Tag Archives: self-published games
Mon, Apr 18, 2011 | 10:19 BST
Zero Point Software raises $125,000 through fan-funding for ‘AAA Indie’ title
The Danish developer of Interstellar Marines has described how it eschewed traditional publisher funding and reached out to its fans. The fans, it seems, have reached back.
Tue, Mar 31, 2009 | 19:18 BST
Sony says self-publishers should start marketing games early on

Sony’s developer relations manager has said that self-publishers should start marketing games early on, even before the game is finished.
Speaking with GI.biz during GDC, Chris Eden admitted that the first self-published titles for PSN had little to no marketing and suffered as a result.
“One thing we’ve learnt with the first batch of self-published titles is that marketing has often been overlooked,” said Eden.
“Too many developers have got into the mentality of, ‘We’ll finish the game, and then we’ll start the marketing.’ That is way too late.
“You really need to start your marketing efforts at the minimum of two months out from release.
Using the PlayStation Blog as an example, Eden said that it has become “wildly popular,” accumulating over 1.3 million page views per week with 40,000 users subscribed to its RSS feeds.
“Consumers love being able to interact with developers,” he said.
Hit the link for more.


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