GDC 2014 organizers have announced new talks from Bungie, Irrational Games, Square Enix and PopCap.
Shawn Robertson headlines
Irrational creative head Ken Levine has admitted that at one stage during its development, BioShock Infinite had the look of the series’ first game, only in the sky.
Irrational has given a name to the giant enemy seen in the recent BioShock: Infinite reveal: he’s called Handyman.
In this month’s issue of Game Informer, the mag sat down with Irrational’s Ken Levine to chat about Division 9 – a zombie shooter that was scrapped by the firm. The game would’ve put players in the middle of a zombie infested environment complete with co-op gameplay, “scarce resources, base-building, and strategic rescues” to content […]