Tag Archives: SCE Santa Monica

Mon, May 27, 2013 | 00:18 BST

God of War’s spectacle distracts from “shallow” mechanics, says Jaffe

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God of War creator David Jaffe has cheerfully admitted that there’s not that much going on in God of War’s combat – but the roller coaster ride makes up for it.

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Thu, May 09, 2013 | 03:52 BST

SCE Santa Monica job ad drops hints for unannounced project

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SCE Santa Monica is recruiting for a project we know nothing about but already want to play.

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Wed, May 08, 2013 | 06:45 BST

Hohokum, Doki-Doki Universe and CounterSpy headed to PSN

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Sony went a bit mad with game announces today, revealing three new and unusual games for PlayStation 3, PlayStation 4 and Vita – including a new project from SCE Santa Monica’s latest indie adoptee.

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Mon, Apr 22, 2013 | 05:52 BST

God of War: Ascension had a budget somewhere near $50 million – report

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God of War: Ascension may have cost as much to make as Modern Warfare 2, a modern touchstone of big budget development – or even more.

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Tue, Mar 26, 2013 | 23:30 GMT

GoW: Ascension update nerfs Trial of Archimedes, adds customisation

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God of War: Ascension has been updated to version 1.03, with a couple of major changes among the usual fixes. As promised, the difficulty of Chapter 28′s Trial of Archimedes section has been toned down, granting health and magic at the end of each section. More surprising is the addition of more multiplayer customisation options – eight new colours, and six “marks”. According to the PlayStation Blog, reported audio issues have not been corrected, but SCE Santa Monica promises to keep investigating, as well as working on upcoming DLC and a new weapon class.

Thu, Mar 21, 2013 | 01:03 GMT

God of War: Ascension bundled with five games at GameStop

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Pick up God of War: Ascension from a US GameStop outlet before March 24, and you’ll score a pretty sweet bonus – the God of War Saga, bundling all five previous games together. That’s a lot of game for the price of one new release, and pretty handy if you’ve never checked out Kratos’s adventures. The PlayStation 3-exclusive Ascension is a prequel, so you can even play them in order.

Thanks, Joystiq.

Thu, Mar 14, 2013 | 02:47 GMT

God of War digital release expected next week

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God of War: Ascension is out now at retail, but if your segue is out of batteries, you can save yourself the walk (or postage) by waiting for the PlayStation Store release.

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Wed, Mar 13, 2013 | 00:39 GMT

God of War: Ascension players discover code mystery

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God of War: Ascension apparently contains a mysterious puzzle. By viewing a painting, players are able to access a hidden code, which differs depending on language selection. The relatively simple code was quickly broken to reveal the words “sun bird bull lion sun”, but how this information is used is still to be determined; it may be some sort of hidden content, a cheat code, or even a brainteaser like that in the Trials games. IGN‘s wiki has all the details so far. God of War: Ascension is out now, exclusively for PlayStation 3.

Wed, Mar 13, 2013 | 04:15 GMT

God of War: Ascension trophy to be renamed following criticism

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SCE Santa Monica has confirmed it will alter the name of one of God of War: Ascension’s trophies after an early review raised concerns.

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Thu, Feb 28, 2013 | 04:22 GMT

PlayStation All-Stars Battle Royale DLC characters trailered

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Check out God of War’s Zeus and Dead Space’s Isaac Clarke in action in the PlayStation All-Stars Battle Royale videos through the break.

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Mon, Feb 25, 2013 | 23:37 GMT

PS4: all Sony studios working on next-gen games

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Sony Worldwide Studios boss Shuhei Yoshida has confirmed that all 12 first-party studios are working on PlayStation 4 games.

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Mon, Feb 04, 2013 | 22:15 GMT

Sony and PS All-Stars Battle Royale dev part ways

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Sony has ended its contract with PlayStation All-Stars Battle Royale developer Superbot Entertainment, announcing it is bringing support for the brawler in-house.

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Tue, Jan 08, 2013 | 23:07 GMT

God of War: Ascension spawns special edition DualShock 3

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God of War: Ascension won’t hit retail alone; Sony’s Australian representatives have sent over a few images of a new special edition Dual Shock 3 which will accompany the PlayStation 3 exclusive. The Kratos-themes controller will arrive in Australia on March 14. See it in full glory through the break.

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Wed, Jan 02, 2013 | 01:26 GMT

God of War: Ascension concept art escapes social tie-in

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God of War: Ascension tie-in Rise of the Warrior offers exclusive behind the scenes content, but since you can view it through the break you are hereby excused from having to play it.

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Mon, Dec 17, 2012 | 00:00 GMT

God of War’s Kratos could have been blue if not for Diablo 2

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God of War creator David Jaffe revealed that Kratos was originally intended to sport blue warpaint, not red.

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Tue, Dec 04, 2012 | 22:35 GMT

God of War: Ascension dev diary discusses multiplayer headaches

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God of War: Ascension is the first in the series to include multiplayer – a controversial design decision which presented the development team with a number of new challenges.

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Mon, Oct 22, 2012 | 22:39 BST

God of War: Ascension’s multiplayer powered by Zeus

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God of War: Ascension is the first in the franchise to add multiplayer, which is explained away in this trailer by the notion that Zeus, ruler of the pantheon, chooses human champions to battle his enemies. Even though he could presumably smash them himself with the lightning he gave to the mortals. Maybe he has an appointment to keep that day?

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Fri, Jul 20, 2012 | 04:36 BST

God of War dev team has “pulled back” from violence against women

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Although the God of War games are undeniably violent, Sony Santa Monica strives to keep from glorifying the gore, and is very careful about how it approaches tricky situations like violence against women.

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Mon, Jun 18, 2012 | 04:13 BST

God of War: Ascension Collector’s Edition detailed on Amazon

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Sony hasn’t sent an announcement, but Amazon expects a fairly fancy pile of goodies with a Collector’s Edition of God of War: Ascension.

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Tue, May 22, 2012 | 02:54 BST

Sony Santa Monica not driven by “publisher mentality”

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Sony Santa Monica studio head Shannon Studstill has said the developer is lucky to be able to produce games driven by creativity, rather than purely business interests.

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