both of them as “multi-platform”. The two versions are apparently merely based on getting a softer rating for the Xbox 360 game, but both submissions are filed as “multi-platform” on the OFLC’s site. We’ll check this with Microsoft […]

  • Dyack “ecstastic” at Too Human demo response

    Denis Dyack told at E3 yesterday that he’s “ecstatic” at the response to the Too Human demo so far. He refused to say how many times the action RPG’s first level has been downloaded other than “a lot”. Game’s out August 29.

  • Too Human demo now live

    Major Nelson has let us know that the demo for Silicon Knight’s Too Human is now available for download. It’s 1.09Gb, and everyone can grab it except the Japanese. By Mike Bowden

  • Too Human demo will release at 6.00pm Monday

    Microsoft just put out a press release saying the Too Human demo will hit Live at 6.00pm, UK time, on Monday. The firm announced this morning that the taster – the action-RPG’s first level – would release on Monday as part of its “Bringing it Home” E3 Live events, but no specific time was given. […]

  • Too Human demo will go live during E3

    Microsoft’s announced that the Too Human demo will hit Xbox Live as part of its “Bringing it Home” E3 thinger, starting July 14. Live users will be able to get trailers, news from the show, interviews, gamerpics, themes, demos and all sorts of other stuff during the show, as well as the long-awaited Silicon Knights […]

  • Too Human: “The worst game I’ve played in the last five years”

    Oh diggedy dear. Following yesterday’s Wired revelation that Silicon Knights action-RPG Too Human was a meagre ten hours long, a poster on the Eurogamer forum, who also claims to have finished the game, has issued a withering broadside, claiming it’s, essentially, terrible. “This has to be the worst game I’ve played in the last five […]

  • Too Human is 10 hours long, “isn’t for everyone”

    Blimey. Wired’s finished Too Human and apparently it only took ten hours from beginning to end. “Just as the story is ramping up and we get a big revelation about Baldur, the game’s over,” says the site. “I was genuinely shocked when the credit roll began, as I felt sure there was so much more […]

  • Dyack tells “the Gaf”: Stand up and be counted on Too Human

    Silicon Knight’s Denis Dyack has posted a rallying cry to Too Human over at NeoGaf. He’s urging all those who are looking forward to Too Human to “stand up and be counted.” “Too Human will be out in August and I think there is going to be a lot of trolls crying here. Either way […]

  • Dyack talks Too Human “serving”

    Yet another Too Human gameplay movie, this time featuring Denis Dyack talking about “serving”. Essentially, this involves one player throwing up an enemy to allow another to “serve” it damage in the air. The action-RPG releases at the end of August. Footage after the link.

  • Gameplayer posts “mixed” thoughts on Too Human

    Uh oh. Aussie site Gameplayer’s posted hands-on impressions of Too Human, and the words really don’t augur well. “With PS3 owners smarter at the debacle which was Haze, could X360 fans have a similar embarrassment on the horizon with Too Human?” The site played the action-RPG at an Australian Microsoft event, and while quick to […]

  • Leaked video of The Crucible… isn’t

    MTV’s just posted a quote from a Sega rep saying that the supposed video of The Crucible – the Silicon Knights horror – gleaned from Intellisponse‘s site this weekend, is nothing of the sort. “That video is not the game that Silicon Knights is creating for us. I have no idea if it is a […]

  • Rumour: First video of Silicon Knight’s The Crucible emerges

    After the break. This has come, yet again, from marketing research firm Intellisponse‘s website, and is believed to be the first video of Silicon Knights’ horror game, The Crucible: The Evil Within. No other detail was given. Take a look.

  • New Too Human trailer shows co-op

    Microsoft just put out a new trailer of Too Human, showing off co-op play and Denis Dyack doing some talking. It looks good, if we’re being honest, so August 29 is a good day in VG247′s diary. After the link.

  • Too Human gold master is “days away,” say Dyack

    Speaking on his IGN blog, Silicon Knights boss Denis Dyack has revealed that action RPG Too Human is practically complete. “I have logged my last polish bug today listening to Machine Gun by Portishead and writing this blog,” he said. “There are only two known rare crash bugs still left in the game. I personally […]

  • Pre-order Too Human, get free armour

    According to this Videogamesblogger post, if you pre-order Too Human in the US from “participating retailers” you get five free sets of in-game armour, one for each class. That’s it. The specific retailers haven’t been announced as yet.

  • Dyack talks co-op and history of Too Human

    Denis Dyack’s told GamerScoreBlog that trimming co-op down from four to two players in action-RPG Too Human was necessary because with the original amount it was simply too hectic on-screen. Fair enough. Dyack also reveals why the game’s actually called Too Human. It’s all about powering up to beat bigger bad guys, apparently. Video after […]

  • More Too Human footage and screens focus on Beserker class

    Microsoft’s put out even more Too Human media this morning, showing skill progression for the Beserker class. Rob Eurogamer loves beserking, so he’ll probably touch himself in the special place over this. On GamersHell. Silicon Knights’ action RPG’s out in Europe on August 29.

  • Too Human co-op dev diary on Live now

    Microsoft’s just confirmed that the next instalment of the Too Human dev diary’s now on Live. This one covers aspects of co-op play development, and apparently shows a new section of the game entitled, “The Goblin Man of Norway”. We’re saying nothing. Too Human releases in Europe on August 29.