Tag Archives: Sidhe
Fri, Dec 07, 2012 | 05:59 GMT
Mario Wynands has posted on NeoGAF that Shatter will be released early next year, developed by Sidhe and published by PikPok.
Wed, May 30, 2012 | 03:56 BST
The game variously known as All Blacks, Wallabies and Jonah Lomu Rugby Challenge is making the jump to Sony’s newest handheld.
Sun, Jan 09, 2011 | 00:41 GMT
Something new. We had a meeting this week and it was suggested there’s a better way of getting up all the little stories quickly. Could be better for everyone. Let’s see if it works.
Sat, Jan 08, 2011 | 02:49 GMT
Sidhe, which developed the very popular Shatter for PSN, has said it plans to eventually wean itself off third-party publishers by focusing more on the downloadable space in 2011.
Fri, Aug 07, 2009 | 19:08 BST
Shatter has sold 30,000 digitally over on PSN within just one week, and because of this, Sidhe is workibg on a playable demo.
“We will be making a demo available down the line for those gamers on the fence,” managing director Mario Wynands told Gamasutra. “Shatter is not exclusive to PSN, bBut Sony is offering the combination of good royalties, strong technology, and a well defined process for getting content to market.”
The team already has “working builds” of Shatter for PC and XBLA, due to the cross-platform functionality of Sony’s free PhyreEngine.
Wynands says the team is “reviewing the situation to see whether it makes sense to continue investing in those versions,” but other ports are highly likely.