Tag Archives: runic games
Tue, Mar 15, 2011 | 13:27 GMT
Torchlight day one sales on XBL are best in Runic’s history
Runic has announced that sales for Torchlight on Xbox Live have resulted in the best sale day in the game’s history.
Wed, Feb 16, 2011 | 15:36 GMT
Runic “would love to see” Torchlight II on consoles
Runic Games boss Max Schafer has said he’d “love to see” Torchlight II appear on consoles.
Fri, Feb 04, 2011 | 16:07 GMT
Porting Torchlight to 360 was a “challenge,” says Runic
Runic Games’ Max Schafer has said that porting over Torchiight to Xbox Live Arcade has been a “challenge,” but added a console version of the game was something it’s wanted to do for a while.
Sat, Jan 08, 2011 | 20:47 GMT
Torchlight CES demo shows the game running on Xbox 360

Those interested in seeing how Torchlight looks running on Xbox 360, need look no further: a video of the demo shown at CES is posted below the break.
Fri, Jan 07, 2011 | 20:30 GMT
Schaefer: Torchlight to cost 1200 MSP on XBL; DLC coming if it sells well

Max Schaefer, co-founder of Runic Games, has said the firm has been working on the Xbox 360 version of Torchlight for around “6-8 months in various stages” and it is more than just a “simple translation of the PC version”.
More »
Fri, Jan 07, 2011 | 10:55 GMT
Torchlight II to “probably” have 4-8-player co-op, “considerably more content”, PvP

Runic co-founder Max Schaefer has told VG247 that action-RPG sequel Torchlight II will be “considerably” larger than the original indie hit, but that a party limit for online co-op – the game’s most anticipated update – is yet to be fixed.
Fri, Jan 07, 2011 | 10:54 GMT
Interview: Runic’s Max Schaefer on Torchlight and Torchlight II

Runic Games is on the up. Having clocked more than 500,000 sales for 2009′s universally-loved indie ation-RPG Torchlight on PC, the developer hit the big leagues this week with a place on CES’s Microsoft keynote stage and confirmation of an XBLA version.
While the console outing has received a complete UI and control overhaul over the PC smash, Runic’s rushing towards a “May” launch of Torchlight II on PC, replete with online co-op, overland areas and more.
We spoke with Runic co-founder Max Schaefer in December on the state of play for PC development in general, the original thinking behind Torchlight as a project and what we can expect from the much-anticipated sequel.
Thu, Jan 06, 2011 | 10:25 GMT
Runic confirms console Torchlight is a 360 exclusive, drops shots and info

In the wake of last night’s confirmation of Torchlight coming to XBLA, Runic boss Travis Baldtree has said there’ll be no PS3 version.
Thu, Sep 09, 2010 | 21:37 BST
Runic considering PvP for Torchlight II, happy to be venturing into the overland

Runic Games CEO Max Schaefer has said the firm’s not only looking into some PvP elements for Torchlight II, but it’s also very excited folks will be able to go out into the Overland this time around, instad of being stuck in the underworld most of the time.
Sat, Aug 21, 2010 | 16:32 BST
Runic: Torchlight will “hopefully” hit XBLA and PSN “by the holidays”

Runic Games hopes to release Torchlight on PSN and XBLA bu the holidays, according to Runic CEO Max Schaefer.
Wed, Aug 18, 2010 | 22:44 BST
Torchlight II trailer shows off co-op mode

Runic Games has released a trailer for Torchlight II, showing off the addition of co-op to the popular RPG.
Sat, Aug 07, 2010 | 21:05 BST
Schaefer: Torchlight II was created to “give people what they’re asking for”

Runic Games not only announced a sequel to its popular RPG Torchlight this week, but regrettably also let slip gamers would have to wait a bit longer on the MMO based on the franchise.
According to the Runic’s CEO Max Schaefer, delaying the MMO was all about giving people what they wanted instead of making them wait.
Thu, Jul 01, 2010 | 07:43 BST
Runic: Torchlight MMO will be “as close to a single-player as we can get”

Travis Baldree, president of Runic Games, has said the Torchlight MMO will be “as close to a single-player as we can get.”
Fri, Mar 12, 2010 | 14:49 GMT
“Serious effort” made to get Torchlight onto consoles

Action RPG Torchlight is coming to consoles, if comments by developer Runic Games are anything to go by.
Thu, Nov 12, 2009 | 15:58 GMT
Schaefer says Torchlight’s an effort to perfect the RPG genre

Max Schaefer, co-founder of Runic Games and Blizzard North has said that while there are similarities between Torchlight and Diablo, it’s nothing more than trying to “perfect the style” the teams has been working on since the 90′s.
‘We plead guilty to trying to perfect a style of game we’ve worked on since the early 90′s,” Schaefer told PC Games. “Since we have two of the founders of Blizzard North, five people who worked on the series, the creator of Fate, and the whole team that worked on Mythos, it only makes sense to make an ARPG as our first title under the Runic Games banner.”
Schaefer also said that the MMO version will be out in a couple years, will be in pre-production as soon issues from launching the single player are finalized.
“It will feature a lot of customization, an overworld, random and instanced dungeons, PVP, and much more,” he revealed. “It will be indeed free to play, and we’d like to get alpha and beta versions up and running as quickly as possible, though, so hopefully we’ll have a lot of community interaction during the development cycle.”
More through the link.
Sat, Nov 07, 2009 | 19:56 GMT
Torchlight demo and patch released, Schaefer chats about game

There’s a patch available for Torchlight over on BigDowload. We’re sure it’s also available at whatever file site you prefer.
It’s only for the version purchased directly from Runic Games, if you got it elsewhere, check with that outlet for it. Bad news about it, is that you will have to uninstall the game before you patch it, so be sure to backup your saved games in another spot before you do.
Also, due to a developmental issue, the game will still show v1.11 on the title screen although it updates Torchlight to v1.12.
Interested in hearing more about the game? Then head on over to the Columbus Dispatch were the weekly show chats a bit with Runic Games CEO Max Schaefer and the development team.
You may have heard of Schaefer before. He was previously VP at Blizzard North and a director at Blizzard before co-founding Flagship Studios. He also contributed to art design on Diablo and was the eventual project, design and environment art director on Diablo II.
Just in case you never heard of Blizzard or Flagship before.





Xbox One DRM policy changes waited on gamers knowing “complete story”