Tag Archives: ryan schneider
Wed, Feb 16, 2011 | 19:21 GMT
Keza talks to Insomniac’s Ryan Schneider and plays Resistance 3 in London, finding a fresh slant on FPS and flee as well as fight. Warning – spoilers abound.
Sat, Aug 15, 2009 | 22:23 BST
Insomniac’s Ryan Schneider has told Gamereactor that while the company is still independent, it has a “strong, stable relationship” with Sony.
He has more or less said this once before.
This was said during a video interview, and he also mentioned that because of this long-term relationship with Sony, it makes things a bit easier when it comes time to develop games.
On top of that, Schneider says that Insomniac’s second studio based on the east coast helps keep each location down to 150 people at a time – otherwise, the “culture suffers”.
The full thing is posted after the break.
Tue, Jul 21, 2009 | 09:12 BST
In today’s video gaming market, there’s a general tendence to move away from exclusivity, and rake in the sales by going multiplatform. Now, GI wanted to know if Ryan Schneider, director of marketing and communications for Sony first-party developer Insomnaic Games, has considered this when he stares down the barrel of Resistance 2 sales figures.
This is what he said:
“Sure, as an independent developer, you do consider those options – but at the same time we do have a great relationship with Sony.
“We’ve been with Sony for a long, long time now, and that’s where we intend to stay for the foreseeable future.”
Why so much Sony love? Schneider explains:
“Sony bends over backwards to work with its development teams. Their product development team is second to none – we absolutely love working with them.
“Their PR and marketing folks are terrific to work with and very dedicated to the cause, and there are some very creative people there.
“We feel very fortunate to have that sort of relationship in place.”
Full interview with Schneider through the link.